Player Matchup

Arachne
Arachne
AgntTortilla
Arachne
Level 23
God Stats
10W - 10L
1,558 SR
Queue Stats
10W - 10L
1,452 Elo+
Party 2
Hades
Hades
ThePickle_2005
Hades
Level 30
God Stats
17W - 11L
1,653 SR
Queue Stats
47W - 57L
1,480 Elo+
Party 4
Nemesis
Nemesis
TheRealDevianB
Nemesis
Level 26
God Stats
6W - 12L
1,539 SR
Queue Stats
52W - 54L
1,459 Elo+
Party 4
Kukulkan
Kukulkan
alejandro18048
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,343 Elo+
Party 2
King Arthur
King Arthur
juliocesar130M
King Arthur
Level 7
God Stats
1W - 3L
1,440 SR
Queue Stats
10W - 10L
1,452 Elo+
Party 2
Team Averages
Level 19
1,538 SR
1,437 Elo+

VS

Team Averages
Level 43
1,548 SR
1,480 Elo+
Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Ace Pog
Hades
Level 15
God Stats
34W - 33L
1,583 SR
Queue Stats
39W - 45L
1,440 Elo+
Party 1
Achilles
Achilles
Clockwork27TH
Achilles
Level 26
God Stats
7W - 12L
1,617 SR
Queue Stats
95W - 103L
1,411 Elo+
Party 1
Agni
Agni
Moraal425
Agni
Level 5
God Stats
1W - 0L
1,311 SR
Queue Stats
2W - 0L
1,592 Elo+
Party 3
Danzaburou
Danzaburou
Ziggy Pog
Danzaburou
Level 16
God Stats
12W - 7L
1,730 SR
Queue Stats
94W - 98L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AgntTortilla
Arachne
10
3 / 9 / 2
7,144
397
4,550
12,739
3,953
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
5 / 11 / 6
8,407
467
16,007
17,563
7,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 6 / 8
8,039
447
7,503
12,891
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
12
6 / 9 / 4
8,510
473
9,246
11,908
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
juliocesar130M
King Arthur
9
1 / 9 / 6
6,711
373
3,493
11,022
11,540
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
12 / 2 / 9
9,945
553
7,298
14,072
6,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Ace Pog
Hades
15
12 / 4 / 17
10,292
572
17,716
17,884
10,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Clockwork27TH
Achilles
12
4 / 2 / 26
9,611
534
6,675
14,090
17,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
12
4 / 8 / 5
8,416
468
4,121
8,865
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Ziggy Pog
Danzaburou
15
12 / 1 / 13
10,642
591
16,178
9,858
4,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
114
16
Kills
44
44
Deaths
17
26
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
12
2
9
8.25
W
Hades
Ace Pog
Hades
12
4
17
5.13
L
Arachne
AgntTortilla
Arachne
3
9
2
0.44
W
Achilles
Clockwork27TH
Achilles
4
2
26
8.5
W
Agni
4
8
5
0.81
L
5
11
6
0.73
L
1
6
8
0.83
W
Danzaburou
Ziggy Pog
Danzaburou
12
1
13
18.5
L
Kukulkan
6
9
4
0.89
L
King Arthur
juliocesar130M
King Arthur
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,799
Damage
51,988
66,123
Taken
64,769
30,441
Mitigated
41,332
9,938
Healing
19,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,298
4,525
0
6,657
14,072
6,859
2,144
3,340
10,568
0
47,563
W
Hades
Ace Pog
Hades
17,716
2,445
459
6,888
17,884
10,089
538
8,757
8,789
60,484
0
L
Arachne
AgntTortilla
Arachne
4,550
2,453
0
1,148
12,739
3,953
488
3,179
9,442
0
22,927
W
Achilles
Clockwork27TH
Achilles
6,675
1,968
0
1,695
14,090
17,258
218
5,935
7,833
0
25,131
W
Agni
4,121
1,009
0
940
8,865
2,886
590
2,862
5,927
22,841
0
L
16,007
1,128
1,090
3,950
17,563
7,570
871
6,358
11,119
29,761
0
L
7,503
2,921
0
2,954
12,891
3,849
1,008
3,903
8,966
0
34,386
W
Danzaburou
Ziggy Pog
Danzaburou
16,178
7,307
0
2,849
9,858
4,240
2,872
3,375
6,399
0
59,588
L
Kukulkan
9,246
1,613
0
796
11,908
3,529
772
4,953
6,913
32,402
0
L
King Arthur
juliocesar130M
King Arthur
3,493
571
0
0
11,022
11,540
301
3,090
7,846
0
12,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,811
Gold Earned
48,906
211
Minions Killed
330
0
Camps Cleared
0
1,525,967
Distance Traveled
1,593,279
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,945
553
85
5
0
383,157
11
W
Hades
10,292
572
85
5
0
288,741
2
L
Arachne
7,144
397
44
2
0
314,288
1
W
Achilles
9,611
534
28
2
0
337,849
5
W
Agni
8,416
468
42
2
0
252,006
1
L
Hades
8,407
467
43
2
0
272,159
4
L
Nemesis
8,039
447
58
3
0
343,887
3
W
Danzaburou
10,642
591
90
5
0
331,526
2
L
Kukulkan
8,510
473
48
3
0
284,774
0
L
King Arthur
6,711
373
18
1
0
310,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role