Player Matchup

Freya
Freya
Animeology
Freya
Level 15
God Stats
5W - 4L
1,665 SR
Queue Stats
13W - 19L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Blinks18
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,500 Elo+
Party 1
Ymir
Ymir
CivilianNote
Ymir
Level 4
God Stats
13W - 8L
1,500 SR
Queue Stats
17W - 15L
1,500 Elo+
Party 1
Skadi
Skadi
Jecovah
Skadi
Level 28
God Stats
0W - 2L
1,341 SR
Queue Stats
9W - 10L
1,416 Elo+
Solo
Baba Yaga
Baba Yaga
Pompeuzito
Baba Yaga
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,262 Elo+
Solo
Team Averages
Level 11
1,501 SR
1,428 Elo+

VS

Team Averages
Level 38
1,531 SR
1,656 Elo+
Merlin
Merlin
MarioBruus2
Merlin
Level 23
God Stats
15W - 22L
1,285 SR
Queue Stats
87W - 129L
1,297 Elo+
Solo
Sun Wukong
Sun Wukong
Ninjawilly
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,964 Elo+
Party 2
Kukulkan
Kukulkan
Paracausal
Kukulkan
Level 109
God Stats
3W - 1L
1,731 SR
Queue Stats
55W - 34L
1,758 Elo+
Party 2
Thor
Thor
Policewilly
Thor
Level 18
God Stats
1W - 0L
1,746 SR
Queue Stats
53W - 16L
1,964 Elo+
Party 2
Cthulhu
Cthulhu
SpazmodicDemon
Cthulhu
Level 17
God Stats
24W - 34L
1,392 SR
Queue Stats
43W - 77L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
3 / 9 / 1
9,798
891
9,641
21,641
6,865
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Blinks18
Cthulhu
16
2 / 5 / 5
10,060
915
10,922
19,561
21,466
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 10 / 4
9,534
867
5,074
21,509
26,207
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
Jecovah
Skadi
16
1 / 10 / 5
9,392
854
10,568
20,726
5,494
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Pompeuzito
Baba Yaga
16
0 / 9 / 7
9,751
886
9,462
17,182
5,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
2 / 2 / 13
10,682
971
6,332
6,026
2,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Ninjawilly
Sun Wukong
19
12 / 0 / 24
13,530
1,230
23,641
14,564
18,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Paracausal
Kukulkan
19
10 / 1 / 22
12,682
1,153
28,831
5,552
2,430
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
19 / 0 / 16
14,305
1,300
31,141
8,894
3,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 4 / 13
9,894
899
4,754
17,248
15,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
131
7
Kills
43
43
Deaths
7
22
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Freya
3
9
1
0.39
L
Cthulhu
Blinks18
Cthulhu
2
5
5
0.9
L
1
10
4
0.3
L
Skadi
Jecovah
Skadi
1
10
5
0.35
W
Merlin
2
2
13
4.25
W
Sun Wukong
Ninjawilly
Sun Wukong
12
0
24
24
W
Kukulkan
Paracausal
Kukulkan
10
1
22
21
W
19
0
16
27
L
Baba Yaga
Pompeuzito
Baba Yaga
0
9
7
0.39
W
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,667
Damage
94,699
100,619
Taken
52,284
65,461
Mitigated
41,860
3,552
Healing
5,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
9,641
2,917
0
2,106
21,641
6,865
0
9,440
11,860
22,799
0
L
Cthulhu
Blinks18
Cthulhu
10,922
958
123
0
19,561
21,466
0
7,912
11,351
33,466
0
L
5,074
1,820
0
0
21,509
26,207
0
11,407
9,809
15,663
0
L
Skadi
Jecovah
Skadi
10,568
6,813
0
0
20,726
5,494
0
4,687
15,531
0
31,583
W
Merlin
6,332
327
154
401
6,026
2,393
0
4,821
1,205
35,924
0
W
Sun Wukong
Ninjawilly
Sun Wukong
23,641
2,911
0
3,146
14,564
18,003
0
7,212
7,352
0
36,124
W
Kukulkan
Paracausal
Kukulkan
28,831
1,253
0
984
5,552
2,430
0
4,143
1,409
49,638
0
W
31,141
4,029
0
150
8,894
3,883
0
6,255
2,639
0
53,296
L
Baba Yaga
Pompeuzito
Baba Yaga
9,462
1,381
0
1,323
17,182
5,429
0
6,471
10,484
37,657
0
W
4,754
766
308
305
17,248
15,151
0
12,668
4,580
8,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,535
Gold Earned
61,093
205
Minions Killed
226
3
Camps Cleared
13
948,843
Distance Traveled
1,013,407
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,798
891
37
3
1
196,824
2
L
Cthulhu
10,060
915
43
4
2
205,800
0
L
Ymir
9,534
867
25
2
0
175,205
0
L
Skadi
9,392
854
38
3
0
164,053
0
W
Merlin
10,682
971
77
7
0
183,935
0
W
Sun Wukong
13,530
1,230
26
2
4
235,397
3
W
Kukulkan
12,682
1,153
61
6
0
216,148
0
W
Thor
14,305
1,300
44
4
9
217,008
0
L
Baba Yaga
9,751
886
62
6
0
206,961
0
W
Cthulhu
9,894
899
18
2
0
160,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role