Player Matchup

Zeus
Zeus
ANRIIIEL
Zeus
Level 39
God Stats
17W - 4L
1,758 SR
Queue Stats
126W - 43L
1,684 Elo+
Party 3
Ymir
Ymir
CHALLENGER1ON1
Ymir
Level 110
God Stats
18W - 4L
1,549 SR
Queue Stats
20W - 6L
1,609 Elo+
Party 3
Gilgamesh
Gilgamesh
GrizzBear_98
Gilgamesh
Level 157
God Stats
20W - 6L
1,746 SR
Queue Stats
140W - 88L
1,715 Elo+
Party 3
Zhong Kui
Zhong Kui
a67spartanman
Zhong Kui
Level 127
God Stats
4W - 0L
1,867 SR
Queue Stats
82W - 28L
1,721 Elo+
Party 3
Cliodhna
Cliodhna
devtor360
Cliodhna
Level 129
God Stats
41W - 17L
1,603 SR
Queue Stats
110W - 38L
1,667 Elo+
Party 3
Team Averages
Level 112
1,705 SR
1,679 Elo+

VS

Team Averages
Level 73
1,532 SR
1,455 Elo+
Ah Puch
Ah Puch
Jaskylar
Ah Puch
Level 46
God Stats
2W - 4L
1,521 SR
Queue Stats
111W - 116L
1,465 Elo+
Party 2
Geb
Geb
LowesPro M5
Geb
Level 46
God Stats
4W - 6L
1,639 SR
Queue Stats
17W - 24L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
Nukeca_121
Danzaburou
Level 25
God Stats
45W - 35L
1,546 SR
Queue Stats
115W - 102L
1,430 Elo+
Party 2
Baron Samedi
Baron Samedi
Nuudah
Baron Samedi
Level 120
God Stats
2W - 1L
1,653 SR
Queue Stats
16W - 13L
1,532 Elo+
Party 1
Osiris
Osiris
P0ppaB3ar
Osiris
Level 127
God Stats
0W - 1L
1,298 SR
Queue Stats
33W - 46L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
14 / 6 / 17
14,648
1,221
35,980
15,656
6,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 4 / 29
13,294
1,108
9,227
21,437
32,670
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
GrizzBear_98
Gilgamesh
20
7 / 2 / 23
14,176
1,181
16,643
19,057
24,070
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
a67spartanman
Zhong Kui
20
6 / 3 / 19
13,185
1,099
20,409
25,033
20,622
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
devtor360
Cliodhna
20
14 / 8 / 15
14,699
1,225
27,452
19,327
7,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

108

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jaskylar
Ah Puch
20
8 / 10 / 10
14,127
1,177
20,061
20,001
6,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 6 / 15
13,114
1,093
10,222
27,123
37,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Nukeca_121
Danzaburou
19
0 / 11 / 13
11,594
966
18,652
23,452
8,600
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Nuudah
Baron Samedi
19
4 / 9 / 13
12,924
1,077
24,717
21,410
8,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
P0ppaB3ar
Osiris
20
9 / 10 / 10
14,076
1,173
20,735
22,707
15,432
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
84
46
Kills
23
23
Deaths
46
103
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Zeus
14
6
17
3.75
W
5
4
29
4.88
W
Gilgamesh
GrizzBear_98
Gilgamesh
7
2
23
9.25
L
Ah Puch
Jaskylar
Ah Puch
8
10
10
1.3
L
2
6
15
1.58
L
Danzaburou
Nukeca_121
Danzaburou
0
11
13
0.59
L
Baron Samedi
Nuudah
Baron Samedi
4
9
13
1.17
L
Osiris
P0ppaB3ar
Osiris
9
10
10
1.4
W
Zhong Kui
a67spartanman
Zhong Kui
6
3
19
5.17
W
Cliodhna
devtor360
Cliodhna
14
8
15
2.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,711
Damage
94,387
100,510
Taken
114,693
90,630
Mitigated
75,883
11,181
Healing
13,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
35,980
2,693
237
2,704
15,656
6,200
0
7,913
7,743
66,854
0
W
9,227
1,487
0
501
21,437
32,670
0
9,935
11,502
17,348
0
W
Gilgamesh
GrizzBear_98
Gilgamesh
16,643
3,159
0
319
19,057
24,070
0
12,539
6,518
7,025
31,964
L
Ah Puch
Jaskylar
Ah Puch
20,061
990
0
982
20,001
6,423
0
9,784
10,217
55,756
0
L
10,222
1,196
342
3,277
27,123
37,204
0
16,605
10,518
16,771
0
L
Danzaburou
Nukeca_121
Danzaburou
18,652
10,957
0
996
23,452
8,600
0
16,422
7,030
0
38,875
L
Baron Samedi
Nuudah
Baron Samedi
24,717
1,392
4,099
3,753
21,410
8,224
0
11,533
9,877
58,734
0
L
Osiris
P0ppaB3ar
Osiris
20,735
8,164
0
0
22,707
15,432
0
14,563
8,144
89
29,419
W
Zhong Kui
a67spartanman
Zhong Kui
20,409
1,730
0
7,156
25,033
20,622
0
12,206
12,827
43,662
0
W
Cliodhna
devtor360
Cliodhna
27,452
2,610
0
264
19,327
7,068
0
12,496
6,831
0
39,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,002
Gold Earned
65,835
233
Minions Killed
242
11
Camps Cleared
5
1,160,714
Distance Traveled
1,170,922
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,648
1,221
79
7
1
212,541
1
W
Ymir
13,294
1,108
17
1
0
221,076
1
W
Gilgamesh
14,176
1,181
36
3
8
251,504
0
L
Ah Puch
14,127
1,177
63
5
1
222,141
0
L
Geb
13,114
1,093
13
1
1
253,959
0
L
Danzaburou
11,594
966
43
4
1
211,862
0
L
Baron Samedi
12,924
1,077
91
8
2
238,602
0
L
Osiris
14,076
1,173
32
3
0
244,358
0
W
Zhong Kui
13,185
1,099
71
6
0
243,681
0
W
Cliodhna
14,699
1,225
30
3
2
231,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role