Player Matchup

Gilgamesh
Gilgamesh
OblivionSanji
Gilgamesh
Level 23
God Stats
9W - 9L
1,258 SR
Queue Stats
29W - 38L
1,038 Elo+
Party 2
Loki
Loki
major_scrap4
Loki
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 33L
1,500 Elo+
Party 2
Olorun
Olorun
xXNobleKnightXx
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 79L
1,110 Elo+
Party 2
Team Averages
Level 18
1,419 SR
1,216 Elo+

VS

Team Averages
Level 49
1,516 SR
1,322 Elo+
Chaac
Chaac
Kaosito JR
Chaac
Level 66
God Stats
10W - 3L
1,591 SR
Queue Stats
43W - 49L
1,323 Elo+
Party 1
Anubis
Anubis
Snoopkitten6872
Anubis
Level 25
God Stats
3W - 1L
1,489 SR
Queue Stats
12W - 11L
1,335 Elo+
Party 1
Cthulhu
Cthulhu
Terryblackauu
Cthulhu
Level 56
God Stats
17W - 19L
1,469 SR
Queue Stats
38W - 50L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OblivionSanji
Gilgamesh
16
6 / 8 / 5
13,035
686
17,441
28,138
15,479
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 7 / 5
11,275
593
10,831
14,780
5,510
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 6 / 4
11,871
625
11,460
17,420
5,736
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
7 / 3 / 9
12,642
665
19,345
22,475
31,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 10 / 9
12,121
638
6,859
13,682
5,342
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
17
11 / 2 / 9
13,799
726
20,505
21,116
21,817
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
15
Kills
21
21
Deaths
15
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
7
3
9
3.83
L
Gilgamesh
OblivionSanji
Gilgamesh
6
8
5
1.06
W
3
10
9
0.75
W
Cthulhu
11
2
9
7.75
L
5
7
5
1.07
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,732
Damage
46,709
60,338
Taken
57,273
26,725
Mitigated
58,616
10,516
Healing
16,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
19,345
2,226
745
10,788
22,475
31,457
1,100
5,499
16,976
561
51,151
L
Gilgamesh
OblivionSanji
Gilgamesh
17,441
4,483
359
1,699
28,138
15,479
572
9,835
16,148
0
36,196
W
6,859
735
0
0
13,682
5,342
971
1,945
11,737
23,080
0
W
Cthulhu
20,505
929
1,580
3,581
21,116
21,817
240
4,411
16,705
46,570
0
L
10,831
2,927
0
3,913
14,780
5,510
0
7,624
6,432
0
33,250
L
11,460
6,655
405
4,140
17,420
5,736
294
9,154
7,163
39,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,181
Gold Earned
38,562
144
Minions Killed
182
5
Camps Cleared
4
911,923
Distance Traveled
957,834
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,642
665
83
4
2
357,040
0
L
Gilgamesh
13,035
686
48
3
0
320,145
1
W
Anubis
12,121
638
36
2
1
238,621
0
W
Cthulhu
13,799
726
63
3
1
362,173
0
L
Loki
11,275
593
29
2
5
297,692
0
L
Olorun
11,871
625
67
4
0
294,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role