Player Matchup

Rama
Rama
Ar1oux
Rama
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DiegonTSS
Kukulkan
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 89L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
Lilgika
Cthulhu
Level 27
God Stats
1W - 0L
1,259 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Pele
Pele
XCouthEel27147X
Pele
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 131L
1,612 Elo+
Party 1
Amaterasu
Amaterasu
Zenkaiii
Amaterasu
Level 123
God Stats
1W - 0L
1,259 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 73
1,403 SR
1,527 Elo+

VS

Team Averages
Level 77
1,513 SR
1,438 Elo+
Cliodhna
Cliodhna
DaddyDom074
Cliodhna
Level 89
God Stats
22W - 22L
1,630 SR
Queue Stats
246W - 279L
1,470 Elo+
Party 3
Achilles
Achilles
MexicanMAGIC07
Achilles
Level 105
God Stats
8W - 11L
1,501 SR
Queue Stats
326W - 361L
1,479 Elo+
Party 3
Nox
Nox
Sammule690
Nox
Level 46
God Stats
3W - 3L
1,757 SR
Queue Stats
132W - 136L
1,505 Elo+
Party 3
Kali
Kali
iccetr3
Kali
Level 42
God Stats
4W - 8L
1,254 SR
Queue Stats
261W - 306L
1,296 Elo+
Solo
Sylvanus
Sylvanus
papas accident
Sylvanus
Level 104
God Stats
21W - 26L
1,425 SR
Queue Stats
205W - 239L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ar1oux
Rama
11
6 / 2 / 5
7,095
507
9,436
9,932
2,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
DiegonTSS
Kukulkan
10
1 / 5 / 6
6,850
489
3,294
7,357
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Lilgika
Cthulhu
12
5 / 4 / 5
6,958
497
7,482
10,825
5,921
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
12 / 0 / 5
8,963
640
10,417
12,293
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Zenkaiii
Amaterasu
12
1 / 1 / 4
7,335
524
4,719
8,671
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DaddyDom074
Cliodhna
10
1 / 4 / 1
6,421
459
6,807
9,466
4,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
11
4 / 4 / 4
6,885
492
7,721
14,951
11,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
3 / 4 / 2
6,829
488
6,170
6,207
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
iccetr3
Kali
7
1 / 8 / 1
5,503
393
3,609
9,541
3,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
10
3 / 6 / 5
6,783
485
9,191
11,786
5,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
25
Kills
12
12
Deaths
26
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
Ar1oux
Rama
6
2
5
4.25
L
Cliodhna
DaddyDom074
Cliodhna
1
4
1
0.38
W
Kukulkan
DiegonTSS
Kukulkan
1
5
6
0.8
W
Cthulhu
Lilgika
Cthulhu
5
4
5
1.88
L
Achilles
4
4
4
1.5
L
3
4
2
1
W
12
0
5
14.5
W
Amaterasu
Zenkaiii
Amaterasu
1
1
4
3
L
Kali
iccetr3
Kali
1
8
1
0.19
L
Sylvanus
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,348
Damage
33,498
49,078
Taken
51,951
19,988
Mitigated
26,265
12,478
Healing
14,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Ar1oux
Rama
9,436
8,224
0
3,283
9,932
2,636
870
3,446
6,115
0
28,926
L
Cliodhna
DaddyDom074
Cliodhna
6,807
442
0
3,749
9,466
4,025
0
1,389
8,077
0
29,722
W
Kukulkan
DiegonTSS
Kukulkan
3,294
728
0
750
7,357
2,069
414
2,972
4,211
27,604
0
W
Cthulhu
Lilgika
Cthulhu
7,482
675
168
1,360
10,825
5,921
124
5,214
5,313
26,667
0
L
Achilles
7,721
1,472
0
2,915
14,951
11,049
0
2,814
12,137
7,198
25,083
L
6,170
389
0
810
6,207
2,174
0
1,631
4,576
32,598
0
W
10,417
3,959
0
4,705
12,293
4,085
0
1,886
10,231
0
49,428
W
Amaterasu
Zenkaiii
Amaterasu
4,719
1,675
0
2,212
8,671
5,277
711
2,056
6,013
0
36,322
L
Kali
iccetr3
Kali
3,609
1,858
0
2,084
9,541
3,604
0
1,594
7,947
0
21,217
L
Sylvanus
9,191
3,106
1,605
3,496
11,786
5,413
108
3,348
8,438
27,394
7,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,201
Gold Earned
32,421
330
Minions Killed
256
0
Camps Cleared
0
1,342,651
Distance Traveled
1,193,126
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,095
507
63
5
0
251,272
0
L
Cliodhna
6,421
459
61
4
0
260,236
0
W
Kukulkan
6,850
489
59
4
0
234,609
2
W
Cthulhu
6,958
497
31
2
0
270,773
0
L
Achilles
6,885
492
40
3
0
269,321
2
L
Nox
6,829
488
66
5
0
251,717
6
W
Pele
8,963
640
93
7
0
306,169
3
W
Amaterasu
7,335
524
84
6
0
279,828
0
L
Kali
5,503
393
42
3
0
196,589
1
L
Sylvanus
6,783
485
47
3
0
215,263
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role