Player Matchup

Charybdis
Charybdis
Bull Doza51
Charybdis
Level 62
God Stats
22W - 31L
1,402 SR
Queue Stats
304W - 387L
1,431 Elo+
Solo
Terra
Terra
Mayor Nugs 420
Terra
Level 108
God Stats
3W - 6L
1,374 SR
Queue Stats
206W - 223L
1,446 Elo+
Solo
Zeus
Zeus
Nubkins4420
Zeus
Level 75
God Stats
131W - 128L
1,451 SR
Queue Stats
296W - 380L
1,404 Elo+
Party 1
Cliodhna
Cliodhna
OkayestPlayrEvr
Cliodhna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,438 Elo+
Solo
Discordia
Discordia
Twoona
Discordia
Level 42
God Stats
162W - 208L
1,495 SR
Queue Stats
247W - 339L
1,410 Elo+
Party 1
Team Averages
Level 66
1,444 SR
1,426 Elo+

VS

Team Averages
Level 80
1,485 SR
1,445 Elo+
Bakasura
Bakasura
 
Bakasura
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Cajun StyleAce
Chronos
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 81L
1,506 Elo+
Solo
Hou Yi
Hou Yi
Dakrciz
Hou Yi
Level 67
God Stats
10W - 18L
1,366 SR
Queue Stats
70W - 80L
1,370 Elo+
Solo
Nu Wa
Nu Wa
SixDamanikuz
Nu Wa
Level 127
God Stats
33W - 24L
1,578 SR
Queue Stats
855W - 867L
1,414 Elo+
Solo
Mulan
Mulan
VixenWytch
Mulan
Level 59
God Stats
13W - 17L
1,480 SR
Queue Stats
332W - 356L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bull Doza51
Charybdis
15
3 / 10 / 1
9,911
1,101
15,296
16,640
5,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 4 / 3
9,737
1,082
6,978
21,070
20,484
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

13
0 / 0 / 0
7,677
853
1,159
1,121
265
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
15
1 / 9 / 1
9,222
1,025
13,095
18,410
6,984
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Twoona
Discordia
13
0 / 1 / 0
7,648
850
1,621
2,150
570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

135

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
11 / 1 / 7
11,357
1,262
15,829
13,256
6,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 1 / 11
10,167
1,130
9,402
6,313
2,588
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hou Yi
Dakrciz
Hou Yi
16
2 / 1 / 13
9,146
1,016
5,756
7,117
2,759
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 1 / 14
10,183
1,131
10,942
4,922
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
16
3 / 1 / 13
9,630
1,070
12,932
11,913
7,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
81
5
Kills
23
24
Deaths
5
5
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
11
1
7
14.5
L
Charybdis
Bull Doza51
Charybdis
3
10
1
0.35
W
4
1
11
9.5
W
Hou Yi
Dakrciz
Hou Yi
2
1
13
8.5
L
1
4
3
0.63
L
0
0
0
0
L
Cliodhna
1
9
1
0.17
W
3
1
14
10
L
Discordia
Twoona
Discordia
0
1
0
0
W
Mulan
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,149
Damage
54,861
59,391
Taken
43,521
33,901
Mitigated
21,500
6,031
Healing
7,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
15,829
13,035
0
3,213
13,256
6,835
0
2,277
10,979
0
21,380
L
Charybdis
Bull Doza51
Charybdis
15,296
8,054
0
748
16,640
5,598
0
6,693
9,046
0
56,060
W
9,402
3,881
0
985
6,313
2,588
0
1,172
5,141
23,846
0
W
Hou Yi
Dakrciz
Hou Yi
5,756
2,542
0
19
7,117
2,759
0
1,640
5,477
0
13,125
L
6,978
349
1,525
3,667
21,070
20,484
0
7,251
12,090
27,010
0
L
1,159
50
0
0
1,121
265
0
738
275
7,985
0
L
Cliodhna
13,095
2,573
0
91
18,410
6,984
0
4,064
12,951
0
35,100
W
10,942
3,188
171
676
4,922
1,852
0
929
3,993
27,711
0
L
Discordia
Twoona
Discordia
1,621
0
0
0
2,150
570
0
762
1,026
4,456
0
W
Mulan
12,932
3,205
0
2,252
11,913
7,466
0
3,740
8,173
0
32,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,195
Gold Earned
50,483
204
Minions Killed
194
6
Camps Cleared
6
559,473
Distance Traveled
880,707
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,357
1,262
39
4
1
206,161
1
L
Charybdis
9,911
1,101
75
8
2
119,000
0
W
Chronos
10,167
1,130
36
4
0
162,704
0
W
Hou Yi
9,146
1,016
18
2
1
162,939
0
L
Terra
9,737
1,082
35
4
0
187,796
0
L
Zeus
7,677
853
23
3
2
45,876
1
L
Cliodhna
9,222
1,025
65
7
2
162,633
0
W
Nu Wa
10,183
1,131
47
5
3
170,817
2
L
Discordia
7,648
850
6
1
0
44,168
0
W
Mulan
9,630
1,070
54
6
1
178,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role