Player Matchup

Charybdis
Charybdis
JojoArchangel12
Charybdis
Level 102
God Stats
1W - 1L
1,777 SR
Queue Stats
48W - 40L
1,582 Elo+
Party 2
Artio
Artio
kilcalvery
Artio
Level 47
God Stats
2W - 2L
1,793 SR
Queue Stats
35W - 27L
1,557 Elo+
Party 2
Discordia
Discordia
laughingwhale77
Discordia
Level 107
God Stats
0W - 1L
1,472 SR
Queue Stats
46W - 47L
1,541 Elo+
Party 2
Team Averages
Level 85
1,681 SR
1,560 Elo+

VS

Team Averages
Level 77
1,667 SR
1,497 Elo+
Sol
Sol
Laffco
Sol
Level 92
God Stats
16W - 5L
1,716 SR
Queue Stats
65W - 54L
1,578 Elo+
Party 1
Hercules
Hercules
MisterFluffyRex
Hercules
Level 129
God Stats
3W - 0L
1,784 SR
Queue Stats
95W - 64L
1,585 Elo+
Party 1
Hou Yi
Hou Yi
xXPandaSkillzXx
Hou Yi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JojoArchangel12
Charybdis
11
1 / 9 / 3
7,738
703
6,360
10,858
3,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
11
2 / 4 / 3
7,618
693
5,350
17,661
9,317
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
laughingwhale77
Discordia
11
2 / 8 / 2
7,725
702
5,840
9,592
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Laffco
Sol
13
4 / 4 / 12
8,881
807
6,955
10,649
3,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
15
15 / 1 / 6
10,674
970
16,443
12,056
10,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 0 / 14
8,676
789
9,119
5,928
1,913
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
5
Kills
21
21
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Charybdis
JojoArchangel12
Charybdis
1
9
3
0.28
W
Sol
Laffco
Sol
4
4
12
2.5
W
Hercules
15
1
6
18
L
Artio
2
4
3
0.88
L
Discordia
laughingwhale77
Discordia
2
8
2
0.38
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,550
Damage
32,517
38,111
Taken
28,633
15,384
Mitigated
16,422
6,997
Healing
13,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
JojoArchangel12
Charybdis
6,360
2,915
0
241
10,858
3,491
0
2,471
7,848
0
21,072
W
Sol
Laffco
Sol
6,955
2,427
0
4,840
10,649
3,591
1,649
2,617
8,032
35,750
0
W
Hercules
16,443
5,831
0
7,137
12,056
10,918
191
7,192
4,864
0
29,255
L
Artio
5,350
935
579
4,941
17,661
9,317
0
2,921
14,428
12,412
0
L
Discordia
laughingwhale77
Discordia
5,840
380
0
1,236
9,592
2,576
0
1,875
7,363
29,884
0
W
9,119
4,781
0
1,338
5,928
1,913
1,092
2,144
3,784
0
29,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,081
Gold Earned
28,231
109
Minions Killed
124
3
Camps Cleared
8
559,830
Distance Traveled
608,575
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,738
703
43
4
2
172,185
1
W
Sol
8,881
807
57
5
3
179,577
3
W
Hercules
10,674
970
24
2
2
221,761
1
L
Artio
7,618
693
13
1
0
216,901
3
L
Discordia
7,725
702
53
5
1
170,744
3
W
Hou Yi
8,676
789
43
4
3
207,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role