Player Matchup

Arachne
Arachne
RunzWithScissors
Arachne
Level 37
God Stats
1W - 2L
1,704 SR
Queue Stats
42W - 41L
1,404 Elo+
Party 2
Gilgamesh
Gilgamesh
iSlyy
Gilgamesh
Level 19
God Stats
16W - 9L
1,685 SR
Queue Stats
36W - 53L
1,328 Elo+
Party 2
Zeus
Zeus
xImpulseKillerx
Zeus
Level 123
God Stats
2W - 3L
1,525 SR
Queue Stats
171W - 187L
1,429 Elo+
Party 2
Team Averages
Level 60
1,638 SR
1,387 Elo+

VS

Team Averages
Level 25
1,532 SR
1,341 Elo+
Nike
Nike
DATSMYSUNOP
Nike
Level 52
God Stats
28W - 33L
1,413 SR
Queue Stats
83W - 81L
1,318 Elo+
Party 1
Chronos
Chronos
MONSTERPEDATOR
Chronos
Level 18
God Stats
18W - 20L
1,485 SR
Queue Stats
57W - 62L
1,324 Elo+
Party 1
Ares
Ares
bad_karma_cole
Ares
Level 5
God Stats
1W - 1L
1,697 SR
Queue Stats
1W - 3L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 12
8,543
777
5,913
5,780
2,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
iSlyy
Gilgamesh
13
4 / 1 / 13
8,769
797
6,421
7,229
5,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
12 / 0 / 5
9,789
890
24,565
2,868
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,877
625
2,417
13,233
9,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 9 / 0
7,388
672
4,969
14,050
4,828
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 8 / 2
7,034
639
2,081
13,902
8,716
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
20
Kills
2
3
Deaths
20
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
2
9
0
0.22
W
4
2
12
5
L
0
8
2
0.13
W
Gilgamesh
iSlyy
Gilgamesh
4
1
13
10.5
W
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,899
Damage
9,467
15,877
Taken
41,185
9,157
Mitigated
23,031
3,456
Healing
3,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,417
215
863
1,251
13,233
9,487
0
8,028
4,741
0
17,526
L
4,969
1,397
0
637
14,050
4,828
0
7,658
6,066
27,196
0
W
5,913
4,587
0
1,802
5,780
2,290
809
2,284
3,217
0
15,388
L
2,081
731
0
644
13,902
8,716
0
7,889
5,665
3,652
0
W
Gilgamesh
iSlyy
Gilgamesh
6,421
1,546
0
1,004
7,229
5,843
0
3,524
3,458
0
15,997
W
24,565
1,296
0
650
2,868
1,024
1,238
1,425
1,399
67,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,101
Gold Earned
21,299
144
Minions Killed
92
8
Camps Cleared
2
637,526
Distance Traveled
553,113
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,877
625
28
3
0
221,219
0
L
Chronos
7,388
672
61
6
2
158,050
1
W
Arachne
8,543
777
15
1
0
214,144
2
L
Ares
7,034
639
3
0
0
173,844
0
W
Gilgamesh
8,769
797
15
1
1
226,700
0
W
Zeus
9,789
890
114
10
7
196,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role