Player Matchup

Ares
Ares
AbuderuX
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
AestheticBanana
Arachne
Level 16
God Stats
1W - 1L
1,576 SR
Queue Stats
5W - 5L
1,411 Elo+
Party 2
Sol
Sol
Alexnaces21
Sol
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 26
1,525 SR
1,470 Elo+

VS

Team Averages
Level 75
1,481 SR
1,440 Elo+
Olorun
Olorun
Movek513
Olorun
Level 36
God Stats
12W - 13L
1,525 SR
Queue Stats
89W - 109L
1,435 Elo+
Party 1
Serqet
Serqet
MrPotatoeFace
Serqet
Level 128
God Stats
11W - 21L
1,503 SR
Queue Stats
321W - 391L
1,543 Elo+
Party 1
Hou Yi
Hou Yi
soulseaker666
Hou Yi
Level 60
God Stats
4W - 18L
1,416 SR
Queue Stats
202W - 328L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
5 / 2 / 15
11,136
857
8,553
11,233
9,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
16 / 4 / 8
12,115
932
15,428
14,342
6,112
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 18
10,458
804
12,462
7,659
2,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Movek513
Olorun
12
4 / 9 / 2
9,298
715
5,574
13,027
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 8 / 3
9,705
747
11,015
16,563
5,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 8 / 7
8,379
645
7,354
12,722
3,749
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
25
Kills
8
8
Deaths
25
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
5
2
15
6.25
W
16
4
8
5
W
4
2
18
6.5
L
Olorun
Movek513
Olorun
4
9
2
0.56
L
4
8
3
0.69
L
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,443
Damage
23,943
33,234
Taken
42,312
17,665
Mitigated
13,089
8,240
Healing
3,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
8,553
453
0
2,820
11,233
9,033
61
1,710
8,893
17,312
0
W
15,428
10,470
0
3,598
14,342
6,112
747
3,337
10,276
0
36,893
W
12,462
5,221
0
1,822
7,659
2,520
2,515
1,120
6,539
46,851
0
L
Olorun
Movek513
Olorun
5,574
2,011
89
1,488
13,027
4,124
0
7,505
5,522
24,316
0
L
11,015
2,473
0
892
16,563
5,216
0
7,469
9,094
0
28,994
L
7,354
2,572
32
646
12,722
3,749
0
6,458
6,264
0
28,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,709
Gold Earned
27,382
132
Minions Killed
142
4
Camps Cleared
6
674,285
Distance Traveled
641,501
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,136
857
21
2
1
213,723
7
W
Arachne
12,115
932
38
3
3
230,954
4
W
Sol
10,458
804
73
6
0
229,608
1
L
Olorun
9,298
715
50
4
2
187,709
2
L
Serqet
9,705
747
41
3
2
256,668
4
L
Hou Yi
8,379
645
51
4
2
197,124
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role