Player Matchup

Cupid
Cupid
 
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BrightSparrow777
Nu Wa
Level 18
God Stats
9W - 12L
1,572 SR
Queue Stats
93W - 111L
1,549 Elo+
Solo
Terra
Terra
Cyberpunch102
Terra
Level 21
God Stats
0W - 3L
1,656 SR
Queue Stats
2W - 6L
1,318 Elo+
Party 3
Kali
Kali
lolReaperz
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,712 Elo+
Party 3
Chaac
Chaac
towels123
Chaac
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,227 Elo+
Solo
Team Averages
Level 20
1,546 SR
1,461 Elo+

VS

Team Averages
Level 42
1,496 SR
1,537 Elo+
Merlin
Merlin
 
Merlin
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
DboneDill
Athena
Level 10
God Stats
2W - 1L
1,298 SR
Queue Stats
16W - 8L
1,508 Elo+
Party 1
Ra
Ra
Mitixz1010
Ra
Level 18
God Stats
95W - 76L
1,596 SR
Queue Stats
105W - 86L
1,604 Elo+
Party 2
Charybdis
Charybdis
RocketLove
Charybdis
Level 109
God Stats
6W - 3L
1,561 SR
Queue Stats
32W - 17L
1,601 Elo+
Party 1
Ne Zha
Ne Zha
batboy0068
Ne Zha
Level 27
God Stats
9W - 11L
1,525 SR
Queue Stats
84W - 98L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
1 / 1 / 1
4,860
442
4,949
6,234
1,594
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 2 / 1
5,573
507
2,324
4,127
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 2 / 3
5,134
467
3,276
6,477
5,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 2 / 0
4,795
436
1,606
6,259
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
towels123
Chaac
6
0 / 4 / 1
4,240
385
2,949
7,164
3,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 4
6,412
583
4,436
3,058
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
DboneDill
Athena
9
1 / 1 / 1
5,607
510
3,609
7,656
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 0 / 0
7,575
689
5,232
4,789
1,580
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
RocketLove
Charybdis
9
1 / 1 / 1
5,345
486
5,061
5,151
1,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
batboy0068
Ne Zha
10
3 / 1 / 3
6,343
577
3,026
5,870
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
3
Kills
11
11
Deaths
3
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
1
1
1.5
W
Merlin
 
Merlin
0
0
4
2
L
2
2
1
1.25
L
0
2
3
0.75
W
Athena
DboneDill
Athena
1
1
1
1.5
W
6
0
0
6
W
Charybdis
RocketLove
Charybdis
1
1
1
1.5
W
Ne Zha
batboy0068
Ne Zha
3
1
3
4.5
L
0
2
0
0
L
Chaac
towels123
Chaac
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,104
Damage
21,364
30,261
Taken
26,524
13,984
Mitigated
11,126
9,049
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,949
3,069
333
1,640
6,234
1,594
0
2,502
3,702
0
28,358
W
Merlin
 
Merlin
4,436
224
0
813
3,058
885
0
1,053
2,005
43,785
0
L
2,324
949
0
0
4,127
1,061
26
3,024
889
24,206
0
L
3,276
939
1,060
2,336
6,477
5,400
0
1,807
4,599
9,079
0
W
Athena
DboneDill
Athena
3,609
675
0
1,368
7,656
5,590
0
2,167
5,489
10,960
0
W
5,232
654
259
3,459
4,789
1,580
234
819
3,630
52,139
0
W
Charybdis
RocketLove
Charybdis
5,061
2,779
0
1,534
5,151
1,447
223
1,366
3,785
0
36,906
W
Ne Zha
batboy0068
Ne Zha
3,026
1,282
0
2,554
5,870
1,624
0
435
5,272
0
30,805
L
1,606
826
0
1,474
6,259
2,729
0
1,439
4,704
0
23,107
L
Chaac
towels123
Chaac
2,949
798
0
2,206
7,164
3,200
0
4,046
3,090
0
13,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,602
Gold Earned
31,282
191
Minions Killed
359
0
Camps Cleared
0
1,019,363
Distance Traveled
1,048,678
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,860
442
48
4
0
187,184
1
W
Merlin
6,412
583
90
8
0
205,012
6
L
Nu Wa
5,573
507
58
5
0
164,783
2
L
Terra
5,134
467
12
1
0
226,323
2
W
Athena
5,607
510
15
1
0
208,777
3
W
Ra
7,575
689
118
11
0
218,473
3
W
Charybdis
5,345
486
65
6
0
191,860
3
W
Ne Zha
6,343
577
71
6
0
224,556
0
L
Kali
4,795
436
49
4
0
236,887
0
L
Chaac
4,240
385
24
2
0
204,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role