Player Matchup

Ratatoskr
Ratatoskr
Masters
DaIynn
Ratatoskr
Masters
Level 160
God Stats
1W - 2L
1,563 SR
Queue Stats
155W - 139L
2,703 MMR
Solo
Cerberus
Cerberus
Diamond II
F4nt
Cerberus
Diamond II
Level 159
God Stats
1W - 3L
1,313 SR
Queue Stats
90W - 73L
2,295 MMR
Party 2
Sol
Sol
Platinum II
Michαєℓ
Sol
Platinum II
Level 126
God Stats
7W - 7L
1,667 SR
Queue Stats
394W - 393L
1,942 MMR
Solo
Guan Yu
Guan Yu
Diamond II
futuram19
Guan Yu
Diamond II
Level 160
God Stats
20W - 10L
1,791 SR
Queue Stats
77W - 61L
2,313 MMR
Party 2
Medusa
Medusa
Diamond IV
steeloooo
Medusa
Diamond IV
Level 127
God Stats
27W - 21L
1,651 SR
Queue Stats
170W - 155L
2,119 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,597 SR
2,274 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,588 SR
2,324 MMR
Nemesis
Nemesis
Diamond I
Chinaskih
Nemesis
Diamond I
Level 158
God Stats
5W - 8L
1,621 SR
Queue Stats
337W - 317L
2,527 MMR
Party 1
The Morrigan
The Morrigan
Diamond III
Henrikh
The Morrigan
Diamond III
Level 160
God Stats
5W - 3L
1,575 SR
Queue Stats
140W - 128L
2,234 MMR
Party 3
Gilgamesh
Gilgamesh
Masters
KuroōkamiBB
Gilgamesh
Masters
Level 134
God Stats
24W - 10L
1,709 SR
Queue Stats
316W - 273L
2,687 MMR
Party 1
Sylvanus
Sylvanus
Platinum I
Olorff
Sylvanus
Platinum I
Level 148
God Stats
4W - 3L
1,535 SR
Queue Stats
166W - 161L
1,929 MMR
Solo
Olorun
Olorun
Diamond II
Synekz
Olorun
Diamond II
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 38L
2,242 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DaIynn
Ratatoskr
20
6 / 6 / 6
12,487
568
10,642
22,843
12,801
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Cerberus
F4nt
Cerberus
16
2 / 5 / 5
10,249
466
9,811
31,931
38,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 7 / 5
10,826
492
16,852
17,676
7,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
futuram19
Guan Yu
16
3 / 5 / 6
10,427
474
11,522
22,396
33,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
steeloooo
Medusa
17
4 / 6 / 4
11,025
501
13,187
17,148
6,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AthenaArtioGebAo KuangSet

VS

Bans
PersephoneJanusUllrYemojaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chinaskih
Nemesis
20
11 / 3 / 7
13,344
607
19,730
23,200
12,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
Henrikh
The Morrigan
19
2 / 6 / 12
12,493
568
14,967
11,740
5,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
KuroōkamiBB
Gilgamesh
20
3 / 3 / 11
13,521
615
20,109
24,518
25,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
Olorff
Sylvanus
17
1 / 3 / 16
11,033
502
12,928
22,340
24,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Synekz
Olorun
20
12 / 3 / 5
14,940
679
26,878
25,356
11,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
80
18
Kills
29
29
Deaths
18
26
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Chinaskih
Nemesis
11
3
7
4.83
L
Ratatoskr
DaIynn
Ratatoskr
6
6
6
1.5
L
Cerberus
F4nt
Cerberus
2
5
5
0.9
W
The Morrigan
Henrikh
The Morrigan
2
6
12
1.33
W
Gilgamesh
KuroōkamiBB
Gilgamesh
3
3
11
2.83
L
3
7
5
0.79
W
Sylvanus
Olorff
Sylvanus
1
3
16
3
W
Olorun
Synekz
Olorun
12
3
5
4.83
L
Guan Yu
futuram19
Guan Yu
3
5
6
1.2
L
Medusa
steeloooo
Medusa
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,014
Damage
94,612
111,994
Taken
107,154
98,540
Mitigated
78,667
36,998
Healing
55,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Chinaskih
Nemesis
19,730
9,294
0
8,305
23,200
12,113
2,226
4,112
18,432
0
95,879
L
Ratatoskr
DaIynn
Ratatoskr
10,642
1,902
0
4,356
22,843
12,801
2,180
7,540
15,247
0
92,311
L
Cerberus
F4nt
Cerberus
9,811
829
0
10,235
31,931
38,125
0
16,685
14,960
40,633
0
W
The Morrigan
Henrikh
The Morrigan
14,967
1,492
376
4,183
11,740
5,520
266
4,000
7,720
87,629
7,609
W
Gilgamesh
KuroōkamiBB
Gilgamesh
20,109
4,339
0
7,367
24,518
25,380
287
5,605
17,671
13,776
78,421
L
16,852
5,685
0
6,997
17,676
7,269
1,133
6,959
10,477
91,307
6,375
W
Sylvanus
Olorff
Sylvanus
12,928
4,239
5,253
10,134
22,340
24,597
765
10,550
11,790
39,290
12,687
W
Olorun
Synekz
Olorun
26,878
14,617
1,984
17,648
25,356
11,057
6,216
4,892
19,754
131,901
0
L
Guan Yu
futuram19
Guan Yu
11,522
984
3,454
9,138
22,396
33,382
0
7,764
14,594
0
56,434
L
Medusa
steeloooo
Medusa
13,187
6,985
0
2,818
17,148
6,963
0
11,876
5,236
0
75,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,014
Gold Earned
65,331
634
Minions Killed
677
0
Camps Cleared
0
2,135,744
Distance Traveled
2,168,502
33
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,344
607
114
5
0
451,032
5
L
Ratatoskr
12,487
568
164
7
0
495,473
3
L
Cerberus
10,249
466
84
4
0
420,301
7
W
The Morrigan
12,493
568
172
8
0
396,281
9
W
Gilgamesh
13,521
615
152
7
0
475,092
3
L
Sol
10,826
492
164
7
0
390,480
8
W
Sylvanus
11,033
502
54
2
0
428,490
13
W
Olorun
14,940
679
185
8
0
417,607
8
L
Guan Yu
10,427
474
97
4
0
433,353
5
L
Medusa
11,025
501
125
6
0
396,137
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role