Player Matchup

Janus
Janus
HUASOKUN
Janus
Level 64
God Stats
1W - 0L
1,478 SR
Queue Stats
37W - 47L
1,472 Elo+
Party 1
Chaac
Chaac
MaxDraken
Chaac
Level 103
God Stats
2W - 1L
1,414 SR
Queue Stats
94W - 112L
1,491 Elo+
Party 1
Geb
Geb
Pecesillo99
Geb
Level 29
God Stats
2W - 2L
1,509 SR
Queue Stats
33W - 49L
1,426 Elo+
Party 1
Ao Kuang
Ao Kuang
Tronwellzon
Ao Kuang
Level 122
God Stats
3W - 2L
1,295 SR
Queue Stats
106W - 138L
1,432 Elo+
Party 1
Heimdallr
Heimdallr
ZeKrOd
Heimdallr
Level 147
God Stats
1W - 0L
1,650 SR
Queue Stats
92W - 91L
1,497 Elo+
Party 1
Team Averages
Level 93
1,469 SR
1,464 Elo+

VS

Team Averages
Level 59
1,609 SR
1,520 Elo+
Morgan Le Fay
Morgan Le Fay
AWildRaikou
Morgan Le Fay
Level 46
God Stats
2W - 3L
1,817 SR
Queue Stats
127W - 129L
1,462 Elo+
Party 3
Anhur
Anhur
Aduma24
Anhur
Level 121
God Stats
10W - 6L
1,545 SR
Queue Stats
224W - 197L
1,583 Elo+
Party 2
Cthulhu
Cthulhu
Jokker3312
Cthulhu
Level 6
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 2L
1,537 Elo+
Party 2
Kali
Kali
Sephi0299
Kali
Level 100
God Stats
2W - 1L
1,784 SR
Queue Stats
195W - 166L
1,540 Elo+
Party 2
Camazotz
Camazotz
sadchun
Camazotz
Level 20
God Stats
7W - 9L
1,182 SR
Queue Stats
40W - 32L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HUASOKUN
Janus
17
4 / 3 / 3
10,734
537
10,834
11,602
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
MaxDraken
Chaac
16
3 / 2 / 4
10,499
525
10,112
15,400
12,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
1 / 2 / 3
9,037
452
4,763
9,805
7,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Tronwellzon
Ao Kuang
18
7 / 3 / 5
10,909
545
13,113
17,498
5,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
ZeKrOd
Heimdallr
15
2 / 1 / 3
9,254
463
9,082
11,261
3,493
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AWildRaikou
Morgan Le Fay
15
4 / 3 / 1
9,489
474
10,673
13,314
5,506
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Aduma24
Anhur
15
4 / 3 / 2
9,233
462
10,635
13,521
5,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Jokker3312
Cthulhu
13
1 / 4 / 4
8,439
422
6,489
16,424
16,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
15
1 / 3 / 1
9,033
452
6,097
14,200
7,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Camazotz
sadchun
Camazotz
16
1 / 4 / 0
9,363
468
7,334
15,803
11,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
17
Kills
11
11
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AWildRaikou
Morgan Le Fay
4
3
1
1.5
L
Anhur
Aduma24
Anhur
4
3
2
1.67
W
Janus
HUASOKUN
Janus
4
3
3
1.83
L
Cthulhu
Jokker3312
Cthulhu
1
4
4
0.75
W
Chaac
MaxDraken
Chaac
3
2
4
2.5
W
1
2
3
1.25
L
Kali
1
3
1
0.5
W
Ao Kuang
Tronwellzon
Ao Kuang
7
3
5
3.17
W
Heimdallr
ZeKrOd
Heimdallr
2
1
3
3.5
L
Camazotz
sadchun
Camazotz
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,904
Damage
41,228
65,566
Taken
73,262
32,853
Mitigated
46,614
25,529
Healing
24,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AWildRaikou
Morgan Le Fay
10,673
1,833
0
2,848
13,314
5,506
0
7,427
5,887
58,801
0
L
Anhur
Aduma24
Anhur
10,635
6,940
0
4,947
13,521
5,370
0
4,218
9,300
0
74,158
W
Janus
HUASOKUN
Janus
10,834
111
0
3,091
11,602
3,197
188
4,686
6,916
76,055
0
L
Cthulhu
Jokker3312
Cthulhu
6,489
431
211
2,593
16,424
16,840
0
7,589
8,835
27,926
0
W
Chaac
MaxDraken
Chaac
10,112
2,224
0
9,751
15,400
12,440
1,577
2,428
12,972
302
60,342
W
4,763
284
0
1,848
9,805
7,970
0
2,728
7,019
22,941
0
L
Kali
6,097
1,887
0
5,195
14,200
7,132
0
6,260
7,940
0
65,020
W
Ao Kuang
Tronwellzon
Ao Kuang
13,113
3,726
0
8,518
17,498
5,753
2,162
4,455
13,043
66,556
0
W
Heimdallr
ZeKrOd
Heimdallr
9,082
4,572
0
2,321
11,261
3,493
0
3,398
7,863
0
75,181
L
Camazotz
sadchun
Camazotz
7,334
3,019
0
8,224
15,803
11,766
299
3,505
12,298
0
56,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,433
Gold Earned
45,557
530
Minions Killed
511
0
Camps Cleared
0
1,922,919
Distance Traveled
1,831,245
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,489
474
105
5
0
356,463
1
L
Anhur
9,233
462
133
7
0
329,461
4
W
Janus
10,734
537
133
7
0
373,800
3
L
Cthulhu
8,439
422
27
1
0
372,191
3
W
Chaac
10,499
525
106
5
0
370,575
2
W
Geb
9,037
452
27
1
0
383,956
2
L
Kali
9,033
452
115
6
0
413,847
2
W
Ao Kuang
10,909
545
116
6
0
414,383
1
W
Heimdallr
9,254
463
148
7
0
380,205
5
L
Camazotz
9,363
468
131
7
0
359,283
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role