Player Matchup

Kukulkan
Kukulkan
Blackproxzima
Kukulkan
Level 22
God Stats
1W - 0L
1,827 SR
Queue Stats
15W - 19L
1,447 Elo+
Solo
Amaterasu
Amaterasu
JuannithoRG
Amaterasu
Level 29
God Stats
5W - 6L
1,450 SR
Queue Stats
56W - 64L
1,445 Elo+
Solo
Cthulhu
Cthulhu
Platypus489
Cthulhu
Level 5
God Stats
5W - 2L
1,849 SR
Queue Stats
18W - 17L
1,484 Elo+
Solo
Neith
Neith
UK ScopezZ
Neith
Level 16
God Stats
6W - 3L
1,573 SR
Queue Stats
9W - 6L
1,647 Elo+
Solo
Sun Wukong
Sun Wukong
WonkyRaindrops
Sun Wukong
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 11L
1,745 Elo+
Solo
Team Averages
Level 16
1,640 SR
1,554 Elo+

VS

Team Averages
Level 23
1,527 SR
1,470 Elo+
Zeus
Zeus
Azertijo777
Zeus
Level 28
God Stats
11W - 5L
1,456 SR
Queue Stats
72W - 82L
1,362 Elo+
Solo
Jing Wei
Jing Wei
Faze_salchichon1
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 199L
1,482 Elo+
Solo
Sylvanus
Sylvanus
LoRezBootyHoez
Sylvanus
Level 27
God Stats
31W - 46L
1,537 SR
Queue Stats
257W - 288L
1,496 Elo+
Solo
Sobek
Sobek
The Buugeyman
Sobek
Level 15
God Stats
2W - 3L
1,593 SR
Queue Stats
13W - 23L
1,399 Elo+
Solo
Kukulkan
Kukulkan
imbakaran
Kukulkan
Level 23
God Stats
7W - 7L
1,548 SR
Queue Stats
150W - 147L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blackproxzima
Kukulkan
17
5 / 1 / 5
10,560
587
9,667
6,249
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
JuannithoRG
Amaterasu
14
0 / 5 / 2
8,937
497
2,968
12,449
8,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Platypus489
Cthulhu
12
4 / 2 / 4
8,048
447
8,493
9,318
4,817
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
13
0 / 2 / 1
7,727
429
1,973
6,789
2,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
WonkyRaindrops
Sun Wukong
19
9 / 0 / 3
10,904
606
11,470
10,517
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,379
466
6,659
9,681
2,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 1
7,390
411
2,268
9,424
3,055
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
8
1 / 3 / 0
6,531
363
2,440
8,564
6,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 3 / 0
6,867
382
1,731
12,693
10,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
imbakaran
Kukulkan
16
5 / 3 / 2
9,859
548
9,009
7,821
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
18
Kills
10
10
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Kukulkan
Blackproxzima
Kukulkan
5
1
5
7.5
L
1
5
1
0.3
W
Amaterasu
JuannithoRG
Amaterasu
0
5
2
0.2
L
Sylvanus
1
3
0
0.33
W
Cthulhu
Platypus489
Cthulhu
4
2
4
3
L
0
3
0
0
W
Neith
0
2
1
0.25
W
Sun Wukong
WonkyRaindrops
Sun Wukong
9
0
3
10.5
L
Kukulkan
imbakaran
Kukulkan
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,571
Damage
22,107
45,322
Taken
48,183
23,195
Mitigated
26,154
14,985
Healing
11,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,659
1,364
0
2,495
9,681
2,854
528
1,826
7,821
50,347
0
W
Kukulkan
Blackproxzima
Kukulkan
9,667
549
0
847
6,249
2,599
49
1,160
5,045
81,965
0
L
2,268
1,898
0
549
9,424
3,055
764
5,617
3,661
0
26,014
W
Amaterasu
JuannithoRG
Amaterasu
2,968
896
0
3,192
12,449
8,072
2,358
8,158
4,256
0
55,061
L
Sylvanus
2,440
294
868
3,876
8,564
6,633
353
4,698
3,732
20,996
0
W
Cthulhu
Platypus489
Cthulhu
8,493
587
234
3,344
9,318
4,817
589
3,935
5,315
25,449
0
L
1,731
66
0
3,453
12,693
10,829
363
5,022
7,525
25,229
0
W
Neith
1,973
836
0
1,670
6,789
2,458
2,055
3,377
3,282
0
43,410
W
Sun Wukong
WonkyRaindrops
Sun Wukong
11,470
2,334
0
5,698
10,517
5,249
79
2,842
7,585
0
89,805
L
Kukulkan
imbakaran
Kukulkan
9,009
352
0
580
7,821
2,783
434
537
7,284
79,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,176
Gold Earned
39,026
560
Minions Killed
394
0
Camps Cleared
0
1,710,905
Distance Traveled
1,487,319
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,379
466
91
5
0
279,006
6
W
Kukulkan
10,560
587
160
9
0
339,878
0
L
Jing Wei
7,390
411
73
4
0
336,189
0
W
Amaterasu
8,937
497
113
6
0
323,717
4
L
Sylvanus
6,531
363
32
2
0
169,174
3
W
Cthulhu
8,048
447
51
3
0
315,020
1
L
Sobek
6,867
382
54
3
0
352,295
0
W
Neith
7,727
429
88
5
0
338,031
0
W
Sun Wukong
10,904
606
148
8
0
394,259
3
L
Kukulkan
9,859
548
144
8
0
350,655
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role