Player Matchup

Arachne
Arachne
Duvie1012
Arachne
Level 10
God Stats
5W - 2L
1,220 SR
Queue Stats
34W - 44L
1,139 Elo+
Party 1
Jing Wei
Jing Wei
Sebasfonse80
Jing Wei
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,179 Elo+
Solo
Bacchus
Bacchus
Spacesixsolid3
Bacchus
Level 26
God Stats
3W - 0L
1,694 SR
Queue Stats
16W - 21L
1,282 Elo+
Party 1
Tiamat
Tiamat
ZzErR0z
Tiamat
Level 27
God Stats
1W - 4L
1,081 SR
Queue Stats
95W - 87L
1,392 Elo+
Solo
Osiris
Osiris
demon-unitdcm
Osiris
Level 86
God Stats
1W - 2L
1,186 SR
Queue Stats
363W - 355L
1,513 Elo+
Party 1
Team Averages
Level 33
1,336 SR
1,301 Elo+

VS

Team Averages
Level 18
1,362 SR
1,313 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BlaccRambo_
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,134 Elo+
Solo
Ao Kuang
Ao Kuang
Hokage-zuki
Ao Kuang
Level 23
God Stats
6W - 9L
1,302 SR
Queue Stats
145W - 150L
1,308 Elo+
Solo
Ares
Ares
RTW MonteLo
Ares
Level 20
God Stats
2W - 12L
1,091 SR
Queue Stats
14W - 30L
1,244 Elo+
Solo
Tsukuyomi
Tsukuyomi
SaintOhana
Tsukuyomi
Level 16
God Stats
19W - 17L
1,419 SR
Queue Stats
76W - 79L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Duvie1012
Arachne
17
8 / 1 / 5
10,860
572
6,107
13,682
6,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Sebasfonse80
Jing Wei
13
1 / 2 / 2
8,611
453
3,659
8,040
2,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 1
9,137
481
2,590
9,099
10,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
ZzErR0z
Tiamat
13
3 / 2 / 6
9,441
497
6,973
10,807
5,043
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
19 / 2 / 2
12,697
668
15,501
10,198
10,281
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
0 / 11 / 0
6,762
356
1,352
12,673
3,914
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 11 / 2
7,314
385
3,065
11,552
3,792
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
Hokage-zuki
Ao Kuang
8
3 / 2 / 0
7,386
389
2,448
5,807
3,735
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 0 / 0
8,034
423
6,602
7,590
6,217
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
SaintOhana
Tsukuyomi
14
2 / 7 / 2
8,479
446
6,475
16,530
7,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
31
Kills
8
8
Deaths
31
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
11
0
0
L
1
11
2
0.18
W
Arachne
Duvie1012
Arachne
8
1
5
10.5
L
Ao Kuang
Hokage-zuki
Ao Kuang
3
2
0
1.5
L
2
0
0
2
L
Tsukuyomi
SaintOhana
Tsukuyomi
2
7
2
0.43
W
Jing Wei
Sebasfonse80
Jing Wei
1
2
2
1
W
0
1
1
0.5
W
Tiamat
ZzErR0z
Tiamat
3
2
6
3
W
19
2
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,830
Damage
19,942
51,826
Taken
54,152
34,414
Mitigated
24,842
17,572
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
1,352
254
95
508
12,673
3,914
1,218
506
12,167
0
29,611
L
3,065
1,487
269
874
11,552
3,792
1,609
2,099
9,453
0
20,547
W
Arachne
Duvie1012
Arachne
6,107
4,595
0
6,503
13,682
6,132
160
351
13,331
0
80,022
L
Ao Kuang
Hokage-zuki
Ao Kuang
2,448
877
0
1,379
5,807
3,735
0
1,181
4,626
12,864
0
L
6,602
0
0
500
7,590
6,217
0
2,843
4,747
30,075
0
L
Tsukuyomi
SaintOhana
Tsukuyomi
6,475
1,514
0
6,759
16,530
7,184
0
3,237
13,293
0
56,923
W
Jing Wei
Sebasfonse80
Jing Wei
3,659
2,919
0
1,486
8,040
2,885
3,621
3,171
4,869
0
43,417
W
2,590
306
0
2,178
9,099
10,073
1,468
2,850
6,249
21,178
0
W
Tiamat
ZzErR0z
Tiamat
6,973
1,159
0
4,531
10,807
5,043
2,125
1,163
9,644
43,034
0
W
15,501
4,642
0
2,874
10,198
10,281
4,141
1,515
8,683
3,094
71,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,746
Gold Earned
37,975
444
Minions Killed
282
0
Camps Cleared
0
1,730,180
Distance Traveled
1,449,012
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,762
356
64
3
0
280,203
0
L
Neith
7,314
385
48
3
0
273,353
2
W
Arachne
10,860
572
110
6
0
401,723
0
L
Ao Kuang
7,386
389
29
2
0
197,404
0
L
Ares
8,034
423
40
2
0
352,671
3
L
Tsukuyomi
8,479
446
101
5
0
345,381
0
W
Jing Wei
8,611
453
95
5
0
323,668
4
W
Bacchus
9,137
481
43
2
0
349,959
4
W
Tiamat
9,441
497
53
3
0
293,707
3
W
Osiris
12,697
668
143
8
0
361,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role