Player Matchup

Sobek
Sobek
Inhalerplez
Sobek
Level 39
God Stats
18W - 18L
1,475 SR
Queue Stats
72W - 120L
1,299 Elo+
Party 1
Scylla
Scylla
JuiceC Sage
Scylla
Level 64
God Stats
11W - 17L
1,318 SR
Queue Stats
217W - 287L
1,366 Elo+
Party 1
Odin
Odin
M1LKYxH1TS
Odin
Level 25
God Stats
24W - 24L
1,475 SR
Queue Stats
50W - 63L
1,345 Elo+
Party 2
Chiron
Chiron
Project Boat
Chiron
Level 46
God Stats
3W - 1L
1,574 SR
Queue Stats
113W - 166L
1,329 Elo+
Party 1
Bastet
Bastet
xEpicEviLx
Bastet
Level 63
God Stats
16W - 17L
1,586 SR
Queue Stats
33W - 41L
1,371 Elo+
Party 2
Team Averages
Level 47
1,486 SR
1,342 Elo+

VS

Team Averages
Level 64
1,481 SR
1,465 Elo+
Loki
Loki
KEG_Blackout
Loki
Level 8
God Stats
0W - 1L
1,408 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Melo74141973
Baron Samedi
Level 63
God Stats
43W - 41L
1,526 SR
Queue Stats
447W - 554L
1,405 Elo+
Solo
Medusa
Medusa
Roscolian
Medusa
Level 65
God Stats
0W - 2L
1,327 SR
Queue Stats
3W - 6L
1,324 Elo+
Party 3
Janus
Janus
SkyBlu617
Janus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,601 Elo+
Party 3
Sylvanus
Sylvanus
kinzua01
Sylvanus
Level 81
God Stats
1W - 2L
1,644 SR
Queue Stats
6W - 5L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
9,276
464
7,305
15,536
15,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
16
1 / 2 / 2
9,973
499
2,955
8,690
2,821
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 5
10,632
532
4,024
11,380
9,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
15
2 / 6 / 2
9,318
466
6,646
13,346
4,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
xEpicEviLx
Bastet
17
7 / 2 / 5
10,998
550
11,081
15,761
6,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,993
400
7,099
12,660
4,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Melo74141973
Baron Samedi
11
0 / 3 / 1
7,655
383
3,930
6,235
2,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Roscolian
Medusa
14
5 / 1 / 2
8,651
433
10,381
9,999
4,085
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
SkyBlu617
Janus
16
4 / 3 / 4
10,006
500
7,728
11,407
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
kinzua01
Sylvanus
15
4 / 1 / 5
8,980
449
6,297
13,624
11,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
14
Kills
13
13
Deaths
14
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
Scylla
1
2
2
1
L
0
6
3
0.25
W
3
1
5
5.5
L
Baron Samedi
Melo74141973
Baron Samedi
0
3
1
0.17
W
Chiron
2
6
2
0.5
L
Medusa
Roscolian
Medusa
5
1
2
6
L
Janus
SkyBlu617
Janus
4
3
4
2
L
Sylvanus
kinzua01
Sylvanus
4
1
5
6.5
W
Bastet
xEpicEviLx
Bastet
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,011
Damage
35,435
64,713
Taken
53,925
39,212
Mitigated
27,494
22,656
Healing
16,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,305
554
0
5,499
15,536
15,907
0
3,351
12,151
24,443
0
W
Scylla
2,955
946
375
3,175
8,690
2,821
826
3,046
5,388
62,345
0
L
7,099
1,693
0
1,435
12,660
4,758
0
2,205
10,361
0
52,101
W
4,024
302
0
2,863
11,380
9,388
442
4,505
6,847
0
39,689
L
Baron Samedi
Melo74141973
Baron Samedi
3,930
918
74
2,148
6,235
2,974
0
0
5,771
27,196
0
W
Chiron
6,646
742
702
3,124
13,346
4,996
425
2,979
10,273
0
58,955
L
Medusa
Roscolian
Medusa
10,381
4,955
155
2,894
9,999
4,085
406
2,865
7,134
0
45,479
L
Janus
SkyBlu617
Janus
7,728
287
0
1,912
11,407
3,920
1,176
523
10,840
62,561
0
L
Sylvanus
kinzua01
Sylvanus
6,297
1,531
2,425
5,008
13,624
11,757
180
4,860
8,714
29,301
0
W
Bastet
xEpicEviLx
Bastet
11,081
4,330
0
6,918
15,761
6,100
907
3,548
12,099
0
76,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,197
Gold Earned
43,285
499
Minions Killed
358
0
Camps Cleared
0
1,829,849
Distance Traveled
1,619,284
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,276
464
27
1
0
410,818
3
W
Scylla
9,973
499
143
7
0
353,838
9
L
Loki
7,993
400
78
4
0
388,243
2
W
Odin
10,632
532
93
5
0
350,053
0
L
Baron Samedi
7,655
383
60
3
0
165,486
1
W
Chiron
9,318
466
119
6
0
300,693
4
L
Medusa
8,651
433
71
4
0
391,679
1
L
Janus
10,006
500
104
5
0
368,905
2
L
Sylvanus
8,980
449
45
2
0
304,971
1
W
Bastet
10,998
550
117
6
0
414,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role