Player Matchup

Cabrakan
Cabrakan
DeusRex11
Cabrakan
Level 105
God Stats
8W - 8L
1,583 SR
Queue Stats
247W - 233L
1,645 Elo+
Solo
Artemis
Artemis
GYBroGaming
Artemis
Level 106
God Stats
3W - 4L
1,649 SR
Queue Stats
219W - 188L
1,683 Elo+
Solo
Hera
Hera
Pchavez396
Hera
Level 84
God Stats
1W - 2L
1,620 SR
Queue Stats
361W - 345L
1,651 Elo+
Solo
Cthulhu
Cthulhu
RiceCelery
Cthulhu
Level 108
God Stats
1W - 3L
1,819 SR
Queue Stats
542W - 481L
1,640 Elo+
Party 2
Da Ji
Da Ji
shadeblade36
Da Ji
Level 127
God Stats
12W - 10L
1,646 SR
Queue Stats
215W - 168L
1,615 Elo+
Party 2
Team Averages
Level 106
1,664 SR
1,647 Elo+

VS

Team Averages
Level 131
1,656 SR
1,694 Elo+
Yemoja
Yemoja
Blôndie
Yemoja
Level 147
God Stats
26W - 12L
1,687 SR
Queue Stats
444W - 221L
1,755 Elo+
Party 1
Ao Kuang
Ao Kuang
Caspitan1
Ao Kuang
Level 143
God Stats
5W - 2L
1,953 SR
Queue Stats
128W - 92L
1,746 Elo+
Party 1
Gilgamesh
Gilgamesh
GoblinTM
Gilgamesh
Level 93
God Stats
9W - 2L
1,740 SR
Queue Stats
134W - 89L
1,654 Elo+
Solo
Cernunnos
Cernunnos
Shluber
Cernunnos
Level 133
God Stats
1W - 2L
1,226 SR
Queue Stats
206W - 177L
1,663 Elo+
Solo
Chronos
Chronos
bTLorick
Chronos
Level 139
God Stats
7W - 1L
1,676 SR
Queue Stats
249W - 225L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DeusRex11
Cabrakan
16
3 / 5 / 2
10,296
468
10,547
22,264
24,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
GYBroGaming
Artemis
18
1 / 5 / 4
11,036
502
12,112
13,354
4,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 4 / 0
10,757
489
8,578
10,535
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
RiceCelery
Cthulhu
15
3 / 2 / 1
10,117
460
8,526
13,960
15,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 3 / 2
10,576
481
11,441
14,943
5,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Blôndie
Yemoja
17
4 / 1 / 7
11,507
523
5,879
12,171
11,384
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
Caspitan1
Ao Kuang
20
6 / 3 / 6
12,796
582
13,832
19,007
7,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
GoblinTM
Gilgamesh
20
4 / 3 / 3
12,343
561
14,786
21,154
15,086
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
Shluber
Cernunnos
19
3 / 1 / 5
12,020
546
9,888
9,990
3,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
bTLorick
Chronos
20
2 / 2 / 5
12,873
585
9,607
14,095
5,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
10
Kills
19
19
Deaths
10
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Blôndie
Yemoja
4
1
7
7.5
W
Ao Kuang
Caspitan1
Ao Kuang
6
3
6
3
L
Cabrakan
DeusRex11
Cabrakan
3
5
2
0.8
L
Artemis
GYBroGaming
Artemis
1
5
4
0.6
W
Gilgamesh
GoblinTM
Gilgamesh
4
3
3
1.83
L
0
4
0
0
L
Cthulhu
RiceCelery
Cthulhu
3
2
1
1.75
W
Cernunnos
Shluber
Cernunnos
3
1
5
5.5
W
Chronos
bTLorick
Chronos
2
2
5
2.25
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,204
Damage
53,992
75,056
Taken
76,417
53,908
Mitigated
43,672
13,845
Healing
31,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Blôndie
Yemoja
5,879
1,453
3,536
4,048
12,171
11,384
0
4,669
7,360
26,463
0
W
Ao Kuang
Caspitan1
Ao Kuang
13,832
2,444
187
11,848
19,007
7,854
0
6,476
12,299
116,283
0
L
Cabrakan
DeusRex11
Cabrakan
10,547
1,307
0
6,474
22,264
24,197
0
5,242
17,022
46,659
0
L
Artemis
GYBroGaming
Artemis
12,112
5,119
0
3,098
13,354
4,978
1,037
7,319
5,875
0
88,046
W
Gilgamesh
GoblinTM
Gilgamesh
14,786
4,753
0
6,979
21,154
15,086
0
9,673
10,757
0
82,203
L
8,578
2,008
0
2,296
10,535
3,628
0
3,795
6,700
91,622
0
L
Cthulhu
RiceCelery
Cthulhu
8,526
1,503
266
1,211
13,960
15,336
0
6,053
7,730
46,886
0
W
Cernunnos
Shluber
Cernunnos
9,888
4,314
0
3,458
9,990
3,998
668
3,203
6,655
0
99,916
W
Chronos
bTLorick
Chronos
9,607
3,562
0
1,042
14,095
5,350
292
2,661
11,400
106,161
0
L
11,441
2,809
0
500
14,943
5,769
0
6,519
8,298
0
81,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,782
Gold Earned
61,539
656
Minions Killed
710
0
Camps Cleared
0
2,070,196
Distance Traveled
2,192,799
26
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,507
523
46
2
0
438,644
10
W
Ao Kuang
12,796
582
167
8
0
471,363
5
L
Cabrakan
10,296
468
86
4
0
354,017
7
L
Artemis
11,036
502
163
7
0
389,184
2
W
Gilgamesh
12,343
561
137
6
0
405,770
10
L
Hera
10,757
489
212
10
0
425,044
10
L
Cthulhu
10,117
460
79
4
0
451,088
5
W
Cernunnos
12,020
546
168
8
0
437,425
4
W
Chronos
12,873
585
192
9
0
439,597
7
L
Da Ji
10,576
481
116
5
0
450,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role