Player Matchup

Janus
Janus
Chaotic ZB
Janus
Level 84
God Stats
11W - 12L
1,368 SR
Queue Stats
281W - 305L
1,417 Elo+
Party 2
Bacchus
Bacchus
Papi Izzo
Bacchus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 154L
1,501 Elo+
Party 2
Thanatos
Thanatos
Yahrzit
Thanatos
Level 29
God Stats
17W - 14L
1,737 SR
Queue Stats
247W - 276L
1,420 Elo+
Party 2
Team Averages
Level 80
1,535 SR
1,446 Elo+

VS

Team Averages
Level 64
1,711 SR
1,416 Elo+
Khepri
Khepri
Markush VLKN
Khepri
Level 85
God Stats
2W - 0L
1,850 SR
Queue Stats
152W - 158L
1,459 Elo+
Party 1
Ra
Ra
TaKodeLusT
Ra
Level 83
God Stats
6W - 2L
1,785 SR
Queue Stats
250W - 232L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
bebelamaquina
Danzaburou
Level 23
God Stats
21W - 18L
1,499 SR
Queue Stats
40W - 49L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
4 / 8 / 7
13,073
654
16,964
15,475
5,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Papi Izzo
Bacchus
18
9 / 7 / 5
14,741
737
20,147
24,057
22,776
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Yahrzit
Thanatos
16
3 / 12 / 7
12,994
650
8,172
16,932
5,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
2 / 6 / 22
13,108
655
10,096
22,243
27,590
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
13 / 4 / 13
15,148
757
16,836
16,321
7,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
bebelamaquina
Danzaburou
18
12 / 6 / 9
14,517
726
17,727
18,300
7,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
16
Kills
27
27
Deaths
16
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Janus
4
8
7
0.94
W
Khepri
2
6
22
2.17
L
Bacchus
Papi Izzo
Bacchus
9
7
5
1.64
W
13
4
13
4.88
L
Thanatos
Yahrzit
Thanatos
3
12
7
0.54
W
Danzaburou
bebelamaquina
Danzaburou
12
6
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,283
Damage
44,659
56,464
Taken
56,864
34,066
Mitigated
42,750
9,611
Healing
15,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
16,964
1,126
0
2,097
15,475
5,393
613
8,054
7,421
44,187
0
W
Khepri
10,096
875
0
619
22,243
27,590
344
10,993
10,163
25,190
0
L
Bacchus
Papi Izzo
Bacchus
20,147
2,872
0
2,170
24,057
22,776
423
9,543
14,514
44,501
0
W
16,836
1,117
3,141
5,785
16,321
7,583
1,401
11,156
4,388
64,462
0
L
Thanatos
Yahrzit
Thanatos
8,172
1,197
0
5,344
16,932
5,897
0
9,773
7,159
0
23,327
W
Danzaburou
bebelamaquina
Danzaburou
17,727
9,236
0
5,665
18,300
7,577
789
12,529
4,782
0
51,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,808
Gold Earned
42,773
157
Minions Killed
194
4
Camps Cleared
10
905,066
Distance Traveled
986,558
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,073
654
71
4
1
302,027
5
W
Khepri
13,108
655
14
1
0
321,829
3
L
Bacchus
14,741
737
52
3
3
295,895
1
W
Ra
15,148
757
119
6
1
334,219
0
L
Thanatos
12,994
650
34
2
0
307,144
1
W
Danzaburou
14,517
726
61
3
9
330,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role