Player Matchup

Bastet
Bastet
Diamond III
 
Bastet
Diamond III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond III
Carlosat123
Merlin
Diamond III
Level 129
God Stats
1W - 0L
1,578 SR
Queue Stats
85W - 65L
2,254 MMR
Party 2
Rama
Rama
Masters
InkaWarrior
Rama
Masters
Level 134
God Stats
6W - 2L
1,736 SR
Queue Stats
155W - 147L
2,412 MMR
Party 2
Ymir
Ymir
Diamond III
ch4nch4n
Ymir
Diamond III
Level 143
God Stats
51W - 31L
1,656 SR
Queue Stats
285W - 262L
2,260 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
pepegarzia
Guan Yu
Diamond IV
Level 67
God Stats
3W - 0L
1,857 SR
Queue Stats
78W - 56L
2,254 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,665 SR
2,136 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,532 SR
2,311 MMR
Sun Wukong
Sun Wukong
Diamond III
Angeljafg
Sun Wukong
Diamond III
Level 134
God Stats
1W - 2L
1,515 SR
Queue Stats
320W - 313L
2,352 MMR
Solo
Sol
Sol
Diamond II
DrDadBod
Sol
Diamond II
Level 61
God Stats
5W - 4L
1,686 SR
Queue Stats
131W - 108L
2,321 MMR
Party 1
Sylvanus
Sylvanus
Platinum I
HakumbahMakarna
Sylvanus
Platinum I
Level 158
God Stats
4W - 6L
1,552 SR
Queue Stats
108W - 79L
2,282 MMR
Party 1
Chiron
Chiron
Diamond IV
PteroJACKEDyl
Chiron
Diamond IV
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 196L
2,231 MMR
Solo
Hun Batz
Hun Batz
Masters
Rimujo
Hun Batz
Masters
Level 160
God Stats
3W - 9L
1,407 SR
Queue Stats
331W - 324L
2,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
6 / 2 / 6
17,526
604
23,490
22,601
10,679
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
20
3 / 2 / 10
16,328
563
25,797
19,756
9,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 2 / 6
18,755
647
31,493
23,700
10,323
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
19
3 / 2 / 16
14,877
513
13,762
35,936
55,035
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
pepegarzia
Guan Yu
20
5 / 0 / 14
16,345
564
28,741
42,252
66,458
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
TiamatGebArtioOdinLoki

VS

Bans
SetUllrMorgan Le FayCu ChulainnAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Angeljafg
Sun Wukong
20
2 / 1 / 1
14,034
484
15,335
30,836
39,374
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 5 / 1
12,313
425
25,403
31,959
13,062
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
18
0 / 7 / 6
11,722
404
10,463
35,634
47,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
2 / 10 / 3
12,582
434
23,335
25,076
9,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Rimujo
Hun Batz
20
1 / 6 / 1
13,287
458
16,539
24,465
9,489
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
29
Kills
8
8
Deaths
29
52
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
2
6
4.5
L
Sun Wukong
Angeljafg
Sun Wukong
2
1
1
2.5
W
Merlin
3
2
10
4
L
3
5
1
0.7
L
Sylvanus
0
7
6
0.43
W
12
2
6
7.5
L
2
10
3
0.35
L
Hun Batz
Rimujo
Hun Batz
1
6
1
0.25
W
Ymir
3
2
16
5.5
W
Guan Yu
pepegarzia
Guan Yu
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,283
Damage
91,075
144,245
Taken
147,970
151,899
Mitigated
118,525
71,156
Healing
41,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
23,490
7,080
0
10,453
22,601
10,679
4,048
4,485
18,116
0
163,726
L
Sun Wukong
Angeljafg
Sun Wukong
15,335
3,456
0
5,046
30,836
39,374
135
9,375
19,764
0
115,424
W
Merlin
25,797
1,319
211
6,594
19,756
9,404
6,028
5,354
14,402
145,346
0
L
25,403
6,134
0
12,566
31,959
13,062
0
9,871
21,501
125,613
0
L
Sylvanus
10,463
2,675
4,821
7,550
35,634
47,461
0
12,792
21,795
35,750
0
W
31,493
27,286
0
11,049
23,700
10,323
5,622
5,272
18,428
0
204,646
L
23,335
10,293
877
5,125
25,076
9,139
0
4,708
20,213
0
90,921
L
Hun Batz
Rimujo
Hun Batz
16,539
3,575
0
5,017
24,465
9,489
1,202
7,249
16,459
0
126,339
W
Ymir
13,762
2,789
0
8,748
35,936
55,035
723
15,956
19,980
30,493
0
W
Guan Yu
pepegarzia
Guan Yu
28,741
2,868
8,669
25,432
42,252
66,458
958
10,063
32,189
22,450
93,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,831
Gold Earned
63,938
860
Minions Killed
842
0
Camps Cleared
0
2,927,228
Distance Traveled
2,637,811
31
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
17,526
604
190
7
0
650,909
5
L
Sun Wukong
14,034
484
218
8
0
565,182
14
W
Merlin
16,328
563
221
8
0
566,207
6
L
Sol
12,313
425
218
8
0
519,556
7
L
Sylvanus
11,722
404
41
1
0
511,851
7
W
Rama
18,755
647
242
8
0
541,030
6
L
Chiron
12,582
434
157
5
0
468,492
6
L
Hun Batz
13,287
458
208
7
0
572,730
3
W
Ymir
14,877
513
38
1
0
542,175
10
W
Guan Yu
16,345
564
169
6
0
626,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role