Player Matchup

Fenrir
Fenrir
Diezel2006
Fenrir
Level 12
God Stats
0W - 1L
1,433 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ymir
Ymir
Sleepylullaby_
Ymir
Level 48
God Stats
27W - 32L
1,422 SR
Queue Stats
87W - 155L
1,231 Elo+
Solo
Kukulkan
Kukulkan
sarrus24
Kukulkan
Level 28
God Stats
1W - 3L
1,564 SR
Queue Stats
39W - 86L
1,215 Elo+
Solo
Team Averages
Level 29
1,473 SR
1,315 Elo+

VS

Team Averages
Level 86
1,332 SR
1,263 Elo+
Apollo
Apollo
AmusingBump4156
Apollo
Level 148
God Stats
73W - 84L
1,414 SR
Queue Stats
531W - 656L
1,341 Elo+
Solo
Izanami
Izanami
BrisRedEyes
Izanami
Level 28
God Stats
20W - 33L
1,123 SR
Queue Stats
76W - 168L
1,035 Elo+
Solo
Baron Samedi
Baron Samedi
TySpamBoogie
Baron Samedi
Level 81
God Stats
172W - 232L
1,458 SR
Queue Stats
327W - 441L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Diezel2006
Fenrir
12
4 / 9 / 6
9,136
653
8,925
16,022
9,514
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
5 / 5 / 8
9,775
698
8,650
15,928
15,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
sarrus24
Kukulkan
13
4 / 5 / 7
9,611
687
9,942
8,603
4,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 6
10,766
769
14,182
14,048
5,973
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
BrisRedEyes
Izanami
15
5 / 3 / 9
10,721
766
8,108
11,670
4,431
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
TySpamBoogie
Baron Samedi
14
7 / 4 / 6
10,207
729
11,504
9,253
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
13
Kills
19
19
Deaths
13
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
6
6
1.67
W
Izanami
BrisRedEyes
Izanami
5
3
9
3.17
L
Fenrir
Diezel2006
Fenrir
4
9
6
0.78
L
5
5
8
1.8
W
Baron Samedi
TySpamBoogie
Baron Samedi
7
4
6
2.5
L
Kukulkan
sarrus24
Kukulkan
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,517
Damage
33,794
40,553
Taken
34,971
29,077
Mitigated
15,026
3,012
Healing
10,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,182
9,226
0
929
14,048
5,973
988
6,615
7,433
0
40,895
W
Izanami
BrisRedEyes
Izanami
8,108
6,909
632
2,648
11,670
4,431
1,495
6,528
5,142
0
36,247
L
Fenrir
Diezel2006
Fenrir
8,925
1,771
0
1,042
16,022
9,514
136
3,400
12,622
0
24,077
L
8,650
2,403
383
838
15,928
15,473
0
4,143
11,785
26,812
1,164
W
Baron Samedi
TySpamBoogie
Baron Samedi
11,504
1,339
3,346
3,013
9,253
4,622
453
6,050
3,203
31,776
0
L
Kukulkan
sarrus24
Kukulkan
9,942
1,223
141
608
8,603
4,090
0
4,271
4,332
20,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,522
Gold Earned
31,694
110
Minions Killed
160
4
Camps Cleared
6
667,121
Distance Traveled
705,844
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,766
769
46
3
4
222,351
1
W
Izanami
10,721
766
79
6
2
246,982
1
L
Fenrir
9,136
653
33
2
1
225,250
4
L
Ymir
9,775
698
40
3
1
225,292
0
W
Baron Samedi
10,207
729
35
3
0
236,511
4
L
Kukulkan
9,611
687
37
3
2
216,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role