Player Matchup

Jormungandr
Jormungandr
Dead VoltageTV
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,230 Elo+
Party 1
Anubis
Anubis
Knockoutark1
Anubis
Level 60
God Stats
60W - 118L
1,376 SR
Queue Stats
207W - 425L
1,232 Elo+
Solo
Odin
Odin
LuckyLuchy4498
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,230 Elo+
Party 1
Team Averages
Level 44
1,459 SR
1,231 Elo+

VS

Team Averages
Level 67
1,356 SR
1,240 Elo+
Hercules
Hercules
Lu1sramire2
Hercules
Level 67
God Stats
2W - 6L
1,421 SR
Queue Stats
110W - 199L
1,276 Elo+
Party 2
Danzaburou
Danzaburou
Vichente07
Danzaburou
Level 69
God Stats
10W - 24L
1,353 SR
Queue Stats
101W - 185L
1,236 Elo+
Party 2
Nu Wa
Nu Wa
krinbel6592
Nu Wa
Level 64
God Stats
4W - 14L
1,293 SR
Queue Stats
78W - 147L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dead VoltageTV
Jormungandr
10
1 / 6 / 0
6,448
645
7,503
12,922
10,556
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
9
0 / 6 / 2
6,532
653
4,771
8,071
3,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 1
6,905
691
3,504
12,045
6,022
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lu1sramire2
Hercules
12
5 / 0 / 12
8,048
805
5,272
9,265
8,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Vichente07
Danzaburou
12
9 / 2 / 8
8,926
893
13,147
8,035
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
4 / 0 / 13
7,902
790
8,923
5,177
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
2
Kills
18
18
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Dead VoltageTV
Jormungandr
1
6
0
0.17
L
Anubis
0
6
2
0.17
W
Hercules
Lu1sramire2
Hercules
5
0
12
11
L
1
6
1
0.25
W
Danzaburou
Vichente07
Danzaburou
9
2
8
6.5
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,778
Damage
27,342
33,038
Taken
22,477
20,110
Mitigated
12,688
3,694
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Dead VoltageTV
Jormungandr
7,503
2,971
189
883
12,922
10,556
0
3,512
8,556
25,405
0
L
Anubis
4,771
108
286
2,086
8,071
3,532
98
2,310
5,464
19,550
0
W
Hercules
Lu1sramire2
Hercules
5,272
1,359
338
2,684
9,265
8,762
179
5,605
3,660
0
11,336
L
3,504
427
0
250
12,045
6,022
0
2,324
9,125
0
11,530
W
Danzaburou
Vichente07
Danzaburou
13,147
7,516
357
2,030
8,035
2,474
1,054
4,002
4,033
0
28,091
W
8,923
2,361
1,486
3,085
5,177
1,452
509
3,236
1,941
23,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,885
Gold Earned
24,876
100
Minions Killed
91
4
Camps Cleared
3
504,584
Distance Traveled
528,964
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,448
645
42
4
2
165,460
0
L
Anubis
6,532
653
32
3
2
148,994
0
W
Hercules
8,048
805
16
2
0
211,290
0
L
Odin
6,905
691
26
3
0
190,130
2
W
Danzaburou
8,926
893
53
5
2
139,789
0
W
Nu Wa
7,902
790
22
2
1
177,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role