Player Matchup

Hachiman
Hachiman
Darkshadowderp
Hachiman
Level 88
God Stats
0W - 1L
1,667 SR
Queue Stats
12W - 6L
1,496 Elo+
Party 2
Cliodhna
Cliodhna
MoonRakerS550
Cliodhna
Level 120
God Stats
2W - 2L
1,567 SR
Queue Stats
13W - 7L
1,505 Elo+
Party 2
Janus
Janus
N3CROMMAND3R
Janus
Level 85
God Stats
20W - 14L
1,550 SR
Queue Stats
228W - 219L
1,484 Elo+
Solo
Horus
Horus
Naekk
Horus
Level 125
God Stats
38W - 40L
1,521 SR
Queue Stats
366W - 365L
1,495 Elo+
Solo
Ganesha
Ganesha
cr4cktweaker
Ganesha
Level 89
God Stats
0W - 1L
1,675 SR
Queue Stats
10W - 5L
1,512 Elo+
Party 2
Team Averages
Level 101
1,596 SR
1,498 Elo+

VS

Team Averages
Level 67
1,538 SR
1,447 Elo+
Artemis
Artemis
Flacko_NoFooFoo
Artemis
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 138L
1,432 Elo+
Party 1
Tiamat
Tiamat
NatsuDeuz
Tiamat
Level 75
God Stats
28W - 27L
1,483 SR
Queue Stats
549W - 618L
1,470 Elo+
Solo
Erlang Shen
Erlang Shen
NotoriousLR
Erlang Shen
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 153L
1,463 Elo+
Party 1
Xing Tian
Xing Tian
Papa_Bless23
Xing Tian
Level 100
God Stats
4W - 1L
1,490 SR
Queue Stats
359W - 363L
1,443 Elo+
Party 1
Da Ji
Da Ji
SkateSome
Da Ji
Level 44
God Stats
25W - 13L
1,719 SR
Queue Stats
114W - 119L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
3 / 2 / 2
7,615
448
5,657
8,277
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
MoonRakerS550
Cliodhna
13
3 / 4 / 3
8,067
475
8,466
10,410
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 5 / 3
8,062
474
6,671
10,651
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Naekk
Horus
12
2 / 9 / 0
7,970
469
8,122
15,461
7,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
cr4cktweaker
Ganesha
13
0 / 2 / 4
6,749
397
2,784
8,079
5,043
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,985
470
7,134
8,591
2,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
NatsuDeuz
Tiamat
16
3 / 1 / 6
9,732
572
7,608
9,716
5,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
NotoriousLR
Erlang Shen
16
6 / 1 / 6
9,793
576
11,842
15,758
16,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
Papa_Bless23
Xing Tian
13
2 / 2 / 4
8,533
502
4,917
12,628
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
SkateSome
Da Ji
16
10 / 2 / 2
10,128
596
5,780
10,611
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
8
Kills
22
22
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
3
2
2
2
W
1
3
3
0.83
L
Cliodhna
MoonRakerS550
Cliodhna
3
4
3
1.13
L
0
5
3
0.3
L
Horus
Naekk
Horus
2
9
0
0.22
W
Tiamat
NatsuDeuz
Tiamat
3
1
6
6
W
Erlang Shen
NotoriousLR
Erlang Shen
6
1
6
9
W
Xing Tian
Papa_Bless23
Xing Tian
2
2
4
2
W
Da Ji
SkateSome
Da Ji
10
2
2
5.5
L
Ganesha
cr4cktweaker
Ganesha
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,700
Damage
37,281
52,878
Taken
57,304
22,038
Mitigated
37,449
15,533
Healing
23,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
5,657
2,292
0
3,506
8,277
2,228
784
1,476
6,769
0
49,265
W
7,134
2,827
417
1,775
8,591
2,423
1,268
1,888
6,613
0
48,088
L
Cliodhna
MoonRakerS550
Cliodhna
8,466
187
0
2,705
10,410
3,714
536
2,128
8,142
0
34,244
L
6,671
554
62
2,100
10,651
3,304
0
2,992
7,435
56,982
0
L
Horus
Naekk
Horus
8,122
3,892
414
3,876
15,461
7,749
336
3,432
11,867
0
42,843
W
Tiamat
NatsuDeuz
Tiamat
7,608
386
0
4,628
9,716
5,374
1,382
976
8,615
59,268
0
W
Erlang Shen
NotoriousLR
Erlang Shen
11,842
4,833
0
6,993
15,758
16,427
886
1,067
14,577
78
52,150
W
Xing Tian
Papa_Bless23
Xing Tian
4,917
166
887
2,810
12,628
9,123
14
4,366
8,038
31,152
0
W
Da Ji
SkateSome
Da Ji
5,780
1,581
0
5,608
10,611
4,102
0
600
9,973
0
59,752
L
Ganesha
cr4cktweaker
Ganesha
2,784
0
165
2,705
8,079
5,043
0
2,264
5,739
25,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,463
Gold Earned
46,171
379
Minions Killed
452
0
Camps Cleared
0
1,600,988
Distance Traveled
1,645,625
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,615
448
120
7
0
303,846
6
W
Artemis
7,985
470
82
5
0
290,759
3
L
Cliodhna
8,067
475
67
4
0
361,910
6
L
Janus
8,062
474
114
7
0
312,542
3
L
Horus
7,970
469
71
4
0
285,414
2
W
Tiamat
9,732
572
126
7
0
350,971
3
W
Erlang Shen
9,793
576
93
5
0
333,999
0
W
Xing Tian
8,533
502
49
3
0
324,968
4
W
Da Ji
10,128
596
102
6
0
344,928
0
L
Ganesha
6,749
397
7
0
0
337,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role