Player Matchup

Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
MancoCueva
Chang'e
Level 160
God Stats
31W - 36L
1,570 SR
Queue Stats
263W - 256L
1,554 Elo+
Party 1
He Bo
He Bo
Rinaª
He Bo
Level 64
God Stats
8W - 6L
1,524 SR
Queue Stats
34W - 38L
1,470 Elo+
Party 1
Odin
Odin
RoNy95
Odin
Level 157
God Stats
3W - 0L
1,911 SR
Queue Stats
60W - 55L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
aleXxgamer777
Sun Wukong
Level 148
God Stats
7W - 4L
1,761 SR
Queue Stats
146W - 142L
1,544 Elo+
Party 1
Team Averages
Level 136
1,653 SR
1,531 Elo+

VS

Team Averages
Level 119
1,474 SR
1,517 Elo+
Zeus
Zeus
ANTtoFIRE
Zeus
Level 65
God Stats
110W - 86L
1,589 SR
Queue Stats
112W - 100L
1,484 Elo+
Solo
Nemesis
Nemesis
SyntheticID
Nemesis
Level 160
God Stats
0W - 2L
1,111 SR
Queue Stats
407W - 392L
1,613 Elo+
Party 2
Gilgamesh
Gilgamesh
XBasementPeepXx
Gilgamesh
Level 105
God Stats
0W - 1L
1,602 SR
Queue Stats
15W - 24L
1,423 Elo+
Solo
Sylvanus
Sylvanus
ZombiefiedFlea
Sylvanus
Level 159
God Stats
8W - 8L
1,575 SR
Queue Stats
280W - 268L
1,643 Elo+
Party 2
Cernunnos
Cernunnos
silverrevli
Cernunnos
Level 108
God Stats
2W - 2L
1,494 SR
Queue Stats
58W - 65L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
7 / 3 / 8
13,120
820
16,145
13,667
5,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
MancoCueva
Chang'e
19
3 / 0 / 12
11,924
745
14,863
15,258
5,625
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

He Bo
Rinaª
He Bo
17
2 / 5 / 7
10,508
657
4,694
14,278
5,277
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
RoNy95
Odin
17
4 / 1 / 7
11,553
722
11,588
16,891
17,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
aleXxgamer777
Sun Wukong
20
4 / 2 / 7
12,038
752
11,094
24,298
22,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
3 / 7 / 4
10,881
680
19,070
13,372
5,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
SyntheticID
Nemesis
18
4 / 6 / 4
11,534
721
16,578
18,498
9,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
XBasementPeepXx
Gilgamesh
8
0 / 0 / 0
5,928
371
0
0
0
Sylvanus
17
1 / 5 / 7
10,610
663
7,470
21,947
29,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
silverrevli
Cernunnos
19
2 / 2 / 5
11,064
692
16,781
16,274
7,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
20
Kills
10
11
Deaths
20
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
3
8
3.67
L
Zeus
3
7
4
0.71
W
Chang'e
MancoCueva
Chang'e
3
0
12
9
W
He Bo
Rinaª
He Bo
2
5
7
1.1
W
Odin
RoNy95
Odin
4
1
7
7.5
L
Nemesis
SyntheticID
Nemesis
4
6
4
1
L
Gilgamesh
XBasementPeepXx
Gilgamesh
0
0
0
0
L
Sylvanus
1
5
7
0.9
W
Sun Wukong
aleXxgamer777
Sun Wukong
4
2
7
3.75
L
Cernunnos
silverrevli
Cernunnos
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,384
Damage
59,899
84,392
Taken
70,091
56,005
Mitigated
51,643
23,972
Healing
14,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,145
10,387
0
2,308
13,667
5,064
1,812
3,551
10,116
0
43,313
L
Zeus
19,070
567
200
1,167
13,372
5,063
1
5,513
7,620
50,555
0
W
Chang'e
MancoCueva
Chang'e
14,863
1,426
6,553
7,673
15,258
5,625
1,724
5,207
10,051
57,241
0
W
He Bo
Rinaª
He Bo
4,694
355
0
1,084
14,278
5,277
834
4,429
9,849
32,662
0
W
Odin
RoNy95
Odin
11,588
1,353
0
1,608
16,891
17,348
295
6,428
10,463
12,855
13,261
L
Nemesis
SyntheticID
Nemesis
16,578
7,348
0
2,251
18,498
9,872
0
5,955
12,349
0
38,398
L
Gilgamesh
XBasementPeepXx
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
7,470
972
2,578
4,588
21,947
29,431
30
7,227
14,151
25,412
0
W
Sun Wukong
aleXxgamer777
Sun Wukong
11,094
2,119
0
4,746
24,298
22,691
247
7,422
16,876
0
47,755
L
Cernunnos
silverrevli
Cernunnos
16,781
7,233
0
3,254
16,274
7,277
852
4,896
11,152
0
67,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,143
Gold Earned
50,017
372
Minions Killed
315
10
Camps Cleared
7
1,507,308
Distance Traveled
1,059,697
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,120
820
77
5
2
240,366
3
L
Zeus
10,881
680
82
5
0
249,210
0
W
Chang'e
11,924
745
96
6
3
347,894
0
W
He Bo
10,508
657
87
5
1
230,107
0
W
Odin
11,553
722
23
1
1
348,195
1
L
Nemesis
11,534
721
54
3
3
275,564
5
L
Gilgamesh
5,928
371
0
0
0
0
0
L
Sylvanus
10,610
663
36
2
1
243,622
2
W
Sun Wukong
12,038
752
89
6
3
340,746
4
L
Cernunnos
11,064
692
143
9
3
291,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role