Player Matchup

Cerberus
Cerberus
CallXmeXmir
Cerberus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 95L
1,431 Elo+
Party 2
Tiamat
Tiamat
CoachDerp10
Tiamat
Level 139
God Stats
5W - 9L
1,475 SR
Queue Stats
358W - 375L
1,437 Elo+
Solo
Cabrakan
Cabrakan
Cool Vybez
Cabrakan
Level 144
God Stats
0W - 5L
1,459 SR
Queue Stats
148W - 162L
1,428 Elo+
Party 2
Set
Set
Darknhess
Set
Level 102
God Stats
1W - 2L
1,459 SR
Queue Stats
203W - 195L
1,452 Elo+
Solo
Rama
Rama
Dryfuz
Rama
Level 83
God Stats
1W - 6L
1,146 SR
Queue Stats
365W - 377L
1,430 Elo+
Solo
Team Averages
Level 119
1,408 SR
1,436 Elo+

VS

Team Averages
Level 88
1,448 SR
1,403 Elo+
Danzaburou
Danzaburou
DARK KNIGHT8039
Danzaburou
Level 28
God Stats
6W - 2L
1,694 SR
Queue Stats
93W - 115L
1,388 Elo+
Party 1
Nu Wa
Nu Wa
II sasukee II
Nu Wa
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,423 Elo+
Party 1
Tyr
Tyr
JossFiink
Tyr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 106L
1,413 Elo+
Party 1
Zhong Kui
Zhong Kui
K1llaC4m1610
Zhong Kui
Level 105
God Stats
6W - 6L
1,289 SR
Queue Stats
357W - 341L
1,398 Elo+
Solo
Ravana
Ravana
TOKCAA
Ravana
Level 87
God Stats
1W - 3L
1,257 SR
Queue Stats
125W - 129L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CallXmeXmir
Cerberus
18
1 / 7 / 17
12,671
551
9,981
18,682
26,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
20
1 / 4 / 13
13,796
600
16,605
24,405
16,972
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
Cool Vybez
Cabrakan
20
5 / 7 / 14
13,570
590
18,621
19,992
21,000
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 5 / 8
13,103
570
13,288
15,968
7,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
Dryfuz
Rama
20
14 / 5 / 9
16,406
713
23,258
19,883
9,252
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DARK KNIGHT8039
Danzaburou
20
0 / 5 / 14
13,805
600
17,124
17,532
6,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 4 / 11
16,221
705
22,769
12,220
4,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 4 / 13
13,717
596
7,357
18,342
24,598
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
K1llaC4m1610
Zhong Kui
20
4 / 7 / 9
15,110
657
24,149
25,100
18,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
TOKCAA
Ravana
20
10 / 6 / 8
15,162
659
12,812
19,281
17,715
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
79
26
Kills
24
28
Deaths
26
61
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CallXmeXmir
Cerberus
1
7
17
1.36
L
Tiamat
1
4
13
1.88
L
Cabrakan
Cool Vybez
Cabrakan
5
7
14
1.71
W
Danzaburou
DARK KNIGHT8039
Danzaburou
0
5
14
1.4
L
5
5
8
1.8
L
Rama
Dryfuz
Rama
14
5
9
3.7
W
7
4
11
3.13
W
3
4
13
2.38
W
Zhong Kui
K1llaC4m1610
Zhong Kui
4
7
9
1.21
W
Ravana
TOKCAA
Ravana
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,753
Damage
84,211
98,930
Taken
92,475
81,214
Mitigated
71,469
37,033
Healing
32,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CallXmeXmir
Cerberus
9,981
555
520
4,594
18,682
26,979
0
8,763
9,919
22,932
0
L
Tiamat
16,605
1,167
1,183
11,675
24,405
16,972
711
12,833
11,572
65,585
0
L
Cabrakan
Cool Vybez
Cabrakan
18,621
1,378
909
2,762
19,992
21,000
396
10,237
9,755
29,288
0
W
Danzaburou
DARK KNIGHT8039
Danzaburou
17,124
5,104
913
4,477
17,532
6,763
2,417
7,426
10,106
0
48,170
L
13,288
4,423
2,041
2,143
15,968
7,011
0
6,857
9,111
0
36,389
L
Rama
Dryfuz
Rama
23,258
16,995
4,146
7,060
19,883
9,252
2,495
8,228
11,655
0
67,496
W
22,769
5,347
1,766
3,487
12,220
4,045
2,515
6,705
5,515
61,333
0
W
7,357
2,185
1,513
2,656
18,342
24,598
0
8,170
10,172
0
16,525
W
Zhong Kui
K1llaC4m1610
Zhong Kui
24,149
1,031
2,700
10,378
25,100
18,348
633
12,245
12,855
58,566
0
W
Ravana
TOKCAA
Ravana
12,812
3,251
1,799
3,266
19,281
17,715
988
10,661
8,620
0
23,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,546
Gold Earned
74,015
286
Minions Killed
242
0
Camps Cleared
0
1,671,655
Distance Traveled
1,940,153
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,671
551
30
1
0
245,328
1
L
Tiamat
13,796
600
94
4
0
362,327
0
L
Cabrakan
13,570
590
20
1
0
324,045
0
W
Danzaburou
13,805
600
58
3
0
372,664
1
L
Set
13,103
570
41
2
0
388,920
0
L
Rama
16,406
713
101
4
0
351,035
3
W
Nu Wa
16,221
705
74
3
0
378,507
0
W
Tyr
13,717
596
15
1
0
401,780
3
W
Zhong Kui
15,110
657
79
3
0
379,469
3
W
Ravana
15,162
659
16
1
0
407,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role