Player Matchup

Rama
Rama
DuckOverlord54
Rama
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 142L
1,498 Elo+
Party 1
Sun Wukong
Sun Wukong
JManRiots97
Sun Wukong
Level 112
God Stats
7W - 4L
1,436 SR
Queue Stats
539W - 490L
1,378 Elo+
Party 1
Anubis
Anubis
SentryRook
Anubis
Level 64
God Stats
11W - 15L
1,402 SR
Queue Stats
76W - 124L
1,302 Elo+
Party 1
Team Averages
Level 100
1,446 SR
1,393 Elo+

VS

Team Averages
Level 95
1,572 SR
1,413 Elo+
Fenrir
Fenrir
CBG-2RAW
Fenrir
Level 72
God Stats
10W - 6L
1,437 SR
Queue Stats
307W - 350L
1,452 Elo+
Party 2
Chaac
Chaac
IGT_Clouds94
Chaac
Level 88
God Stats
44W - 46L
1,534 SR
Queue Stats
163W - 224L
1,365 Elo+
Solo
Kukulkan
Kukulkan
KingJoey806
Kukulkan
Level 125
God Stats
7W - 3L
1,744 SR
Queue Stats
295W - 338L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 13
11,663
778
20,810
14,137
4,687
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
JManRiots97
Sun Wukong
16
7 / 1 / 12
11,798
787
15,032
21,979
22,200
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Anubis
SentryRook
Anubis
15
9 / 8 / 9
12,081
805
6,052
11,316
4,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CBG-2RAW
Fenrir
12
3 / 11 / 7
9,680
645
8,496
17,794
5,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 6 / 11
9,576
638
12,388
18,102
11,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
KingJoey806
Kukulkan
14
8 / 6 / 3
10,847
723
16,432
13,203
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
23
Kills
11
11
Deaths
23
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CBG-2RAW
Fenrir
3
11
7
0.59
W
7
2
13
6.75
L
0
6
11
0.92
W
Sun Wukong
JManRiots97
Sun Wukong
7
1
12
13
L
Kukulkan
KingJoey806
Kukulkan
8
6
3
1.58
W
Anubis
SentryRook
Anubis
9
8
9
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,894
Damage
37,316
47,432
Taken
49,099
31,877
Mitigated
21,774
12,283
Healing
11,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CBG-2RAW
Fenrir
8,496
1,768
0
3,040
17,794
5,932
0
4,231
13,563
0
22,748
W
20,810
18,390
0
5,432
14,137
4,687
1,440
5,486
8,185
0
49,041
L
12,388
2,890
540
4,182
18,102
11,265
66
2,979
15,123
0
34,287
W
Sun Wukong
JManRiots97
Sun Wukong
15,032
2,843
0
5,879
21,979
22,200
376
4,591
17,044
10,087
31,421
L
Kukulkan
KingJoey806
Kukulkan
16,432
915
0
3,468
13,203
4,577
0
3,054
10,149
32,999
0
W
Anubis
SentryRook
Anubis
6,052
210
0
972
11,316
4,990
663
5,552
5,358
34,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,542
Gold Earned
30,103
146
Minions Killed
136
8
Camps Cleared
3
791,260
Distance Traveled
733,168
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,680
645
30
2
1
244,019
3
W
Rama
11,663
778
46
3
3
272,735
4
L
Chaac
9,576
638
55
4
1
251,763
2
W
Sun Wukong
11,798
787
51
3
1
295,175
1
L
Kukulkan
10,847
723
51
3
1
237,386
2
W
Anubis
12,081
805
49
3
4
223,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role