Player Matchup

Achilles
Achilles
ReZ Viper
Achilles
Level 149
God Stats
1W - 1L
1,610 SR
Queue Stats
7W - 8L
1,185 Elo+
Party 2
Thanatos
Thanatos
Solar Nit3
Thanatos
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 14L
1,242 Elo+
Party 2
Ao Kuang
Ao Kuang
Warinstinct4
Ao Kuang
Level 149
God Stats
1W - 0L
1,314 SR
Queue Stats
22W - 12L
1,613 Elo+
Party 2
Team Averages
Level 105
1,475 SR
1,347 Elo+

VS

Team Averages
Level 99
1,412 SR
1,409 Elo+
Janus
Janus
Lumbarkillerv
Janus
Level 104
God Stats
1W - 2L
1,520 SR
Queue Stats
15W - 27L
1,328 Elo+
Solo
Heimdallr
Heimdallr
Paidex
Heimdallr
Level 101
God Stats
0W - 2L
1,208 SR
Queue Stats
68W - 75L
1,528 Elo+
Party 1
Sun Wukong
Sun Wukong
Sliceablecoyote
Sun Wukong
Level 92
God Stats
1W - 2L
1,506 SR
Queue Stats
42W - 59L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ReZ Viper
Achilles
20
9 / 1 / 9
15,878
662
20,207
32,601
42,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Solar Nit3
Thanatos
16
0 / 3 / 12
13,358
557
4,172
13,650
5,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
Warinstinct4
Ao Kuang
19
10 / 5 / 6
15,856
661
24,164
27,213
13,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 4
12,945
539
17,068
13,476
4,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Paidex
Heimdallr
14
4 / 6 / 5
12,901
538
17,060
16,905
6,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Sliceablecoyote
Sun Wukong
17
3 / 5 / 4
13,263
553
17,547
25,410
27,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
19
Kills
9
9
Deaths
19
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
L
Heimdallr
Paidex
Heimdallr
4
6
5
1.08
W
Achilles
ReZ Viper
Achilles
9
1
9
13.5
L
Sun Wukong
Sliceablecoyote
Sun Wukong
3
5
4
1
W
Thanatos
Solar Nit3
Thanatos
0
3
12
2
W
Ao Kuang
Warinstinct4
Ao Kuang
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,543
Damage
51,675
73,464
Taken
55,791
60,839
Mitigated
38,237
31,981
Healing
1,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,068
187
0
0
13,476
4,399
0
5,711
7,765
65,815
0
L
Heimdallr
Paidex
Heimdallr
17,060
6,749
0
1,295
16,905
6,465
470
7,107
9,798
0
43,942
W
Achilles
ReZ Viper
Achilles
20,207
7,276
0
15,375
32,601
42,636
382
9,101
22,688
360
74,314
L
Sun Wukong
Sliceablecoyote
Sun Wukong
17,547
2,792
0
649
25,410
27,373
0
10,239
15,171
0
55,396
W
Thanatos
Solar Nit3
Thanatos
4,172
342
0
4,735
13,650
5,081
0
4,324
9,326
0
25,709
W
Ao Kuang
Warinstinct4
Ao Kuang
24,164
5,937
0
11,871
27,213
13,122
2,344
4,642
22,160
85,418
7,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,092
Gold Earned
39,109
253
Minions Killed
242
13
Camps Cleared
7
1,354,673
Distance Traveled
1,180,387
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,945
539
104
4
2
382,889
4
L
Heimdallr
12,901
538
53
2
3
344,412
9
W
Achilles
15,878
662
118
5
4
488,509
0
L
Sun Wukong
13,263
553
85
4
2
453,086
2
W
Thanatos
13,358
557
33
1
0
380,519
1
W
Ao Kuang
15,856
661
102
4
9
485,645
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role