Player Matchup

Geb
Geb
Gold IV
BoogieJonesJr
Geb
Gold IV
Level 140
God Stats
4W - 2L
1,778 SR
Queue Stats
12W - 9L
1,777 MMR
Party 4
Set
Set
Platinum IV
NemeusZaZ
Set
Platinum IV
Level 129
God Stats
7W - 8L
1,621 SR
Queue Stats
154W - 153L
1,720 MMR
Solo
Hera
Hera
Platinum V
R3brth
Hera
Platinum V
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 24L
1,982 MMR
Party 2
Nike
Nike
Gold V
yunkboi
Nike
Gold V
Level 154
God Stats
0W - 1L
1,762 SR
Queue Stats
14W - 13L
1,646 MMR
Party 4
Arachne
Arachne
Gold IV
zsuqi
Arachne
Gold IV
Level 59
God Stats
2W - 5L
1,679 SR
Queue Stats
90W - 107L
1,495 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,668 SR
1,724 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,481 SR
1,640 MMR
Sol
Sol
Platinum V
 
Sol
Platinum V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold III
 
Ares
Gold III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Platinum V
Damianiac
Tyr
Platinum V
Level 117
God Stats
1W - 1L
1,628 SR
Queue Stats
149W - 144L
1,708 MMR
Solo
Thanatos
Thanatos
Platinum II
datpresto
Thanatos
Platinum II
Level 138
God Stats
17W - 20L
1,573 SR
Queue Stats
401W - 392L
1,756 MMR
Party 3
Charybdis
Charybdis
Platinum II
xFrawsty
Charybdis
Platinum II
Level 160
God Stats
3W - 5L
1,202 SR
Queue Stats
406W - 390L
1,737 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
7,422
371
5,339
14,468
10,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 5 / 2
10,802
540
8,091
15,152
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
R3brth
Hera
14
1 / 6 / 2
9,243
462
8,033
12,141
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
yunkboi
Nike
14
1 / 2 / 2
9,327
466
11,009
13,672
12,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
zsuqi
Arachne
14
4 / 5 / 2
9,692
485
8,324
16,151
6,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Morgan Le FayOdinUllrTiamatAthena

VS

Bans
TsukuyomiSun WukongArtioHou YiSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
7 / 1 / 5
11,839
592
15,184
16,883
7,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ares
 
Ares
16
4 / 1 / 7
10,605
530
7,953
15,658
19,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
4 / 0 / 7
12,187
609
8,686
15,380
21,072
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
datpresto
Thanatos
17
4 / 3 / 13
11,238
562
9,014
13,600
6,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
xFrawsty
Charybdis
19
6 / 3 / 7
12,377
619
11,993
13,197
4,356
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
8
Kills
25
25
Deaths
8
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
5
9.5
W
Ares
 
Ares
4
1
7
7.5
L
0
7
1
0.07
W
4
0
7
7.5
L
2
5
2
0.6
L
Hera
R3brth
Hera
1
6
2
0.33
W
Thanatos
datpresto
Thanatos
4
3
13
3.5
W
Charybdis
xFrawsty
Charybdis
6
3
7
3.17
L
Nike
yunkboi
Nike
1
2
2
1
L
Arachne
zsuqi
Arachne
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,796
Damage
52,830
71,584
Taken
74,718
38,697
Mitigated
58,879
14,332
Healing
47,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,184
4,357
0
12,488
16,883
7,327
2,359
4,808
11,943
102,345
10,495
W
Ares
 
Ares
7,953
541
0
4,864
15,658
19,678
556
4,388
11,112
22,989
0
L
5,339
318
0
1,042
14,468
10,779
0
6,972
7,496
20,172
0
W
8,686
1,023
0
10,344
15,380
21,072
564
3,084
12,256
0
79,790
L
8,091
2,859
0
3,828
15,152
4,630
0
4,274
10,878
0
80,950
L
Hera
R3brth
Hera
8,033
2,413
0
2,269
12,141
3,947
0
3,358
8,764
57,403
0
W
Thanatos
datpresto
Thanatos
9,014
2,094
0
12,804
13,600
6,446
590
2,823
10,621
0
68,513
W
Charybdis
xFrawsty
Charybdis
11,993
6,927
0
7,410
13,197
4,356
3,349
2,156
11,013
0
117,372
L
Nike
yunkboi
Nike
11,009
1,027
0
1,250
13,672
12,560
0
2,491
11,181
9,350
50,426
L
Arachne
zsuqi
Arachne
8,324
4,582
0
5,943
16,151
6,781
0
4,676
11,475
0
61,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,486
Gold Earned
58,246
529
Minions Killed
674
0
Camps Cleared
0
2,057,796
Distance Traveled
2,089,591
37
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,839
592
175
9
0
413,239
5
W
Ares
10,605
530
27
1
0
392,608
15
L
Geb
7,422
371
15
1
0
420,291
9
W
Tyr
12,187
609
166
8
0
455,334
3
L
Set
10,802
540
172
9
0
414,054
2
L
Hera
9,243
462
122
6
0
360,469
9
W
Thanatos
11,238
562
121
6
0
460,654
9
W
Charybdis
12,377
619
185
9
0
367,756
5
L
Nike
9,327
466
126
6
0
415,241
10
L
Arachne
9,692
485
94
5
0
447,741
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role