Player Matchup

Cthulhu
Cthulhu
Afrowhalee
Cthulhu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 91L
1,549 Elo+
Party 1
Cliodhna
Cliodhna
Archcurse
Cliodhna
Level 29
God Stats
3W - 3L
1,546 SR
Queue Stats
68W - 65L
1,524 Elo+
Party 1
Merlin
Merlin
LusciousLiamz
Merlin
Level 29
God Stats
5W - 1L
1,564 SR
Queue Stats
77W - 76L
1,500 Elo+
Party 1
Team Averages
Level 33
1,537 SR
1,524 Elo+

VS

Team Averages
Level 52
1,215 SR
1,341 Elo+
Ymir
Ymir
DuckM3at
Ymir
Level 15
God Stats
0W - 3L
1,288 SR
Queue Stats
4W - 12L
1,330 Elo+
Party 2
Chang'e
Chang'e
Reeshdawg
Chang'e
Level 123
God Stats
0W - 2L
1,311 SR
Queue Stats
41W - 62L
1,486 Elo+
Party 2
Neith
Neith
stinginrodja
Neith
Level 17
God Stats
3W - 10L
1,047 SR
Queue Stats
13W - 40L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Afrowhalee
Cthulhu
15
0 / 2 / 9
10,387
649
10,359
16,531
17,927
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Archcurse
Cliodhna
15
7 / 4 / 2
11,501
719
15,206
11,025
4,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 3 / 1
10,874
680
14,193
9,134
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 3 / 6
9,444
590
4,979
19,950
23,160
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
Reeshdawg
Chang'e
16
6 / 4 / 2
11,047
690
10,991
21,153
13,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 5
8,694
543
1,537
4,891
1,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
10
Kills
7
9
Deaths
10
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Afrowhalee
Cthulhu
0
2
9
2.25
W
Cliodhna
Archcurse
Cliodhna
7
4
2
2
L
Ymir
1
3
6
1.33
W
3
3
1
1.17
L
Chang'e
Reeshdawg
Chang'e
6
4
2
1.75
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,758
Damage
17,507
36,690
Taken
45,994
26,262
Mitigated
37,676
5,708
Healing
12,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Afrowhalee
Cthulhu
10,359
255
728
1,434
16,531
17,927
382
5,692
10,839
23,682
0
W
Cliodhna
Archcurse
Cliodhna
15,206
1,290
0
2,111
11,025
4,675
735
6,455
4,570
0
53,519
L
Ymir
4,979
1,064
0
60
19,950
23,160
0
10,056
9,419
21,573
0
W
14,193
696
93
1,342
9,134
3,660
1,048
4,711
4,423
59,314
0
L
Chang'e
Reeshdawg
Chang'e
10,991
1,289
4,560
6,524
21,153
13,403
450
12,099
8,576
44,519
0
L
1,537
607
0
923
4,891
1,113
0
1,378
3,395
0
6,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,762
Gold Earned
29,185
206
Minions Killed
131
11
Camps Cleared
2
902,697
Distance Traveled
655,934
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,387
649
31
2
1
299,971
0
W
Cliodhna
11,501
719
74
5
4
320,733
1
L
Ymir
9,444
590
26
2
0
261,742
0
W
Merlin
10,874
680
101
6
6
281,993
2
L
Chang'e
11,047
690
97
6
1
297,585
2
L
Neith
8,694
543
8
1
1
96,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role