Player Matchup

Hercules
Hercules
R3ap3rsArmy
Hercules
Level 127
God Stats
12W - 8L
1,590 SR
Queue Stats
342W - 391L
1,393 Elo+
Party 1
Discordia
Discordia
SiRRuSH002
Discordia
Level 129
God Stats
2W - 0L
1,693 SR
Queue Stats
108W - 122L
1,373 Elo+
Party 3
Izanami
Izanami
Sleepingsamuri
Izanami
Level 93
God Stats
9W - 5L
1,581 SR
Queue Stats
273W - 294L
1,393 Elo+
Party 1
Chang'e
Chang'e
Triik22
Chang'e
Level 124
God Stats
1W - 5L
1,030 SR
Queue Stats
198W - 205L
1,427 Elo+
Party 3
Pele
Pele
bRoKenB0ng
Pele
Level 148
God Stats
4W - 4L
1,396 SR
Queue Stats
385W - 425L
1,426 Elo+
Party 3
Team Averages
Level 124
1,458 SR
1,402 Elo+

VS

Team Averages
Level 61
1,431 SR
1,395 Elo+
Neith
Neith
Davaikth
Neith
Level 29
God Stats
1W - 2L
1,483 SR
Queue Stats
67W - 54L
1,537 Elo+
Solo
Terra
Terra
LoRdZ_oF_kArNaGe
Terra
Level 66
God Stats
3W - 6L
1,378 SR
Queue Stats
240W - 294L
1,473 Elo+
Solo
Loki
Loki
PeaceAndHarambe
Loki
Level 135
God Stats
1W - 2L
1,296 SR
Queue Stats
435W - 461L
1,378 Elo+
Solo
Bellona
Bellona
xTxQUIIJExTxGNC
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,363 Elo+
Party 2
Hades
Hades
xXJOSARTXxGNC
Hades
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
R3ap3rsArmy
Hercules
13
1 / 1 / 13
7,938
992
3,267
12,469
11,519
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
SiRRuSH002
Discordia
14
4 / 1 / 13
8,064
1,008
11,216
5,764
2,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 0 / 11
8,609
1,076
8,828
6,690
4,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chang'e
Triik22
Chang'e
14
3 / 1 / 13
7,941
993
4,662
7,794
7,878
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 2 / 6
8,056
1,007
7,014
6,799
3,253
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Davaikth
Neith
14
3 / 2 / 2
6,838
855
10,477
6,515
2,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 2 / 2
5,537
692
320
4,196
2,948
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 5 / 2
5,964
746
6,436
6,876
3,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 6 / 3
6,419
802
4,504
12,012
8,107
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 3
6,455
807
5,553
8,680
4,396
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
18
Kills
5
5
Deaths
18
56
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
Davaikth
Neith
3
2
2
2
L
0
2
2
0.5
L
1
5
2
0.4
W
Hercules
R3ap3rsArmy
Hercules
1
1
13
7.5
W
Discordia
SiRRuSH002
Discordia
4
1
13
10.5
W
5
0
11
10.5
W
Chang'e
Triik22
Chang'e
3
1
13
9.5
W
5
2
6
4
L
1
6
3
0.42
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,987
Damage
27,290
39,516
Taken
38,279
29,756
Mitigated
21,070
22,679
Healing
9,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Davaikth
Neith
10,477
4,337
717
2,068
6,515
2,496
0
3,298
3,217
0
19,572
L
320
33
1,808
459
4,196
2,948
0
2,085
2,111
2,498
0
L
6,436
1,944
837
808
6,876
3,123
0
1,560
5,316
0
8,002
W
Hercules
R3ap3rsArmy
Hercules
3,267
431
1,111
4,162
12,469
11,519
465
1,658
10,811
0
8,019
W
Discordia
SiRRuSH002
Discordia
11,216
637
1,834
582
5,764
2,942
352
1,012
4,752
26,637
0
W
8,828
3,698
2,218
1,015
6,690
4,164
2,192
840
5,850
0
21,657
W
Chang'e
Triik22
Chang'e
4,662
46
6,634
3,161
7,794
7,878
1,168
1,420
6,374
10,961
0
W
7,014
1,760
1,163
799
6,799
3,253
1,183
943
5,856
0
12,224
L
4,504
998
0
266
12,012
8,107
0
5,688
6,324
0
9,284
L
5,553
316
966
1,954
8,680
4,396
0
3,247
5,433
15,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,608
Gold Earned
31,213
95
Minions Killed
51
0
Camps Cleared
0
837,851
Distance Traveled
615,348
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,838
855
19
2
0
142,112
0
L
Terra
5,537
692
2
0
0
84,253
0
L
Loki
5,964
746
4
1
0
80,201
0
W
Hercules
7,938
992
8
1
0
189,764
0
W
Discordia
8,064
1,008
25
3
0
177,456
0
W
Izanami
8,609
1,076
37
5
0
163,093
0
W
Chang'e
7,941
993
15
2
0
162,211
0
W
Pele
8,056
1,007
10
1
0
145,327
0
L
Bellona
6,419
802
2
0
0
148,363
0
L
Hades
6,455
807
24
3
0
160,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role