Player Matchup

Zhong Kui
Zhong Kui
ElinterS07
Zhong Kui
Level 81
God Stats
9W - 11L
1,529 SR
Queue Stats
80W - 89L
1,464 Elo+
Solo
Sylvanus
Sylvanus
MigueXG
Sylvanus
Level 155
God Stats
3W - 11L
1,410 SR
Queue Stats
379W - 247L
1,640 Elo+
Solo
Pele
Pele
Natalito34567
Pele
Level 125
God Stats
3W - 1L
1,802 SR
Queue Stats
30W - 43L
1,439 Elo+
Solo
Team Averages
Level 120
1,580 SR
1,514 Elo+

VS

Team Averages
Level 50
1,372 SR
1,323 Elo+
Cthulhu
Cthulhu
Colo_SKR
Cthulhu
Level 14
God Stats
0W - 2L
1,235 SR
Queue Stats
0W - 8L
992 Elo+
Party 1
Heimdallr
Heimdallr
DrakathChaos
Heimdallr
Level 109
God Stats
0W - 1L
1,436 SR
Queue Stats
70W - 38L
1,659 Elo+
Solo
Agni
Agni
theSebas1622
Agni
Level 27
God Stats
1W - 3L
1,445 SR
Queue Stats
27W - 51L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ElinterS07
Zhong Kui
14
5 / 2 / 7
8,698
791
12,005
12,274
9,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
MigueXG
Sylvanus
12
2 / 2 / 9
7,983
726
7,963
10,269
8,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
6 / 2 / 4
8,417
765
9,838
8,557
3,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Colo_SKR
Cthulhu
10
1 / 7 / 2
6,971
634
4,208
12,076
3,445
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
DrakathChaos
Heimdallr
12
4 / 3 / 2
8,521
775
10,743
14,455
4,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 4 / 2
7,149
650
6,645
8,252
2,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
6
6
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Colo_SKR
Cthulhu
1
7
2
0.29
L
Heimdallr
DrakathChaos
Heimdallr
4
3
2
1.67
W
Zhong Kui
ElinterS07
Zhong Kui
5
2
7
4.25
W
Sylvanus
MigueXG
Sylvanus
2
2
9
3.25
W
6
2
4
4
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,806
Damage
21,596
31,100
Taken
34,783
21,152
Mitigated
10,876
11,218
Healing
3,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Colo_SKR
Cthulhu
4,208
601
47
587
12,076
3,445
0
6,360
5,716
11,092
0
L
Heimdallr
DrakathChaos
Heimdallr
10,743
7,444
0
3,029
14,455
4,586
0
6,851
7,604
0
29,014
W
Zhong Kui
ElinterS07
Zhong Kui
12,005
1,654
0
6,334
12,274
9,227
869
4,410
7,864
36,482
0
W
Sylvanus
MigueXG
Sylvanus
7,963
2,154
1,025
2,874
10,269
8,520
237
4,510
5,759
20,690
6,375
W
9,838
2,627
0
985
8,557
3,405
403
2,681
5,876
0
27,686
L
6,645
420
0
184
8,252
2,845
0
6,200
2,052
16,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,098
Gold Earned
22,641
140
Minions Killed
96
11
Camps Cleared
1
662,824
Distance Traveled
547,896
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,971
634
19
2
0
176,907
1
L
Heimdallr
8,521
775
45
4
1
189,499
0
W
Zhong Kui
8,698
791
69
6
2
256,575
1
W
Sylvanus
7,983
726
38
3
4
181,519
4
W
Pele
8,417
765
33
3
5
224,730
3
L
Agni
7,149
650
32
3
0
181,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role