Player Matchup

Odin
Odin
Bahamut3x
Odin
Level 17
God Stats
3W - 8L
1,363 SR
Queue Stats
12W - 20L
1,413 Elo+
Party 2
Jing Wei
Jing Wei
Resentfuul
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,447 Elo+
Party 1
Ymir
Ymir
TopDirtyBoy
Ymir
Level 5
God Stats
27W - 13L
1,715 SR
Queue Stats
128W - 93L
1,574 Elo+
Party 2
Poseidon
Poseidon
maymein
Poseidon
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,447 Elo+
Party 1
Ullr
Ullr
somebirdz
Ullr
Level 23
God Stats
15W - 11L
1,497 SR
Queue Stats
102W - 93L
1,508 Elo+
Solo
Team Averages
Level 14
1,515 SR
1,478 Elo+

VS

Team Averages
Level 20
1,523 SR
1,475 Elo+
Neith
Neith
KnownCautions
Neith
Level 26
God Stats
2W - 0L
1,504 SR
Queue Stats
3W - 4L
1,397 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Moist Gator
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,578 Elo+
Party 3
Raijin
Raijin
PureTactix
Raijin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 26L
1,503 Elo+
Solo
Set
Set
Pwnlyfanz
Set
Level 25
God Stats
6W - 6L
1,611 SR
Queue Stats
77W - 64L
1,574 Elo+
Solo
Kali
Kali
s10i22c85
Kali
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
7
0 / 6 / 0
4,507
451
1,663
6,703
2,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Resentfuul
Jing Wei
8
1 / 3 / 1
4,776
478
1,339
5,208
1,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 2
4,880
488
3,204
6,325
3,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
maymein
Poseidon
8
1 / 4 / 1
5,045
505
3,693
4,829
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
10
0 / 1 / 0
5,653
565
1,469
4,021
1,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
5,076
508
2,355
3,444
978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Moist Gator
Morgan Le Fay
10
3 / 1 / 2
5,928
593
4,445
6,373
2,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
PureTactix
Raijin
12
5 / 0 / 1
6,790
679
3,643
3,724
1,219
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 0 / 0
7,352
735
5,974
5,487
2,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
5
0 / 1 / 1
4,275
428
623
2,303
672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
15
15
Deaths
2
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
0
6
0
0
W
0
0
2
1
W
Morgan Le Fay
Moist Gator
Morgan Le Fay
3
1
2
4
W
Raijin
PureTactix
Raijin
5
0
1
5.5
W
7
0
0
7
L
Jing Wei
Resentfuul
Jing Wei
1
3
1
0.5
L
0
1
2
1
L
Poseidon
maymein
Poseidon
1
4
1
0.38
W
Kali
0
1
1
0.5
L
Ullr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,368
Damage
17,040
27,086
Taken
21,331
9,527
Mitigated
8,460
5,660
Healing
7,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
1,663
677
0
277
6,703
2,861
443
212
6,025
0
12,801
W
2,355
1,005
0
840
3,444
978
587
2,043
1,401
0
18,296
W
Morgan Le Fay
Moist Gator
Morgan Le Fay
4,445
449
135
2,607
6,373
2,862
280
2,503
3,870
26,690
0
W
Raijin
PureTactix
Raijin
3,643
404
0
1,013
3,724
1,219
399
745
2,979
34,877
0
W
5,974
2,102
0
2,677
5,487
2,729
84
849
4,323
1,474
41,153
L
Jing Wei
Resentfuul
Jing Wei
1,339
999
0
1,435
5,208
1,175
752
1,838
3,185
0
18,043
L
3,204
375
0
2,282
6,325
3,153
315
938
5,009
15,398
0
L
Poseidon
maymein
Poseidon
3,693
316
0
250
4,829
1,272
0
3,294
1,365
26,111
0
W
Kali
623
116
0
397
2,303
672
0
757
1,546
0
4,857
L
Ullr
1,469
330
0
1,416
4,021
1,066
0
1,383
2,558
0
32,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,861
Gold Earned
29,421
235
Minions Killed
273
0
Camps Cleared
0
899,755
Distance Traveled
869,678
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,507
451
27
3
0
174,338
0
W
Neith
5,076
508
41
4
0
191,662
2
W
Morgan Le Fay
5,928
593
43
4
0
172,279
3
W
Raijin
6,790
679
74
7
0
190,930
4
W
Set
7,352
735
99
10
0
198,289
2
L
Jing Wei
4,776
478
42
4
0
183,460
0
L
Ymir
4,880
488
26
3
0
188,498
1
L
Poseidon
5,045
505
54
5
0
182,219
0
W
Kali
4,275
428
16
2
0
116,518
2
L
Ullr
5,653
565
86
9
0
171,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role