Player Matchup

Raijin
Raijin
Agent_514
Raijin
Level 26
God Stats
5W - 7L
1,516 SR
Queue Stats
102W - 102L
1,487 Elo+
Party 1
Ymir
Ymir
ClassyGERA21
Ymir
Level 6
God Stats
2W - 1L
1,810 SR
Queue Stats
10W - 7L
1,612 Elo+
Solo
Hercules
Hercules
JRSG_31
Hercules
Level 106
God Stats
7W - 4L
1,576 SR
Queue Stats
98W - 89L
1,534 Elo+
Party 1
Anubis
Anubis
dracodia
Anubis
Level 19
God Stats
4W - 4L
1,724 SR
Queue Stats
84W - 85L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
nikolai859
Danzaburou
Level 17
God Stats
53W - 49L
1,580 SR
Queue Stats
76W - 75L
1,511 Elo+
Party 1
Team Averages
Level 35
1,641 SR
1,534 Elo+

VS

Team Averages
Level 20
1,550 SR
1,535 Elo+
Chiron
Chiron
Artlix
Chiron
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,510 Elo+
Solo
Vulcan
Vulcan
Chonchis_alv
Vulcan
Level 29
God Stats
34W - 31L
1,556 SR
Queue Stats
190W - 171L
1,484 Elo+
Solo
Aphrodite
Aphrodite
GetinHeadShotss
Aphrodite
Level 18
God Stats
25W - 31L
1,509 SR
Queue Stats
107W - 106L
1,558 Elo+
Solo
Artemis
Artemis
Nightfjre
Artemis
Level 4
God Stats
6W - 4L
1,654 SR
Queue Stats
7W - 7L
1,604 Elo+
Solo
Gilgamesh
Gilgamesh
OM_Adakwen
Gilgamesh
Level 28
God Stats
10W - 9L
1,533 SR
Queue Stats
122W - 111L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Agent_514
Raijin
17
4 / 4 / 7
10,723
975
8,626
12,599
4,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 10
10,151
923
4,452
18,121
21,424
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
JRSG_31
Hercules
17
4 / 0 / 10
10,739
976
14,680
20,293
24,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
dracodia
Anubis
17
2 / 11 / 11
10,303
937
10,077
19,532
8,473
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
nikolai859
Danzaburou
17
2 / 6 / 9
10,337
940
13,350
16,881
6,133
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

128

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Artlix
Chiron
18
8 / 2 / 11
12,087
1,099
21,859
8,156
2,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
17
4 / 2 / 12
11,160
1,015
19,629
5,432
2,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
GetinHeadShotss
Aphrodite
17
2 / 1 / 13
10,832
985
6,890
10,457
7,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artemis
Nightfjre
Artemis
17
4 / 5 / 12
10,785
980
16,617
10,684
3,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
OM_Adakwen
Gilgamesh
18
7 / 4 / 13
12,474
1,134
17,629
23,493
13,431
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
86
14
Kills
25
25
Deaths
14
47
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Raijin
Agent_514
Raijin
4
4
7
1.88
W
Chiron
Artlix
Chiron
8
2
11
6.75
W
Vulcan
4
2
12
5
L
2
4
10
1.75
W
Aphrodite
GetinHeadShotss
Aphrodite
2
1
13
8.5
L
Hercules
JRSG_31
Hercules
4
0
10
9
W
Artemis
Nightfjre
Artemis
4
5
12
2
W
Gilgamesh
OM_Adakwen
Gilgamesh
7
4
13
3.38
L
Anubis
dracodia
Anubis
2
11
11
0.68
L
Danzaburou
nikolai859
Danzaburou
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,185
Damage
82,624
87,426
Taken
58,222
64,814
Mitigated
29,895
11,885
Healing
20,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Agent_514
Raijin
8,626
1,451
0
236
12,599
4,418
0
3,919
8,680
30,355
0
W
Chiron
Artlix
Chiron
21,859
7,574
843
2,746
8,156
2,615
0
3,123
4,705
0
39,452
W
Vulcan
19,629
7,232
0
952
5,432
2,130
0
2,796
2,586
57,511
1,887
L
4,452
426
0
0
18,121
21,424
0
4,804
13,317
26,341
0
W
Aphrodite
GetinHeadShotss
Aphrodite
6,890
519
2,095
6,256
10,457
7,825
0
4,692
5,580
21,369
0
L
Hercules
JRSG_31
Hercules
14,680
4,574
0
8,412
20,293
24,366
0
7,303
12,990
0
20,994
W
Artemis
Nightfjre
Artemis
16,617
9,428
0
1,007
10,684
3,894
0
4,026
6,441
0
30,707
W
Gilgamesh
OM_Adakwen
Gilgamesh
17,629
2,230
1,937
4,679
23,493
13,431
0
8,518
13,560
3,110
24,954
L
Anubis
dracodia
Anubis
10,077
1,190
0
2,475
19,532
8,473
0
6,736
12,796
32,177
0
L
Danzaburou
nikolai859
Danzaburou
13,350
6,292
0
762
16,881
6,133
0
5,200
11,681
0
33,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,253
Gold Earned
57,338
213
Minions Killed
216
3
Camps Cleared
11
918,292
Distance Traveled
1,026,018
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,723
975
52
5
0
183,807
0
W
Chiron
12,087
1,099
38
3
4
206,153
0
W
Vulcan
11,160
1,015
90
8
5
218,108
0
L
Ymir
10,151
923
37
3
0
184,218
0
W
Aphrodite
10,832
985
41
4
0
220,674
1
L
Hercules
10,739
976
22
2
2
213,627
0
W
Artemis
10,785
980
36
3
2
167,451
0
W
Gilgamesh
12,474
1,134
11
1
0
213,632
2
L
Anubis
10,303
937
56
5
0
147,665
0
L
Danzaburou
10,337
940
46
4
1
188,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role