Player Matchup

Ullr
Ullr
CUBAAAA
Ullr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 157L
1,384 Elo+
Solo
Amaterasu
Amaterasu
Danisen08
Amaterasu
Level 16
God Stats
0W - 1L
1,263 SR
Queue Stats
7W - 6L
1,415 Elo+
Solo
Thanatos
Thanatos
MsJbkt
Thanatos
Level 14
God Stats
1W - 3L
1,352 SR
Queue Stats
15W - 19L
1,290 Elo+
Solo
Athena
Athena
Sillestio
Athena
Level 24
God Stats
7W - 8L
1,391 SR
Queue Stats
116W - 115L
1,491 Elo+
Solo
Nu Wa
Nu Wa
p1nh3ad3
Nu Wa
Level 26
God Stats
3W - 2L
1,815 SR
Queue Stats
150W - 108L
1,608 Elo+
Solo
Team Averages
Level 20
1,464 SR
1,438 Elo+

VS

Team Averages
Level 12
1,500 SR
1,506 Elo+
Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DAww1
Skadi
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Osiris
Osiris
NinjaFujin
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,532 Elo+
Solo
Ymir
Ymir
TheArrguss
Ymir
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
104W - 97L
1,500 Elo+
Solo
Kukulkan
Kukulkan
emtf
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
CUBAAAA
Ullr
9
0 / 5 / 1
5,378
414
986
8,670
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Danisen08
Amaterasu
9
0 / 4 / 2
5,603
431
2,975
10,699
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
MsJbkt
Thanatos
11
6 / 6 / 1
7,103
546
4,049
9,951
3,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Sillestio
Athena
9
0 / 6 / 3
5,307
408
3,253
13,056
6,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
p1nh3ad3
Nu Wa
12
3 / 5 / 2
7,013
539
10,878
7,143
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
15 / 2 / 5
10,049
773
18,510
11,951
6,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
DAww1
Skadi
15
3 / 1 / 2
8,619
663
6,770
7,209
2,208
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
NinjaFujin
Osiris
13
2 / 2 / 3
7,771
598
6,334
7,567
5,296
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
6 / 0 / 10
8,340
642
5,756
8,740
6,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
emtf
Kukulkan
11
0 / 5 / 3
6,878
529
294
6,039
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
9
Kills
26
26
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
15
2
5
8.75
L
Ullr
CUBAAAA
Ullr
0
5
1
0.1
W
Skadi
DAww1
Skadi
3
1
2
4
L
Amaterasu
Danisen08
Amaterasu
0
4
2
0.25
L
Thanatos
MsJbkt
Thanatos
6
6
1
1.08
W
Osiris
NinjaFujin
Osiris
2
2
3
1.75
L
Athena
Sillestio
Athena
0
6
3
0.25
W
6
0
10
11
W
Kukulkan
emtf
Kukulkan
0
5
3
0.3
L
Nu Wa
p1nh3ad3
Nu Wa
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,141
Damage
37,664
49,519
Taken
41,506
20,020
Mitigated
21,553
13,347
Healing
15,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
18,510
12,573
0
8,163
11,951
6,145
12
2,722
8,918
0
73,686
L
Ullr
CUBAAAA
Ullr
986
514
0
1,380
8,670
2,690
0
581
8,089
0
23,046
W
Skadi
DAww1
Skadi
6,770
3,212
0
1,607
7,209
2,208
2,162
2,382
4,590
0
72,753
L
Amaterasu
Danisen08
Amaterasu
2,975
1,303
0
3,984
10,699
5,300
0
986
9,713
0
19,408
L
Thanatos
MsJbkt
Thanatos
4,049
925
0
5,611
9,951
3,933
0
725
9,226
0
29,759
W
Osiris
NinjaFujin
Osiris
6,334
3,423
0
3,053
7,567
5,296
342
1,056
6,360
0
44,575
L
Athena
Sillestio
Athena
3,253
423
0
1,822
13,056
6,284
0
2,233
10,823
14,298
0
W
5,756
1,425
0
2,731
8,740
6,066
0
3,241
5,039
26,187
0
W
Kukulkan
emtf
Kukulkan
294
38
0
0
6,039
1,838
1,048
3,386
2,311
25,628
0
L
Nu Wa
p1nh3ad3
Nu Wa
10,878
2,504
0
550
7,143
1,813
0
1,453
5,618
39,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,404
Gold Earned
41,657
239
Minions Killed
460
0
Camps Cleared
0
1,193,422
Distance Traveled
1,267,945
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,049
773
111
9
0
299,753
4
L
Ullr
5,378
414
44
3
0
233,024
1
W
Skadi
8,619
663
133
10
0
221,184
5
L
Amaterasu
5,603
431
44
3
0
240,431
0
L
Thanatos
7,103
546
67
5
0
243,449
2
W
Osiris
7,771
598
102
8
0
268,503
5
L
Athena
5,307
408
18
1
0
239,383
3
W
Ymir
8,340
642
50
4
0
251,532
6
W
Kukulkan
6,878
529
64
5
0
226,973
0
L
Nu Wa
7,013
539
66
5
0
237,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role