Player Matchup

Nu Wa
Nu Wa
Allarice
Nu Wa
Level 135
God Stats
100W - 115L
1,378 SR
Queue Stats
293W - 321L
1,313 Elo+
Party 1
Arachne
Arachne
Eutanatos
Arachne
Level 105
God Stats
0W - 4L
1,194 SR
Queue Stats
13W - 24L
1,285 Elo+
Party 1
Yemoja
Yemoja
Miloics
Yemoja
Level 22
God Stats
14W - 22L
1,356 SR
Queue Stats
28W - 37L
1,345 Elo+
Party 1
Medusa
Medusa
Xibatonesala
Medusa
Level 21
God Stats
0W - 4L
1,166 SR
Queue Stats
26W - 40L
1,328 Elo+
Party 1
Erlang Shen
Erlang Shen
ahiyqa
Erlang Shen
Level 15
God Stats
1W - 1L
1,775 SR
Queue Stats
13W - 13L
1,453 Elo+
Party 1
Team Averages
Level 60
1,374 SR
1,345 Elo+

VS

Team Averages
Level 60
1,487 SR
1,445 Elo+
Aphrodite
Aphrodite
ArthurGamerRPM
Aphrodite
Level 48
God Stats
12W - 14L
1,344 SR
Queue Stats
169W - 188L
1,370 Elo+
Party 2
Hun Batz
Hun Batz
CaioSegundo5718
Hun Batz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,341 Elo+
Party 3
Medusa
Medusa
FRED-TOBI
Medusa
Level 41
God Stats
30W - 40L
1,421 SR
Queue Stats
112W - 135L
1,365 Elo+
Party 2
The Morrigan
The Morrigan
Out0fM4na
The Morrigan
Level 160
God Stats
11W - 16L
1,522 SR
Queue Stats
324W - 268L
1,616 Elo+
Party 3
Sun Wukong
Sun Wukong
Sea Witch4786
Sun Wukong
Level 46
God Stats
2W - 0L
1,648 SR
Queue Stats
195W - 141L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Allarice
Nu Wa
15
1 / 3 / 2
9,394
470
8,544
10,188
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Eutanatos
Arachne
15
5 / 7 / 1
9,367
468
7,517
19,547
8,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Miloics
Yemoja
13
0 / 2 / 7
8,651
433
4,986
12,813
13,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
12
7 / 9 / 3
8,687
434
11,095
17,579
5,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
ahiyqa
Erlang Shen
13
1 / 5 / 2
8,014
401
4,862
15,938
12,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ArthurGamerRPM
Aphrodite
15
2 / 3 / 8
10,000
500
7,914
13,501
11,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
18
6 / 5 / 4
11,582
579
11,451
17,540
7,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
FRED-TOBI
Medusa
15
3 / 4 / 3
10,277
514
7,792
10,554
3,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Out0fM4na
The Morrigan
20
7 / 1 / 5
13,417
671
18,444
9,241
4,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Sea Witch4786
Sun Wukong
20
8 / 1 / 3
13,675
684
14,368
18,653
15,151
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
14
Kills
26
26
Deaths
14
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Allarice
Nu Wa
1
3
2
0.67
W
Aphrodite
ArthurGamerRPM
Aphrodite
2
3
8
2
W
Hun Batz
6
5
4
1.6
L
Arachne
Eutanatos
Arachne
5
7
1
0.79
W
Medusa
FRED-TOBI
Medusa
3
4
3
1.13
L
Yemoja
Miloics
Yemoja
0
2
7
1.75
W
The Morrigan
Out0fM4na
The Morrigan
7
1
5
9.5
W
Sun Wukong
Sea Witch4786
Sun Wukong
8
1
3
9.5
L
Medusa
7
9
3
0.94
L
Erlang Shen
ahiyqa
Erlang Shen
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,004
Damage
59,969
76,065
Taken
69,489
43,002
Mitigated
42,935
16,156
Healing
31,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Allarice
Nu Wa
8,544
992
0
1,276
10,188
3,084
18
4,536
5,626
64,635
0
W
Aphrodite
ArthurGamerRPM
Aphrodite
7,914
832
2,254
8,166
13,501
11,890
352
2,892
10,449
34,575
0
W
Hun Batz
11,451
1,935
0
5,890
17,540
7,112
39
2,789
14,609
0
92,723
L
Arachne
Eutanatos
Arachne
7,517
3,842
0
6,449
19,547
8,274
0
5,759
13,784
0
55,715
W
Medusa
FRED-TOBI
Medusa
7,792
3,576
0
2,257
10,554
3,933
3,552
1,882
8,522
0
67,022
L
Yemoja
Miloics
Yemoja
4,986
1,380
1,305
2,489
12,813
13,035
238
2,608
10,191
30,866
0
W
The Morrigan
Out0fM4na
The Morrigan
18,444
3,562
127
4,402
9,241
4,849
152
2,375
6,720
119,364
13,311
W
Sun Wukong
Sea Witch4786
Sun Wukong
14,368
3,542
0
8,361
18,653
15,151
3,550
2,766
15,659
0
108,098
L
Medusa
11,095
5,090
0
660
17,579
5,867
416
6,539
11,032
0
53,850
L
Erlang Shen
ahiyqa
Erlang Shen
4,862
2,357
0
3,977
15,938
12,742
0
2,931
13,001
0
36,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,113
Gold Earned
58,951
434
Minions Killed
724
0
Camps Cleared
0
1,853,493
Distance Traveled
1,955,060
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,394
470
143
7
0
329,041
6
W
Aphrodite
10,000
500
53
3
0
381,490
6
W
Hun Batz
11,582
579
128
6
0
428,747
3
L
Arachne
9,367
468
91
5
0
432,493
6
W
Medusa
10,277
514
103
5
0
361,490
4
L
Yemoja
8,651
433
51
3
0
374,674
5
W
The Morrigan
13,417
671
228
11
0
386,093
3
W
Sun Wukong
13,675
684
212
11
0
397,240
2
L
Medusa
8,687
434
81
4
0
327,755
0
L
Erlang Shen
8,014
401
68
3
0
389,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role