Player Matchup

Olorun
Olorun
 
Olorun
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
GIANTS_DOC-
Neith
Level 24
God Stats
11W - 12L
1,377 SR
Queue Stats
11W - 14L
1,383 Elo+
Solo
Ullr
Ullr
KingOceanss
Ullr
Level 160
God Stats
3W - 3L
1,581 SR
Queue Stats
70W - 34L
1,725 Elo+
Party 1
Ne Zha
Ne Zha
NoSoyScorp
Ne Zha
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 1L
2,046 Elo+
Party 1
Thor
Thor
Notvbourne
Thor
Level 20
God Stats
3W - 0L
1,884 SR
Queue Stats
23W - 2L
1,950 Elo+
Party 1
Team Averages
Level 49
1,568 SR
1,721 Elo+

VS

Team Averages
Level 16
1,571 SR
1,523 Elo+
Ao Kuang
Ao Kuang
Comp Chonch
Ao Kuang
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,679 Elo+
Solo
Neith
Neith
D00fusR1ckJ19A7
Neith
Level 14
God Stats
15W - 22L
1,500 SR
Queue Stats
106W - 128L
1,500 Elo+
Solo
Bellona
Bellona
JaguarDRex
Bellona
Level 28
God Stats
9W - 8L
1,650 SR
Queue Stats
78W - 81L
1,466 Elo+
Party 2
Sylvanus
Sylvanus
RekerDG2
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,410 Elo+
Party 2
Chaac
Chaac
Slimzelington
Chaac
Level 17
God Stats
11W - 5L
1,706 SR
Queue Stats
21W - 20L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
3 / 2 / 6
6,787
617
3,928
7,177
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 0
6,588
599
1,911
3,585
866
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 1
7,325
666
4,249
6,054
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
NoSoyScorp
Ne Zha
12
4 / 1 / 2
7,222
657
6,263
6,890
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 0 / 3
7,596
691
3,565
4,268
1,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Comp Chonch
Ao Kuang
4
0 / 4 / 0
3,895
354
1,254
3,624
945
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 1 / 0
3,771
343
230
746
44
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
JaguarDRex
Bellona
10
1 / 2 / 2
5,947
541
4,855
7,692
6,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
RekerDG2
Sylvanus
8
0 / 3 / 2
4,778
434
1,951
6,106
5,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 3 / 1
6,225
566
3,336
7,708
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
3
4
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
2
6
3
L
Ao Kuang
Comp Chonch
Ao Kuang
0
4
0
0
L
0
1
0
0
W
1
0
0
1
L
Bellona
JaguarDRex
Bellona
1
2
2
1
W
1
1
1
1.5
W
Ne Zha
NoSoyScorp
Ne Zha
4
1
2
5
W
4
0
3
5.5
L
Sylvanus
RekerDG2
Sylvanus
0
3
2
0.33
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,916
Damage
11,626
27,974
Taken
25,876
9,197
Mitigated
15,054
11,810
Healing
5,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,928
2,190
237
2,960
7,177
3,019
1,419
1,457
5,631
28,813
3,242
L
Ao Kuang
Comp Chonch
Ao Kuang
1,254
237
0
297
3,624
945
0
1,709
1,915
3,680
0
L
230
123
0
127
746
44
0
0
746
0
1,388
W
1,911
392
0
1,760
3,585
866
550
0
3,144
0
29,663
L
Bellona
JaguarDRex
Bellona
4,855
1,228
0
2,548
7,692
6,041
0
665
7,027
0
19,838
W
4,249
1,228
0
2,330
6,054
1,959
1,382
759
5,084
0
51,911
W
Ne Zha
NoSoyScorp
Ne Zha
6,263
2,761
0
4,273
6,890
1,947
0
749
6,098
0
46,380
W
3,565
1,178
0
250
4,268
1,406
66
0
4,268
0
49,228
L
Sylvanus
RekerDG2
Sylvanus
1,951
385
111
681
6,106
5,609
0
476
5,630
10,502
2,114
L
3,336
373
0
2,186
7,708
2,415
0
583
7,125
0
31,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,518
Gold Earned
24,616
446
Minions Killed
166
0
Camps Cleared
0
1,112,024
Distance Traveled
762,963
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,787
617
58
5
0
211,726
2
L
Ao Kuang
3,895
354
6
1
0
83,297
0
L
Neith
3,771
343
3
0
0
56,159
0
W
Neith
6,588
599
74
7
0
225,700
2
L
Bellona
5,947
541
46
4
0
211,960
3
W
Ullr
7,325
666
119
11
0
177,354
0
W
Ne Zha
7,222
657
81
7
0
247,964
0
W
Thor
7,596
691
114
10
0
249,280
1
L
Sylvanus
4,778
434
30
3
0
194,973
1
L
Chaac
6,225
566
81
7
0
216,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role