Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
BeyondTheFlamesx
Agni
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,502 Elo+
Party 2
Cabrakan
Cabrakan
CharlieCarvalho
Cabrakan
Level 28
God Stats
4W - 1L
1,706 SR
Queue Stats
26W - 28L
1,429 Elo+
Solo
Artemis
Artemis
sumilovely
Artemis
Level 7
God Stats
4W - 5L
1,623 SR
Queue Stats
10W - 20L
1,371 Elo+
Party 1
Cliodhna
Cliodhna
xXVigilxnceXx
Cliodhna
Level 29
God Stats
11W - 13L
1,517 SR
Queue Stats
115W - 119L
1,465 Elo+
Party 2
Team Averages
Level 47
1,569 SR
1,453 Elo+

VS

Team Averages
Level 17
1,502 SR
1,427 Elo+
Kali
Kali
Eris Noct
Kali
Level 17
God Stats
6W - 10L
1,567 SR
Queue Stats
235W - 197L
1,483 Elo+
Solo
He Bo
He Bo
Roget-Prime
He Bo
Level 29
God Stats
1W - 4L
1,366 SR
Queue Stats
83W - 78L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
gang-land220099
Tsukuyomi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,385 Elo+
Solo
Bacchus
Bacchus
th38bit0tt3r
Bacchus
Level 27
God Stats
13W - 4L
1,500 SR
Queue Stats
66W - 76L
1,401 Elo+
Solo
Neith
Neith
thet00thbruh
Neith
Level 5
God Stats
13W - 13L
1,575 SR
Queue Stats
14W - 13L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
9 / 3 / 10
11,446
1,041
11,379
8,391
6,918
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
16 / 0 / 15
14,803
1,346
31,850
8,838
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
18
1 / 1 / 22
11,086
1,008
11,572
10,792
14,095
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
sumilovely
Artemis
17
1 / 2 / 12
9,820
893
3,007
3,376
1,310
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
xXVigilxnceXx
Cliodhna
17
11 / 5 / 12
12,287
1,117
13,450
11,737
4,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
10 / 14 / 1
13,004
1,182
20,002
28,607
13,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 8 / 5
10,115
920
3,719
12,509
4,248
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
gang-land220099
Tsukuyomi
14
0 / 2 / 0
8,255
750
413
1,912
619
Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
th38bit0tt3r
Bacchus
16
1 / 8 / 8
10,594
963
8,450
27,194
23,383
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 6 / 4
10,258
933
2,789
11,368
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
29
38
Kills
11
11
Deaths
38
71
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
9
3
10
4.67
W
16
0
15
23.5
W
Cabrakan
1
1
22
12
L
Kali
10
14
1
0.75
L
0
8
5
0.31
L
Tsukuyomi
gang-land220099
Tsukuyomi
0
2
0
0
W
Artemis
sumilovely
Artemis
1
2
12
3.5
L
Bacchus
th38bit0tt3r
Bacchus
1
8
8
0.63
L
0
6
4
0.33
W
Cliodhna
xXVigilxnceXx
Cliodhna
11
5
12
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,258
Damage
35,373
43,134
Taken
81,590
30,466
Mitigated
51,990
4,337
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
11,379
1,832
0
0
8,391
6,918
0
1,959
6,432
5,584
20,406
W
31,850
3,637
0
3,194
8,838
3,579
0
2,644
6,194
72,011
0
W
Cabrakan
11,572
699
0
0
10,792
14,095
0
3,762
7,030
22,010
0
L
Kali
20,002
8,910
0
5,638
28,607
13,858
0
19,648
8,959
0
27,432
L
3,719
62
0
0
12,509
4,248
0
6,775
5,734
28,147
0
L
Tsukuyomi
gang-land220099
Tsukuyomi
413
137
0
39
1,912
619
0
349
1,563
0
1,890
W
Artemis
sumilovely
Artemis
3,007
457
0
40
3,376
1,310
0
1,422
1,954
0
4,593
L
Bacchus
th38bit0tt3r
Bacchus
8,450
1,109
362
1,771
27,194
23,383
0
14,686
12,508
34,083
0
L
2,789
423
448
1,353
11,368
9,882
0
4,815
6,553
0
21,144
W
Cliodhna
xXVigilxnceXx
Cliodhna
13,450
1,234
268
835
11,737
4,564
0
2,382
9,355
0
27,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,442
Gold Earned
52,226
198
Minions Killed
139
6
Camps Cleared
4
914,697
Distance Traveled
721,186
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,446
1,041
22
2
0
167,029
0
W
Agni
14,803
1,346
112
10
0
211,951
0
W
Cabrakan
11,086
1,008
26
2
2
206,034
0
L
Kali
13,004
1,182
9
1
2
193,842
1
L
He Bo
10,115
920
62
6
0
140,096
0
L
Tsukuyomi
8,255
750
1
0
0
30,224
0
W
Artemis
9,820
893
4
0
2
147,573
1
L
Bacchus
10,594
963
38
3
2
183,890
1
L
Neith
10,258
933
29
3
0
173,134
3
W
Cliodhna
12,287
1,117
34
3
2
182,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role