Player Matchup

Neith
Neith
Agentbri
Neith
Level 7
God Stats
2W - 3L
1,663 SR
Queue Stats
2W - 5L
1,374 Elo+
Party 2
Ymir
Ymir
BryansTheBomb
Ymir
Level 6
God Stats
2W - 0L
1,707 SR
Queue Stats
4W - 2L
1,432 Elo+
Party 2
Anubis
Anubis
JSepicness
Anubis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,458 Elo+
Party 2
Bellona
Bellona
Testies3
Bellona
Level 27
God Stats
17W - 11L
1,596 SR
Queue Stats
155W - 147L
1,413 Elo+
Solo
Nemesis
Nemesis
ℭ픯픦픰픦픰
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,484 Elo+
Party 2
Team Averages
Level 13
1,593 SR
1,432 Elo+

VS

Team Averages
Level 27
1,504 SR
1,399 Elo+
Anubis
Anubis
CauliCanna
Anubis
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
DRiPPiNN710
Gilgamesh
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 27L
1,377 Elo+
Party 1
Fenrir
Fenrir
themightythore
Fenrir
Level 36
God Stats
3W - 4L
1,508 SR
Queue Stats
64W - 77L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
xMrPurplex
Cthulhu
Level 24
God Stats
5W - 7L
1,077 SR
Queue Stats
20W - 36L
1,313 Elo+
Party 1
Artemis
Artemis
xMrRed17x
Artemis
Level 43
God Stats
4W - 1L
1,935 SR
Queue Stats
128W - 154L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Agentbri
Neith
15
3 / 2 / 8
9,956
453
6,706
5,905
1,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 10
9,893
450
4,317
14,490
14,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
JSepicness
Anubis
17
4 / 5 / 13
11,508
523
9,183
12,497
5,970
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Testies3
Bellona
20
7 / 0 / 9
13,246
602
8,184
11,974
15,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
17 / 2 / 10
13,543
616
24,954
20,111
11,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CauliCanna
Anubis
15
3 / 7 / 3
9,684
440
8,922
14,350
5,453
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
DRiPPiNN710
Gilgamesh
12
0 / 8 / 1
7,844
357
4,751
14,266
9,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 7 / 0
9,773
444
9,948
18,980
10,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
xMrPurplex
Cthulhu
13
0 / 4 / 3
8,588
390
6,271
14,445
11,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
xMrRed17x
Artemis
15
3 / 6 / 0
9,270
421
12,603
13,644
4,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
19
32
Kills
12
12
Deaths
32
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
Agentbri
Neith
3
2
8
3.5
W
1
3
10
2
L
Anubis
CauliCanna
Anubis
3
7
3
0.64
L
Gilgamesh
DRiPPiNN710
Gilgamesh
0
8
1
0.06
W
Anubis
JSepicness
Anubis
4
5
13
2.1
W
Bellona
Testies3
Bellona
7
0
9
11.5
L
6
7
0
0.86
L
Cthulhu
xMrPurplex
Cthulhu
0
4
3
0.38
L
Artemis
xMrRed17x
Artemis
3
6
0
0.5
W
17
2
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,344
Damage
42,495
64,977
Taken
75,685
49,237
Mitigated
42,198
18,288
Healing
16,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Agentbri
Neith
6,706
3,777
0
859
5,905
1,980
3,162
1,874
4,031
0
36,190
W
4,317
1,002
0
1,373
14,490
14,233
1,120
3,933
10,557
34,842
0
L
Anubis
CauliCanna
Anubis
8,922
1,016
0
3,611
14,350
5,453
514
4,990
9,360
58,792
0
L
Gilgamesh
DRiPPiNN710
Gilgamesh
4,751
696
0
1,417
14,266
9,832
360
2,638
11,628
0
29,732
W
Anubis
JSepicness
Anubis
9,183
1,175
0
3,914
12,497
5,970
782
4,076
8,421
57,839
0
W
Bellona
Testies3
Bellona
8,184
1,554
0
1,848
11,974
15,353
1,098
1,796
10,178
14,685
75,889
L
9,948
3,007
0
5,649
18,980
10,999
0
2,369
16,611
0
57,247
L
Cthulhu
xMrPurplex
Cthulhu
6,271
784
2,338
1,340
14,445
11,076
0
3,684
10,761
26,533
0
L
Artemis
xMrRed17x
Artemis
12,603
6,483
0
1,837
13,644
4,838
0
1,617
12,027
0
71,215
W
24,954
14,382
0
10,294
20,111
11,701
2,284
3,514
16,597
0
109,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,146
Gold Earned
45,159
549
Minions Killed
408
0
Camps Cleared
0
1,949,399
Distance Traveled
1,821,806
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,956
453
81
4
0
391,834
3
W
Ymir
9,893
450
53
2
0
372,699
0
L
Anubis
9,684
440
105
5
0
329,828
0
L
Gilgamesh
7,844
357
55
3
0
368,702
6
W
Anubis
11,508
523
97
4
0
289,150
1
W
Bellona
13,246
602
185
8
0
434,190
6
L
Fenrir
9,773
444
99
5
0
367,828
4
L
Cthulhu
8,588
390
36
2
0
401,118
0
L
Artemis
9,270
421
113
5
0
354,330
0
W
Nemesis
13,543
616
133
6
0
461,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role