Player Matchup

Scylla
Scylla
AIL BigBandz
Scylla
Level 26
God Stats
6W - 0L
1,619 SR
Queue Stats
94W - 78L
1,603 Elo+
Solo
Ymir
Ymir
ILGLFy
Ymir
Level 24
God Stats
11W - 7L
1,642 SR
Queue Stats
98W - 78L
1,593 Elo+
Solo
Chaac
Chaac
Mr crabs bro
Chaac
Level 18
God Stats
31W - 18L
1,675 SR
Queue Stats
31W - 18L
1,630 Elo+
Solo
Set
Set
Not Zach M
Set
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 17L
1,631 Elo+
Solo
Fenrir
Fenrir
casprings4
Fenrir
Level 27
God Stats
48W - 31L
1,585 SR
Queue Stats
272W - 227L
1,590 Elo+
Solo
Team Averages
Level 20
1,604 SR
1,610 Elo+

VS

Team Averages
Level 22
1,693 SR
1,547 Elo+
Scylla
Scylla
DiazBeFappin
Scylla
Level 27
God Stats
0W - 2L
1,716 SR
Queue Stats
137W - 115L
1,621 Elo+
Solo
Chaac
Chaac
DroppinClips423
Chaac
Level 23
God Stats
25W - 16L
1,753 SR
Queue Stats
125W - 106L
1,539 Elo+
Solo
Sylvanus
Sylvanus
Reaver_PP1
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 63L
1,706 Elo+
Solo
Artemis
Artemis
YourTruePrince
Artemis
Level 18
God Stats
0W - 2L
1,874 SR
Queue Stats
1W - 4L
1,311 Elo+
Solo
Susano
Susano
silverwarrior556
Susano
Level 25
God Stats
1W - 1L
1,623 SR
Queue Stats
89W - 67L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
7
0 / 1 / 4
4,262
609
2,036
2,430
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
ILGLFy
Ymir
6
3 / 1 / 3
4,596
657
3,081
4,862
2,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
2 / 0 / 3
4,623
660
4,445
3,788
1,550
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
6 / 0 / 1
5,388
770
5,623
3,822
1,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
casprings4
Fenrir
8
1 / 1 / 3
4,597
657
1,748
4,735
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
3 / 1 / 0
4,831
690
2,391
2,666
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 2 / 0
3,708
530
1,277
5,558
3,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Reaver_PP1
Sylvanus
5
0 / 3 / 2
3,803
543
3,282
6,358
3,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

5
0 / 3 / 0
3,568
510
1,195
4,370
364
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

5
0 / 3 / 0
3,589
513
354
3,945
895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
3
3
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
0
1
4
2
L
Scylla
3
1
0
3
L
0
2
0
0
W
Ymir
ILGLFy
Ymir
3
1
3
4.5
W
2
0
3
3.5
W
6
0
1
6.5
L
Sylvanus
Reaver_PP1
Sylvanus
0
3
2
0.33
L
0
3
0
0
W
Fenrir
casprings4
Fenrir
1
1
3
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,933
Damage
8,499
19,637
Taken
22,897
7,165
Mitigated
9,010
8,206
Healing
7,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
2,036
162
0
647
2,430
775
0
1,419
913
20,247
0
L
Scylla
2,391
230
0
1,227
2,666
652
0
1,210
1,326
19,971
0
L
1,277
126
0
1,761
5,558
3,443
0
513
5,045
0
10,476
W
Ymir
ILGLFy
Ymir
3,081
1,483
0
895
4,862
2,190
0
2,033
2,789
8,340
0
W
4,445
1,137
0
2,587
3,788
1,550
0
102
3,451
0
21,347
W
5,623
2,106
0
1,401
3,822
1,217
0
664
3,158
0
24,991
L
Sylvanus
Reaver_PP1
Sylvanus
3,282
1,156
430
2,270
6,358
3,656
0
2,747
3,495
9,611
0
L
1,195
976
88
456
4,370
364
0
360
4,010
0
8,794
W
Fenrir
casprings4
Fenrir
1,748
419
0
2,676
4,735
1,433
0
1,211
3,418
0
17,979
L
354
41
0
1,111
3,945
895
0
41
3,904
0
9,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,466
Gold Earned
19,499
195
Minions Killed
129
0
Camps Cleared
0
719,828
Distance Traveled
595,706
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,262
609
42
6
0
142,315
0
L
Scylla
4,831
690
45
6
0
131,725
2
L
Chaac
3,708
530
22
3
0
100,452
0
W
Ymir
4,596
657
18
3
0
133,636
6
W
Chaac
4,623
660
42
6
0
152,593
0
W
Set
5,388
770
46
7
0
142,806
2
L
Sylvanus
3,803
543
15
2
0
111,763
2
L
Artemis
3,568
510
20
3
0
113,508
1
W
Fenrir
4,597
657
47
7
0
148,478
2
L
Susano
3,589
513
27
4
0
138,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role