Player Matchup

Tsukuyomi
Tsukuyomi
ChrisB_Nuts
Tsukuyomi
Level 119
God Stats
2W - 4L
1,506 SR
Queue Stats
428W - 251L
1,622 Elo+
Party 1
Artio
Artio
I_Lu64
Artio
Level 115
God Stats
5W - 2L
1,753 SR
Queue Stats
406W - 255L
1,590 Elo+
Party 1
Ra
Ra
W01F5_James
Ra
Level 88
God Stats
3W - 2L
1,761 SR
Queue Stats
358W - 222L
1,624 Elo+
Party 1
Team Averages
Level 107
1,673 SR
1,612 Elo+

VS

Team Averages
Level 79
1,549 SR
1,576 Elo+
Ra
Ra
Aloysious_Grimz
Ra
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,614 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CoomBLASTER69420
Ah Muzen Cab
Level 42
God Stats
4W - 6L
1,315 SR
Queue Stats
147W - 113L
1,571 Elo+
Party 2
Cliodhna
Cliodhna
firefang322
Cliodhna
Level 49
God Stats
2W - 0L
1,833 SR
Queue Stats
27W - 23L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChrisB_Nuts
Tsukuyomi
14
6 / 6 / 5
10,068
774
15,432
14,081
5,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Artio
I_Lu64
Artio
13
5 / 9 / 8
10,034
772
7,110
20,791
24,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 7 / 9
9,565
736
5,862
13,484
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 13
10,040
772
9,213
15,630
5,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ah Muzen Cab
CoomBLASTER69420
Ah Muzen Cab
16
10 / 5 / 8
11,573
890
17,728
10,898
3,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
firefang322
Cliodhna
15
9 / 3 / 8
11,063
851
13,780
9,839
6,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
51
13
Kills
22
22
Deaths
13
22
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
5
13
1.9
L
Tsukuyomi
ChrisB_Nuts
Tsukuyomi
6
6
5
1.42
W
Ah Muzen Cab
CoomBLASTER69420
Ah Muzen Cab
10
5
8
2.8
L
Artio
I_Lu64
Artio
5
9
8
1
L
2
7
9
0.93
W
Cliodhna
firefang322
Cliodhna
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,404
Damage
40,721
48,356
Taken
36,367
35,795
Mitigated
15,939
13,025
Healing
12,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,213
636
2,511
6,685
15,630
5,766
190
5,508
10,122
38,243
0
L
Tsukuyomi
ChrisB_Nuts
Tsukuyomi
15,432
4,316
0
1,267
14,081
5,736
1,168
2,525
11,556
0
41,547
W
Ah Muzen Cab
CoomBLASTER69420
Ah Muzen Cab
17,728
5,425
0
2,295
10,898
3,882
922
4,771
6,127
0
50,492
L
Artio
I_Lu64
Artio
7,110
404
1,264
4,601
20,791
24,946
717
5,040
15,751
12,441
0
L
5,862
220
1,556
4,337
13,484
5,113
1,218
2,035
11,449
23,743
0
W
Cliodhna
firefang322
Cliodhna
13,780
1,827
0
1,352
9,839
6,291
1,200
3,269
6,570
0
33,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,667
Gold Earned
32,676
133
Minions Killed
171
3
Camps Cleared
9
665,352
Distance Traveled
722,235
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,040
772
56
4
1
233,708
1
L
Tsukuyomi
10,068
774
67
5
2
239,742
0
W
Ah Muzen Cab
11,573
890
76
6
6
236,900
1
L
Artio
10,034
772
10
1
1
212,295
1
L
Ra
9,565
736
56
4
0
213,315
0
W
Cliodhna
11,063
851
39
3
2
251,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role