Player Matchup

Bellona
Bellona
Diamond V
CarolinaHitMan68
Bellona
Diamond V
Level 147
God Stats
72W - 54L
1,663 SR
Queue Stats
201W - 198L
2,149 MMR
Solo
Sol
Sol
Diamond III
Diligenc3
Sol
Diamond III
Level 160
God Stats
2W - 7L
1,352 SR
Queue Stats
1,138W - 1,145L
2,162 MMR
Solo
Loki
Loki
Diamond IV
Icyarcanine
Loki
Diamond IV
Level 125
God Stats
29W - 24L
1,731 SR
Queue Stats
682W - 683L
2,182 MMR
Solo
Cerberus
Cerberus
Diamond III
LargoZulu
Cerberus
Diamond III
Level 145
God Stats
9W - 5L
1,676 SR
Queue Stats
261W - 262L
2,101 MMR
Solo
Nu Wa
Nu Wa
Diamond III
UPEVU
Nu Wa
Diamond III
Level 120
God Stats
7W - 6L
1,592 SR
Queue Stats
221W - 213L
2,095 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,603 SR
2,138 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,658 SR
2,149 MMR
Chang'e
Chang'e
Diamond I
Boogle Time
Chang'e
Diamond I
Level 155
God Stats
17W - 14L
1,684 SR
Queue Stats
180W - 152L
2,368 MMR
Party 1
Chaac
Chaac
Diamond III
DarkLink706
Chaac
Diamond III
Level 136
God Stats
4W - 4L
1,679 SR
Queue Stats
132W - 122L
2,224 MMR
Party 1
Hou Yi
Hou Yi
Masters
Sev7nthSword
Hou Yi
Masters
Level 160
God Stats
9W - 15L
1,445 SR
Queue Stats
919W - 906L
2,045 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
oh boiiii
Tsukuyomi
Platinum II
Level 115
God Stats
3W - 3L
1,771 SR
Queue Stats
146W - 131L
2,041 MMR
Solo
Athena
Athena
Diamond IV
vaironyjean
Athena
Diamond IV
Level 156
God Stats
5W - 2L
1,710 SR
Queue Stats
213W - 202L
2,067 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 5
9,837
656
11,850
11,233
12,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 0 / 5
8,900
593
8,054
8,144
2,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 3 / 8
8,939
596
5,459
10,240
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
LargoZulu
Cerberus
12
2 / 0 / 12
8,127
542
5,795
12,042
9,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
UPEVU
Nu Wa
15
3 / 2 / 9
8,883
592
11,232
6,218
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
OdinTiamatGebGilgameshArtio

VS

Bans
Morgan Le FayUllrRavanaCu ChulainnSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Boogle Time
Chang'e
12
3 / 5 / 1
8,042
536
7,121
10,951
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 1
7,198
480
3,734
12,789
9,506
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
15
0 / 1 / 0
8,085
539
4,994
8,093
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
oh boiiii
Tsukuyomi
14
2 / 4 / 2
8,181
545
6,767
11,438
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
10
0 / 6 / 2
6,369
425
4,355
16,729
11,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
20
Kills
5
5
Deaths
21
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Boogle Time
Chang'e
3
5
1
0.7
W
7
0
5
9.5
L
0
5
1
0.1
W
3
0
5
5.5
W
5
3
8
3
W
Cerberus
LargoZulu
Cerberus
2
0
12
8
L
Hou Yi
0
1
0
0
W
Nu Wa
UPEVU
Nu Wa
3
2
9
3.75
L
Tsukuyomi
oh boiiii
Tsukuyomi
2
4
2
0.75
L
Athena
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,390
Damage
26,971
47,877
Taken
60,000
31,065
Mitigated
29,484
20,456
Healing
18,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Boogle Time
Chang'e
7,121
457
612
3,986
10,951
2,404
72
5,254
5,697
57,697
0
W
11,850
5,315
0
4,921
11,233
12,238
0
2,414
8,819
0
66,109
L
3,734
1,109
0
4,043
12,789
9,506
0
2,590
10,199
0
39,451
W
8,054
3,641
0
5,353
8,144
2,986
267
1,732
6,412
60,423
8,566
W
5,459
1,069
0
3,790
10,240
3,938
0
3,365
6,875
0
57,918
W
Cerberus
LargoZulu
Cerberus
5,795
723
0
5,043
12,042
9,777
0
3,093
8,949
19,264
0
L
Hou Yi
4,994
2,635
0
2,412
8,093
2,656
1,022
3,068
5,025
0
66,740
W
Nu Wa
UPEVU
Nu Wa
11,232
5,021
0
1,349
6,218
2,126
1,359
3,065
3,153
66,628
0
L
Tsukuyomi
oh boiiii
Tsukuyomi
6,767
1,286
0
4,464
11,438
3,802
0
4,489
6,949
0
57,369
L
Athena
4,355
1,290
0
2,758
16,729
11,116
0
9,222
7,507
21,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,686
Gold Earned
37,875
489
Minions Killed
480
0
Camps Cleared
0
1,530,113
Distance Traveled
1,460,635
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,042
536
118
8
0
297,791
6
W
Bellona
9,837
656
137
9
0
321,739
4
L
Chaac
7,198
480
87
6
0
259,180
4
W
Sol
8,900
593
127
8
0
291,102
6
W
Loki
8,939
596
96
6
0
310,334
2
W
Cerberus
8,127
542
27
2
0
320,991
8
L
Hou Yi
8,085
539
124
8
0
268,736
6
W
Nu Wa
8,883
592
102
7
0
285,947
1
L
Tsukuyomi
8,181
545
110
7
0
332,774
3
L
Athena
6,369
425
41
3
0
302,154
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role