Player Matchup

Bacchus
Bacchus
AuTeeZm
Bacchus
Level 88
God Stats
8W - 4L
1,694 SR
Queue Stats
400W - 344L
1,527 Elo+
Party 1
Achilles
Achilles
HotTomatoSoup4u
Achilles
Level 139
God Stats
17W - 19L
1,539 SR
Queue Stats
927W - 914L
1,496 Elo+
Party 3
Hun Batz
Hun Batz
JGlacc
Hun Batz
Level 29
God Stats
7W - 2L
2,038 SR
Queue Stats
96W - 78L
1,581 Elo+
Party 1
Baron Samedi
Baron Samedi
PinkLettuce8598
Baron Samedi
Level 17
God Stats
6W - 4L
1,833 SR
Queue Stats
71W - 73L
1,449 Elo+
Party 3
Sol
Sol
RynGc
Sol
Level 100
God Stats
12W - 3L
1,685 SR
Queue Stats
178W - 153L
1,562 Elo+
Party 1
Team Averages
Level 75
1,758 SR
1,523 Elo+

VS

Team Averages
Level 72
1,639 SR
1,527 Elo+
Awilix
Awilix
CerealWeevil524
Awilix
Level 106
God Stats
17W - 10L
1,580 SR
Queue Stats
196W - 160L
1,546 Elo+
Party 2
Mulan
Mulan
CuddlyChalice27
Mulan
Level 7
God Stats
3W - 0L
1,751 SR
Queue Stats
9W - 5L
1,598 Elo+
Party 2
Artemis
Artemis
MyBestNeverLess
Artemis
Level 43
God Stats
6W - 2L
1,533 SR
Queue Stats
119W - 155L
1,378 Elo+
Solo
Sylvanus
Sylvanus
Stankus14
Sylvanus
Level 119
God Stats
18W - 11L
1,602 SR
Queue Stats
279W - 249L
1,537 Elo+
Party 2
Anubis
Anubis
codygus34
Anubis
Level 83
God Stats
7W - 2L
1,730 SR
Queue Stats
338W - 310L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AuTeeZm
Bacchus
10
2 / 0 / 2
6,581
598
3,272
9,242
8,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
8
0 / 5 / 1
5,055
460
3,521
9,276
5,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
JGlacc
Hun Batz
12
2 / 4 / 3
6,655
605
4,417
9,340
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
PinkLettuce8598
Baron Samedi
7
1 / 10 / 2
4,819
438
1,508
8,756
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
RynGc
Sol
12
1 / 1 / 0
6,482
589
3,502
4,662
1,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 4
7,168
652
6,291
7,162
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 1 / 2
7,195
654
6,932
7,513
3,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 0
5,009
455
1,451
5,930
1,740
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Stankus14
Sylvanus
9
1 / 1 / 2
5,322
484
4,808
6,080
3,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
codygus34
Anubis
12
7 / 2 / 3
7,115
647
10,155
7,828
4,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
20
20
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AuTeeZm
Bacchus
2
0
2
3
W
8
2
4
5
W
4
1
2
5
L
Achilles
0
5
1
0.1
L
Hun Batz
JGlacc
Hun Batz
2
4
3
0.88
W
0
1
0
0
L
Baron Samedi
PinkLettuce8598
Baron Samedi
1
10
2
0.2
L
Sol
RynGc
Sol
1
1
0
1
W
Sylvanus
Stankus14
Sylvanus
1
1
2
2
W
Anubis
codygus34
Anubis
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,220
Damage
29,637
41,276
Taken
34,513
18,935
Mitigated
15,681
12,256
Healing
14,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AuTeeZm
Bacchus
3,272
899
0
3,327
9,242
8,663
0
4,674
4,568
15,170
0
W
6,291
1,729
0
2,716
7,162
2,407
114
132
6,989
0
38,930
W
6,932
689
0
3,136
7,513
3,838
200
0
6,970
0
39,801
L
Achilles
3,521
638
0
2,159
9,276
5,208
0
0
8,538
0
19,827
L
Hun Batz
JGlacc
Hun Batz
4,417
1,667
0
3,227
9,340
2,206
0
3,611
5,682
0
37,641
W
1,451
286
0
0
5,930
1,740
420
3,129
2,801
0
22,403
L
Baron Samedi
PinkLettuce8598
Baron Samedi
1,508
34
0
709
8,756
1,713
0
4,848
3,908
14,370
0
L
Sol
RynGc
Sol
3,502
1,443
0
2,834
4,662
1,145
0
910
3,752
47,232
0
W
Sylvanus
Stankus14
Sylvanus
4,808
1,935
1,520
2,614
6,080
3,646
0
2,873
3,207
21,607
6,253
W
Anubis
codygus34
Anubis
10,155
878
0
4,483
7,828
4,050
26
2,148
5,680
42,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,592
Gold Earned
31,809
261
Minions Killed
373
0
Camps Cleared
0
1,027,353
Distance Traveled
992,153
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,581
598
19
2
0
211,500
0
W
Awilix
7,168
652
88
8
0
262,244
0
W
Mulan
7,195
654
101
9
0
214,729
0
L
Achilles
5,055
460
43
4
0
206,187
0
L
Hun Batz
6,655
605
79
7
0
216,928
0
W
Artemis
5,009
455
45
4
0
167,179
1
L
Baron Samedi
4,819
438
18
2
0
192,867
1
L
Sol
6,482
589
102
9
0
199,871
5
W
Sylvanus
5,322
484
62
6
0
168,442
0
W
Anubis
7,115
647
77
7
0
179,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role