Player Matchup

Cliodhna
Cliodhna
Darclotus3nds
Cliodhna
Level 88
God Stats
12W - 17L
1,280 SR
Queue Stats
60W - 81L
1,315 Elo+
Party 2
Ah Puch
Ah Puch
Darkarmaxuwu
Ah Puch
Level 62
God Stats
4W - 1L
1,807 SR
Queue Stats
236W - 263L
1,417 Elo+
Party 3
Jing Wei
Jing Wei
DoubteBag61
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,174 Elo+
Party 3
Geb
Geb
Edukarma
Geb
Level 69
God Stats
11W - 9L
1,462 SR
Queue Stats
346W - 377L
1,428 Elo+
Party 3
Ymir
Ymir
GmanGraves6
Ymir
Level 15
God Stats
6W - 12L
1,447 SR
Queue Stats
11W - 18L
1,345 Elo+
Party 2
Team Averages
Level 48
1,499 SR
1,336 Elo+

VS

Team Averages
Level 85
1,552 SR
1,503 Elo+
Tiamat
Tiamat
KindJoey2657524
Tiamat
Level 101
God Stats
5W - 10L
1,513 SR
Queue Stats
128W - 101L
1,507 Elo+
Party 1
Ymir
Ymir
OldBenGames
Ymir
Level 97
God Stats
103W - 69L
1,643 SR
Queue Stats
200W - 169L
1,546 Elo+
Solo
Fenrir
Fenrir
Shinn Asuka 11
Fenrir
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,505 Elo+
Party 1
Ullr
Ullr
TheTrashRat
Ullr
Level 128
God Stats
1W - 0L
1,603 SR
Queue Stats
250W - 237L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
lrry3r
Gilgamesh
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Darclotus3nds
Cliodhna
16
2 / 12 / 3
10,815
373
19,004
23,973
15,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
Darkarmaxuwu
Ah Puch
20
3 / 6 / 3
12,723
439
22,524
20,250
8,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
DoubteBag61
Jing Wei
13
0 / 10 / 2
8,942
308
5,549
17,762
5,660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 4 / 1
13,436
463
21,502
27,111
41,655
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 10 / 1
9,416
325
4,216
33,844
24,369
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 12
14,462
499
10,698
15,729
8,298
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 4 / 16
15,345
529
19,636
36,670
51,251
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
5 / 4 / 14
14,345
495
13,252
22,368
12,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
21 / 0 / 5
18,187
627
38,986
25,856
11,951
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
lrry3r
Gilgamesh
20
4 / 3 / 9
13,610
469
12,057
19,369
10,888
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
98
11
Kills
42
42
Deaths
11
10
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Darclotus3nds
Cliodhna
2
12
3
0.29
L
Ah Puch
Darkarmaxuwu
Ah Puch
3
6
3
0.75
L
Jing Wei
DoubteBag61
Jing Wei
0
10
2
0.1
L
6
4
1
1.63
L
0
10
1
0.05
W
4
0
12
10
W
8
4
16
4
W
5
4
14
3
W
21
0
5
23.5
W
Gilgamesh
lrry3r
Gilgamesh
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,795
Damage
94,629
122,940
Taken
119,992
95,098
Mitigated
94,851
26,167
Healing
43,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Darclotus3nds
Cliodhna
19,004
2,082
0
6,061
23,973
15,341
269
6,792
17,013
0
84,336
L
Ah Puch
Darkarmaxuwu
Ah Puch
22,524
427
0
7,698
20,250
8,073
207
8,969
11,078
108,811
0
L
Jing Wei
DoubteBag61
Jing Wei
5,549
3,977
0
1,389
17,762
5,660
856
2,597
15,165
0
34,279
L
21,502
3,378
0
5,680
27,111
41,655
50
5,248
21,687
96,280
0
L
4,216
1,050
511
4,828
33,844
24,369
320
5,935
27,663
35,805
0
W
10,698
824
264
8,216
15,729
8,298
2,512
5,045
10,684
97,878
0
W
19,636
3,659
0
2,370
36,670
51,251
1,537
13,684
22,986
72,447
0
W
13,252
3,429
0
9,167
22,368
12,463
1,144
8,471
13,897
0
93,148
W
38,986
25,555
0
19,611
25,856
11,951
11,196
9,585
16,120
0
203,354
W
Gilgamesh
lrry3r
Gilgamesh
12,057
2,672
0
4,122
19,369
10,888
743
11,617
7,752
150
60,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,332
Gold Earned
75,949
578
Minions Killed
789
0
Camps Cleared
0
2,530,397
Distance Traveled
2,681,451
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,815
373
119
4
0
504,755
0
L
Ah Puch
12,723
439
184
6
0
542,099
0
L
Jing Wei
8,942
308
63
2
0
444,815
0
L
Geb
13,436
463
156
5
0
587,261
11
L
Ymir
9,416
325
56
2
0
451,467
0
W
Tiamat
14,462
499
173
6
0
588,038
11
W
Ymir
15,345
529
92
3
0
520,948
0
W
Fenrir
14,345
495
137
5
0
532,417
3
W
Ullr
18,187
627
279
10
0
506,433
5
W
Gilgamesh
13,610
469
108
4
0
533,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role