Player Matchup

Merlin
Merlin
BeastOfBoys
Merlin
Level 45
God Stats
13W - 15L
1,353 SR
Queue Stats
157W - 169L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
EvaDooM
Danzaburou
Level 18
God Stats
1W - 1L
1,379 SR
Queue Stats
1W - 1L
1,689 Elo+
Solo
Fafnir
Fafnir
King_Fishy05
Fafnir
Level 5
God Stats
2W - 2L
1,589 SR
Queue Stats
2W - 6L
1,343 Elo+
Party 1
Nemesis
Nemesis
TheCroods
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,333 Elo+
Solo
Thanatos
Thanatos
ig_Dev-
Thanatos
Level 12
God Stats
6W - 8L
1,609 SR
Queue Stats
12W - 29L
1,406 Elo+
Party 1
Team Averages
Level 21
1,486 SR
1,440 Elo+

VS

Team Averages
Level 26
1,459 SR
1,347 Elo+
Persephone
Persephone
SIMPLYtoula9
Persephone
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 123L
1,338 Elo+
Party 3
Nemesis
Nemesis
TrippieCharmz
Nemesis
Level 32
God Stats
11W - 9L
1,531 SR
Queue Stats
32W - 29L
1,428 Elo+
Party 2
Bellona
Bellona
YouTubeHazard_
Bellona
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,252 Elo+
Party 2
Danzaburou
Danzaburou
YourDxwnFxll
Danzaburou
Level 27
God Stats
1W - 1L
1,373 SR
Queue Stats
15W - 13L
1,413 Elo+
Solo
Athena
Athena
zeus_vibrant
Athena
Level 25
God Stats
133W - 185L
1,391 SR
Queue Stats
208W - 267L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
14 / 7 / 4
12,688
529
24,427
20,968
13,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
EvaDooM
Danzaburou
14
3 / 9 / 3
9,818
409
7,919
17,497
5,796
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
15
1 / 6 / 5
10,693
446
5,349
19,429
21,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
TheCroods
Nemesis
9
0 / 2 / 3
7,704
321
2,989
7,570
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
ig_Dev-
Thanatos
13
6 / 7 / 3
9,619
401
11,066
16,544
7,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SIMPLYtoula9
Persephone
13
0 / 10 / 1
9,726
405
7,177
14,380
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
19
16 / 4 / 3
13,434
560
24,356
16,875
11,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
1 / 3 / 1
11,372
474
2,780
14,607
9,775
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
YourDxwnFxll
Danzaburou
16
6 / 5 / 9
11,567
482
14,196
17,538
7,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Athena
17
8 / 1 / 18
13,645
569
15,346
20,495
22,569
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
63
24
Kills
31
31
Deaths
23
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
14
7
4
2.29
L
Danzaburou
EvaDooM
Danzaburou
3
9
3
0.5
L
Fafnir
1
6
5
0.58
W
Persephone
SIMPLYtoula9
Persephone
0
10
1
0.05
L
Nemesis
TheCroods
Nemesis
0
2
3
0.75
W
Nemesis
16
4
3
4.38
W
1
3
1
0.5
W
Danzaburou
YourDxwnFxll
Danzaburou
6
5
9
2.1
L
Thanatos
ig_Dev-
Thanatos
6
7
3
1.07
W
Athena
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,750
Damage
63,855
82,008
Taken
83,895
50,468
Mitigated
56,074
21,070
Healing
23,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
24,427
1,703
46
4,850
20,968
13,023
776
7,510
13,028
79,895
0
L
Danzaburou
EvaDooM
Danzaburou
7,919
3,513
0
3,100
17,497
5,796
115
2,003
15,448
0
62,921
L
Fafnir
5,349
2,304
16
3,076
19,429
21,763
153
7,973
11,434
25,114
0
W
Persephone
SIMPLYtoula9
Persephone
7,177
456
0
713
14,380
5,008
1,526
8,844
5,526
44,902
0
L
Nemesis
TheCroods
Nemesis
2,989
550
0
466
7,570
2,870
74
793
6,725
0
18,695
W
Nemesis
24,356
13,392
0
2,898
16,875
11,694
1,292
6,641
10,234
0
82,455
W
2,780
301
0
3,727
14,607
9,775
1,417
2,617
11,990
0
58,375
W
Danzaburou
YourDxwnFxll
Danzaburou
14,196
6,957
0
5,384
17,538
7,028
4,804
6,543
10,995
0
57,573
L
Thanatos
ig_Dev-
Thanatos
11,066
2,276
295
9,221
16,544
7,016
0
3,682
12,850
0
38,367
W
Athena
15,346
2,979
3,735
6,677
20,495
22,569
1,240
5,122
15,373
42,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,522
Gold Earned
59,744
354
Minions Killed
397
0
Camps Cleared
0
1,926,867
Distance Traveled
2,215,913
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,688
529
117
5
0
380,715
1
L
Danzaburou
9,818
409
105
4
0
349,662
1
L
Fafnir
10,693
446
44
2
0
410,189
3
W
Persephone
9,726
405
65
3
0
377,912
1
L
Nemesis
7,704
321
36
2
0
333,022
0
W
Nemesis
13,434
560
93
4
0
496,355
0
W
Bellona
11,372
474
112
5
0
408,932
0
W
Danzaburou
11,567
482
76
3
0
404,480
2
L
Thanatos
9,619
401
52
2
0
453,279
2
W
Athena
13,645
569
51
2
0
528,234
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role