Player Matchup

Sylvanus
Sylvanus
IttyBittyNinja
Sylvanus
Level 61
God Stats
5W - 3L
1,595 SR
Queue Stats
21W - 15L
1,539 Elo+
Party 1
Mulan
Mulan
Jsbb
Mulan
Level 26
God Stats
2W - 0L
1,558 SR
Queue Stats
19W - 12L
1,541 Elo+
Party 1
Charybdis
Charybdis
PWNFACENINJA
Charybdis
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,454 Elo+
Party 1
Tiamat
Tiamat
Thedunderking
Tiamat
Level 45
God Stats
1W - 1L
1,390 SR
Queue Stats
22W - 15L
1,539 Elo+
Party 1
Team Averages
Level 42
1,511 SR
1,519 Elo+

VS

Team Averages
Level 35
1,492 SR
1,500 Elo+
Ne Zha
Ne Zha
ASC Menace
Ne Zha
Level 32
God Stats
0W - 1L
1,647 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
ChrxsDaGoat
Bellona
Level 16
God Stats
0W - 2L
1,438 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Lord isekai
Nu Wa
Level 34
God Stats
0W - 1L
1,437 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Athena
Athena
xXEL1TEXx14
Athena
Level 59
God Stats
0W - 1L
1,445 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
5 / 0 / 11
10,071
916
6,284
7,541
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mulan
Jsbb
Mulan
14
6 / 0 / 10
9,327
848
8,863
8,951
6,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
PWNFACENINJA
Charybdis
16
9 / 2 / 6
10,497
954
9,792
7,549
3,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 0 / 10
10,093
918
7,677
4,992
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ASC Menace
Ne Zha
13
1 / 7 / 0
7,667
697
1,610
9,440
3,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
ChrxsDaGoat
Bellona
12
0 / 6 / 0
7,183
653
2,026
9,726
10,433
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 1
8,009
728
6,341
9,879
3,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
11
0 / 7 / 1
6,738
613
3,950
13,092
12,754
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
4
26
Kills
2
2
Deaths
26
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ASC Menace
Ne Zha
1
7
0
0.14
L
Bellona
ChrxsDaGoat
Bellona
0
6
0
0
W
Sylvanus
5
0
11
10.5
W
Mulan
Jsbb
Mulan
6
0
10
11
L
1
6
1
0.25
W
Charybdis
PWNFACENINJA
Charybdis
9
2
6
6
W
6
0
10
11
L
Athena
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,616
Damage
13,927
29,033
Taken
42,137
20,696
Mitigated
29,690
10,470
Healing
2,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ASC Menace
Ne Zha
1,610
484
0
302
9,440
3,355
0
4,576
4,549
0
13,383
L
Bellona
ChrxsDaGoat
Bellona
2,026
457
0
35
9,726
10,433
171
1,574
8,096
0
16,920
W
Sylvanus
6,284
948
1,360
2,920
7,541
8,779
1,615
3,388
4,153
19,026
0
W
Mulan
Jsbb
Mulan
8,863
2,055
0
1,409
8,951
6,268
1,445
3,416
5,535
3,940
14,786
L
6,341
1,670
97
477
9,879
3,148
536
4,242
5,435
28,710
0
W
Charybdis
PWNFACENINJA
Charybdis
9,792
7,210
0
2,595
7,549
3,008
3,227
1,875
5,674
0
45,485
W
7,677
650
100
2,086
4,992
2,641
2,087
2,233
2,759
41,156
0
L
Athena
3,950
766
548
924
13,092
12,754
0
4,589
7,753
9,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,988
Gold Earned
29,597
207
Minions Killed
121
10
Camps Cleared
3
790,581
Distance Traveled
580,338
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,667
697
25
2
2
141,069
3
L
Bellona
7,183
653
34
3
0
158,540
0
W
Sylvanus
10,071
916
21
2
1
190,405
3
W
Mulan
9,327
848
23
2
1
218,542
2
L
Nu Wa
8,009
728
39
4
0
143,246
1
W
Charybdis
10,497
954
78
7
3
190,166
1
W
Tiamat
10,093
918
85
8
5
191,468
2
L
Athena
6,738
613
23
2
1
137,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role