Player Matchup

Hercules
Hercules
Deüx
Hercules
Level 117
God Stats
12W - 7L
1,574 SR
Queue Stats
49W - 37L
1,687 Elo+
Party 2
Kukulkan
Kukulkan
blittto
Kukulkan
Level 16
God Stats
1W - 1L
1,570 SR
Queue Stats
2W - 4L
1,325 Elo+
Solo
Cliodhna
Cliodhna
paolö
Cliodhna
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 111L
1,633 Elo+
Party 2
Team Averages
Level 94
1,548 SR
1,548 Elo+

VS

Team Averages
Level 12
1,652 SR
1,403 Elo+
Ares
Ares
Izhumi
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Hel
Hel
Nomasterlok
Hel
Level 8
God Stats
1W - 1L
1,749 SR
Queue Stats
3W - 3L
1,449 Elo+
Party 1
Kali
Kali
Olak456
Kali
Level 24
God Stats
0W - 3L
1,706 SR
Queue Stats
7W - 25L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Deüx
Hercules
13
4 / 2 / 12
11,076
692
14,931
18,135
5,894
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
blittto
Kukulkan
15
2 / 1 / 15
10,848
678
15,001
4,004
1,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
paolö
Cliodhna
17
14 / 0 / 5
12,435
777
23,387
14,465
7,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Izhumi
Ares
12
1 / 5 / 2
9,783
611
9,143
21,173
26,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 6 / 2
8,884
555
6,539
20,708
17,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
Olak456
Kali
12
1 / 9 / 2
9,084
568
7,000
18,847
9,710
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
20
Kills
3
3
Deaths
20
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
Deüx
Hercules
4
2
12
5
L
Ares
Izhumi
Ares
1
5
2
0.4
L
1
6
2
0.33
L
Kali
Olak456
Kali
1
9
2
0.22
W
Kukulkan
blittto
Kukulkan
2
1
15
9.5
W
Cliodhna
paolö
Cliodhna
14
0
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,319
Damage
22,682
36,604
Taken
60,728
15,303
Mitigated
53,154
8,701
Healing
6,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Deüx
Hercules
14,931
5,249
0
4,309
18,135
5,894
336
7,892
10,042
0
21,321
L
Ares
Izhumi
Ares
9,143
1,144
0
1,204
21,173
26,164
0
8,056
13,117
19,638
0
L
6,539
947
2,106
2,523
20,708
17,280
0
3,368
17,340
23,551
0
L
Kali
Olak456
Kali
7,000
3,831
0
854
18,847
9,710
0
3,950
14,897
0
31,860
W
Kukulkan
blittto
Kukulkan
15,001
1,169
112
526
4,004
1,579
572
1,412
2,592
38,515
0
W
Cliodhna
paolö
Cliodhna
23,387
5,693
0
3,754
14,465
7,830
1,791
7,118
7,347
0
71,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,359
Gold Earned
27,751
165
Minions Killed
104
12
Camps Cleared
3
864,552
Distance Traveled
792,343
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,076
692
13
1
2
241,997
5
L
Ares
9,783
611
28
2
2
259,145
1
L
Hel
8,884
555
41
3
0
261,896
3
L
Kali
9,084
568
35
2
1
271,302
5
W
Kukulkan
10,848
678
59
4
1
313,956
3
W
Cliodhna
12,435
777
93
6
9
308,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role