Player Matchup

Gilgamesh
Gilgamesh
BanS2
Gilgamesh
Level 21
God Stats
3W - 2L
1,536 SR
Queue Stats
21W - 16L
1,480 Elo+
Party 3
Ganesha
Ganesha
HatiWolff
Ganesha
Level 28
God Stats
11W - 5L
1,464 SR
Queue Stats
48W - 58L
1,342 Elo+
Party 1
Neith
Neith
Kr4ayZz3r
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,361 Elo+
Party 1
Nu Wa
Nu Wa
MlssWonderIand
Nu Wa
Level 27
God Stats
12W - 6L
1,696 SR
Queue Stats
74W - 50L
1,575 Elo+
Party 3
Loki
Loki
RoyKRagnarOK
Loki
Level 29
God Stats
15W - 21L
1,511 SR
Queue Stats
112W - 117L
1,543 Elo+
Solo
Team Averages
Level 26
1,541 SR
1,460 Elo+

VS

Team Averages
Level 27
1,538 SR
1,497 Elo+
Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Gritooooooo
Rama
Level 26
God Stats
0W - 2L
1,567 SR
Queue Stats
24W - 16L
1,674 Elo+
Party 2
Chernobog
Chernobog
Limoneithor
Chernobog
Level 28
God Stats
51W - 55L
1,328 SR
Queue Stats
81W - 99L
1,316 Elo+
Solo
Loki
Loki
Peluffo
Loki
Level 29
God Stats
0W - 2L
1,658 SR
Queue Stats
30W - 20L
1,683 Elo+
Party 2
Nike
Nike
Viczin_-
Nike
Level 25
God Stats
7W - 6L
1,635 SR
Queue Stats
162W - 207L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BanS2
Gilgamesh
10
3 / 1 / 2
6,016
602
3,832
4,280
3,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ganesha
HatiWolff
Ganesha
8
0 / 0 / 7
5,221
522
2,806
5,723
2,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Kr4ayZz3r
Neith
8
2 / 3 / 1
4,929
493
1,988
3,626
963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
5 / 2 / 4
6,402
640
8,092
5,633
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
9 / 2 / 3
7,120
712
7,035
6,487
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
1 / 2 / 1
4,377
438
2,203
6,576
2,970
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
1 / 6 / 2
5,057
506
5,432
7,354
1,792
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Limoneithor
Chernobog
9
1 / 4 / 2
5,467
547
731
6,707
1,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Peluffo
Loki
9
4 / 4 / 1
5,694
569
4,565
7,180
2,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
9
0 / 4 / 1
5,189
519
3,032
6,738
1,606
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
19
Kills
7
8
Deaths
20
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
1
0.75
W
Gilgamesh
BanS2
Gilgamesh
3
1
2
4
L
1
6
2
0.33
W
Ganesha
HatiWolff
Ganesha
0
0
7
3.5
W
Neith
Kr4ayZz3r
Neith
2
3
1
0.83
L
Chernobog
Limoneithor
Chernobog
1
4
2
0.5
W
5
2
4
3.5
L
Loki
Peluffo
Loki
4
4
1
1.13
W
9
2
3
5.25
L
Nike
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,753
Damage
15,963
25,749
Taken
34,555
9,443
Mitigated
9,827
6,079
Healing
3,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,203
39
0
803
6,576
2,970
0
2,888
3,636
12,693
0
W
Gilgamesh
BanS2
Gilgamesh
3,832
1,438
0
359
4,280
3,048
43
0
4,280
0
19,088
L
5,432
3,965
0
998
7,354
1,792
523
3,353
3,993
0
31,910
W
Ganesha
HatiWolff
Ganesha
2,806
309
729
2,212
5,723
2,103
0
559
5,164
9,891
0
W
Neith
Kr4ayZz3r
Neith
1,988
945
0
379
3,626
963
98
558
3,068
0
16,324
L
Chernobog
Limoneithor
Chernobog
731
244
0
341
6,707
1,378
902
3,588
3,086
0
21,817
W
8,092
2,375
0
1,150
5,633
1,519
527
488
5,145
31,682
0
L
Loki
Peluffo
Loki
4,565
1,594
0
784
7,180
2,081
0
822
6,358
0
27,118
W
7,035
2,239
0
1,250
6,487
1,810
0
598
5,889
0
35,639
L
Nike
3,032
430
0
750
6,738
1,606
204
247
6,483
0
19,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,688
Gold Earned
25,784
223
Minions Killed
209
0
Camps Cleared
0
977,506
Distance Traveled
923,861
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,377
438
19
2
0
170,215
3
W
Gilgamesh
6,016
602
46
5
0
216,639
1
L
Rama
5,057
506
61
6
0
160,271
1
W
Ganesha
5,221
522
2
0
0
176,429
0
W
Neith
4,929
493
47
5
0
180,367
3
L
Chernobog
5,467
547
43
4
0
187,581
0
W
Nu Wa
6,402
640
50
5
0
180,891
0
L
Loki
5,694
569
49
5
0
218,600
0
W
Loki
7,120
712
78
8
0
223,180
2
L
Nike
5,189
519
37
4
0
187,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role