Player Matchup

Cliodhna
Cliodhna
ChiefBuffalo0
Cliodhna
Level 134
God Stats
2W - 0L
1,440 SR
Queue Stats
63W - 43L
1,641 Elo+
Party 2
Merlin
Merlin
Heckin Swell
Merlin
Level 138
God Stats
3W - 0L
1,663 SR
Queue Stats
151W - 102L
1,690 Elo+
Party 2
Athena
Athena
XlI Drifter IlX
Athena
Level 97
God Stats
5W - 1L
1,552 SR
Queue Stats
157W - 114L
1,667 Elo+
Party 2
Team Averages
Level 123
1,552 SR
1,666 Elo+

VS

Team Averages
Level 47
1,654 SR
1,599 Elo+
Sylvanus
Sylvanus
IttyBittyNinja
Sylvanus
Level 61
God Stats
9W - 7L
1,624 SR
Queue Stats
73W - 43L
1,615 Elo+
Party 1
Cupid
Cupid
PWNFACENINJA
Cupid
Level 35
God Stats
4W - 1L
1,673 SR
Queue Stats
50W - 33L
1,604 Elo+
Party 1
Janus
Janus
Thedunderking
Janus
Level 45
God Stats
0W - 2L
1,665 SR
Queue Stats
67W - 45L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ChiefBuffalo0
Cliodhna
16
10 / 0 / 7
11,063
738
14,437
13,305
7,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
15
4 / 1 / 11
10,259
684
17,534
8,476
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 12
10,781
719
5,517
17,387
19,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 4 / 1
8,398
560
6,875
16,073
15,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 8 / 0
8,067
538
10,048
14,311
4,761
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 5 / 1
8,108
541
8,872
11,766
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
17
Kills
1
1
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ChiefBuffalo0
Cliodhna
10
0
7
13.5
W
Merlin
4
1
11
9.5
L
Sylvanus
0
4
1
0.13
L
1
8
0
0.13
L
0
5
1
0.1
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,488
Damage
25,795
39,168
Taken
42,150
30,454
Mitigated
23,859
16,856
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ChiefBuffalo0
Cliodhna
14,437
1,258
0
8,623
13,305
7,932
732
6,215
7,090
0
35,906
W
Merlin
17,534
898
0
1,650
8,476
3,447
966
3,039
5,437
66,047
0
L
Sylvanus
6,875
1,588
2,461
4,100
16,073
15,785
0
7,434
7,617
14,339
0
L
10,048
6,615
270
1,391
14,311
4,761
0
8,114
5,542
0
20,915
L
8,872
437
0
1,185
11,766
3,313
0
6,584
4,549
42,390
0
W
5,517
2,064
0
6,583
17,387
19,075
517
6,848
10,539
18,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,103
Gold Earned
24,573
184
Minions Killed
127
10
Camps Cleared
3
803,124
Distance Traveled
746,575
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,063
738
60
4
5
288,198
1
W
Merlin
10,259
684
106
7
4
258,517
2
L
Sylvanus
8,398
560
21
1
0
247,302
6
L
Cupid
8,067
538
35
2
0
237,946
3
L
Janus
8,108
541
71
5
3
261,327
3
W
Athena
10,781
719
18
1
1
256,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role