Player Matchup

Raijin
Raijin
Griffith
Raijin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 253L
1,575 Elo+
Party 1
Da Ji
Da Ji
SwordBlast
Da Ji
Level 149
God Stats
9W - 7L
1,715 SR
Queue Stats
831W - 813L
1,543 Elo+
Solo
Hachiman
Hachiman
Wiccan
Hachiman
Level 139
God Stats
0W - 6L
1,095 SR
Queue Stats
115W - 116L
1,564 Elo+
Solo
Chiron
Chiron
elmo456hug765
Chiron
Level 129
God Stats
6W - 3L
1,578 SR
Queue Stats
709W - 739L
1,633 Elo+
Solo
Ra
Ra
elusivesquid
Ra
Level 135
God Stats
1W - 4L
1,595 SR
Queue Stats
252W - 212L
1,582 Elo+
Party 1
Team Averages
Level 139
1,497 SR
1,579 Elo+

VS

Team Averages
Level 146
1,580 SR
1,557 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BeAsTx777
Medusa
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 90L
1,637 Elo+
Party 2
Guan Yu
Guan Yu
ThePrimalDawn
Guan Yu
Level 159
God Stats
3W - 3L
1,798 SR
Queue Stats
244W - 212L
1,558 Elo+
Solo
Skadi
Skadi
abrsoprano
Skadi
Level 123
God Stats
5W - 5L
1,600 SR
Queue Stats
351W - 279L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Griffith
Raijin
19
5 / 4 / 12
11,603
725
21,749
22,199
20,597
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
19
7 / 4 / 12
12,258
766
16,522
19,969
29,378
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
Wiccan
Hachiman
19
5 / 5 / 17
11,359
710
21,390
24,089
27,287
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 3 / 12
11,120
695
14,683
22,236
24,883
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 4 / 16
10,525
658
17,487
18,929
30,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
3 / 7 / 10
11,559
722
19,015
28,019
25,289
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
 
Anhur
18
4 / 5 / 12
11,425
714
13,797
18,828
8,700
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
BeAsTx777
Medusa
20
7 / 3 / 9
12,769
798
33,077
17,349
9,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
17
0 / 4 / 16
11,377
711
10,610
29,124
40,499
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
19
6 / 4 / 11
12,370
773
18,094
14,177
6,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
78
23
Kills
20
20
Deaths
23
69
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
7
10
1.14
W
Anhur
 
Anhur
4
5
12
2
W
Medusa
BeAsTx777
Medusa
7
3
9
3.83
L
Raijin
Griffith
Raijin
5
4
12
2.75
L
Da Ji
7
4
12
3.25
W
Guan Yu
0
4
16
2
L
Hachiman
Wiccan
Hachiman
5
5
17
2.7
W
Skadi
6
4
11
2.88
L
4
3
12
3.33
L
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,831
Damage
94,593
107,422
Taken
107,497
132,781
Mitigated
90,116
46,579
Healing
46,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
19,015
3,226
364
955
28,019
25,289
0
10,072
17,947
0
38,264
W
Anhur
 
Anhur
13,797
8,128
1,836
1,610
18,828
8,700
2,153
6,127
12,701
0
26,723
W
Medusa
BeAsTx777
Medusa
33,077
14,633
1,468
4,124
17,349
9,036
1,576
6,124
11,225
0
65,042
L
Raijin
Griffith
Raijin
21,749
3,512
1,484
3,038
22,199
20,597
578
0
22,199
37,646
0
L
Da Ji
16,522
3,855
1,769
3,072
19,969
29,378
856
0
19,969
0
21,638
W
Guan Yu
10,610
1,137
17,576
14,260
29,124
40,499
216
11,793
17,331
0
17,815
L
Hachiman
Wiccan
Hachiman
21,390
6,404
2,698
3,773
24,089
27,287
2,543
0
24,089
0
33,471
W
Skadi
18,094
6,238
2,663
1,928
14,177
6,592
2,467
5,120
9,057
0
39,901
L
14,683
5,467
5,963
2,488
22,236
24,883
758
0
22,236
0
30,270
L
17,487
1,217
16,399
5,895
18,929
30,636
542
0
18,929
44,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,865
Gold Earned
59,500
152
Minions Killed
164
0
Camps Cleared
0
1,353,210
Distance Traveled
1,451,654
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,559
722
36
2
0
253,272
1
W
Anhur
11,425
714
24
2
0
272,726
1
W
Medusa
12,769
798
51
3
0
296,371
3
L
Raijin
11,603
725
32
2
0
247,136
4
L
Da Ji
12,258
766
19
1
0
285,794
7
W
Guan Yu
11,377
711
7
0
0
327,888
2
L
Hachiman
11,359
710
26
2
0
241,349
2
W
Skadi
12,370
773
46
3
0
301,397
3
L
Chiron
11,120
695
37
2
0
258,188
0
L
Ra
10,525
658
38
2
0
320,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role