Player Matchup

Medusa
Medusa
AnTSZNN
Medusa
Level 121
God Stats
1W - 3L
1,359 SR
Queue Stats
109W - 81L
1,552 Elo+
Party 1
Fenrir
Fenrir
LogoDaGenius11
Fenrir
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
15W - 7L
1,836 Elo+
Party 1
Ra
Ra
PoloBoyXRR21
Ra
Level 127
God Stats
35W - 37L
1,582 SR
Queue Stats
282W - 259L
1,530 Elo+
Party 1
Skadi
Skadi
Sensei Trill
Skadi
Level 113
God Stats
107W - 65L
1,634 SR
Queue Stats
437W - 416L
1,504 Elo+
Party 1
Mercury
Mercury
kombokenjiYT
Mercury
Level 157
God Stats
43W - 26L
1,631 SR
Queue Stats
641W - 575L
1,558 Elo+
Party 1
Team Averages
Level 105
1,541 SR
1,596 Elo+

VS

Team Averages
Level 59
1,431 SR
1,535 Elo+
Osiris
Osiris
EGFxAssassin
Osiris
Level 142
God Stats
3W - 2L
1,627 SR
Queue Stats
173W - 157L
1,517 Elo+
Party 2
Cerberus
Cerberus
EGFxSlayer
Cerberus
Level 48
God Stats
4W - 5L
1,561 SR
Queue Stats
106W - 111L
1,505 Elo+
Party 2
Hou Yi
Hou Yi
Janchorr
Hou Yi
Level 26
God Stats
0W - 1L
1,425 SR
Queue Stats
37W - 26L
1,597 Elo+
Party 3
Loki
Loki
Krypticzzzzz
Loki
Level 38
God Stats
3W - 9L
997 SR
Queue Stats
250W - 257L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Skilled Tempt
Morgan Le Fay
Level 43
God Stats
3W - 7L
1,544 SR
Queue Stats
92W - 63L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AnTSZNN
Medusa
14
8 / 1 / 4
8,593
661
10,889
6,107
1,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

13
5 / 2 / 10
8,297
638
4,871
8,678
4,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
2 / 2 / 3
7,809
601
4,895
8,996
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 3
7,925
610
6,539
5,942
1,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
kombokenjiYT
Mercury
14
6 / 3 / 4
8,361
643
8,494
10,603
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
4 / 3 / 1
7,326
564
6,620
12,908
9,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
EGFxSlayer
Cerberus
9
1 / 5 / 0
5,715
440
1,675
10,265
7,420
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Janchorr
Hou Yi
5
0 / 3 / 0
4,558
351
1,720
4,217
737
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 6 / 2
6,395
492
3,760
9,560
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Skilled Tempt
Morgan Le Fay
12
3 / 5 / 0
7,089
545
7,844
11,127
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
22
Kills
9
10
Deaths
22
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
AnTSZNN
Medusa
8
1
4
10
L
Osiris
4
3
1
1.5
L
Cerberus
EGFxSlayer
Cerberus
1
5
0
0.2
L
Hou Yi
Janchorr
Hou Yi
0
3
0
0
L
1
6
2
0.33
W
5
2
10
5
W
2
2
3
1.75
W
1
2
3
1.25
L
Morgan Le Fay
Skilled Tempt
Morgan Le Fay
3
5
0
0.6
W
Mercury
kombokenjiYT
Mercury
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,688
Damage
21,619
40,326
Taken
48,077
14,485
Mitigated
24,501
9,667
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AnTSZNN
Medusa
10,889
5,394
0
503
6,107
1,888
2,763
2,277
3,830
0
56,416
L
Osiris
6,620
1,513
0
3,752
12,908
9,535
7
712
12,154
0
34,712
L
Cerberus
EGFxSlayer
Cerberus
1,675
36
109
1,964
10,265
7,420
0
0
10,265
16,121
0
L
Hou Yi
Janchorr
Hou Yi
1,720
827
0
668
4,217
737
0
0
4,217
0
14,628
L
3,760
569
0
2,640
9,560
2,963
0
1,381
8,069
0
28,515
W
4,871
1,029
1,434
1,497
8,678
4,146
530
2,013
6,665
0
15,240
W
4,895
907
614
3,797
8,996
3,102
2,175
4,223
4,773
41,542
0
W
6,539
2,460
0
1,220
5,942
1,813
739
0
5,942
0
45,559
L
Morgan Le Fay
Skilled Tempt
Morgan Le Fay
7,844
353
0
1,324
11,127
3,846
0
2,329
8,477
39,871
0
W
Mercury
kombokenjiYT
Mercury
8,494
5,517
0
602
10,603
3,536
1,239
1,006
9,597
0
55,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,985
Gold Earned
31,083
423
Minions Killed
266
0
Camps Cleared
0
1,265,580
Distance Traveled
1,070,093
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,593
661
110
8
0
239,164
3
L
Osiris
7,326
564
81
6
0
246,395
2
L
Cerberus
5,715
440
28
2
0
219,150
2
L
Hou Yi
4,558
351
27
2
0
121,830
3
L
Loki
6,395
492
55
4
0
251,344
1
W
Fenrir
8,297
638
20
2
0
260,675
0
W
Ra
7,809
601
88
7
0
246,270
0
W
Skadi
7,925
610
113
9
0
228,648
2
L
Morgan Le Fay
7,089
545
75
6
0
231,374
1
W
Mercury
8,361
643
92
7
0
290,823
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role