Player Matchup

Chang'e
Chang'e
Gold I
Affiunoo
Chang'e
Gold I
Level 134
God Stats
6W - 4L
1,564 SR
Queue Stats
20W - 16L
1,750 MMR
Party 1
Ares
Ares
Gold III
BAZINGA0428
Ares
Gold III
Level 149
God Stats
2W - 0L
1,518 SR
Queue Stats
19W - 17L
1,584 MMR
Party 1
Chiron
Chiron
Gold II
Tom Matinho
Chiron
Gold II
Level 125
God Stats
9W - 6L
1,637 SR
Queue Stats
22W - 22L
1,622 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,573 SR
1,652 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,596 SR
1,620 MMR
Persephone
Persephone
Gold I
HAZTELIN
Persephone
Gold I
Level 156
God Stats
9W - 6L
1,624 SR
Queue Stats
189W - 203L
1,609 MMR
Solo
Loki
Loki
Gold III
OverSkill671
Loki
Gold III
Level 155
God Stats
6W - 4L
1,622 SR
Queue Stats
171W - 146L
1,447 MMR
Party 2
Sobek
Sobek
Platinum III
yawgmoth671
Sobek
Platinum III
Level 118
God Stats
0W - 5L
1,541 SR
Queue Stats
117W - 92L
1,804 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Affiunoo
Chang'e
13
3 / 2 / 6
8,877
683
9,284
13,608
6,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 1 / 9
9,549
735
4,891
20,762
21,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
13
6 / 0 / 3
9,482
729
15,619
12,195
5,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AchillesAthenaAh PuchMorgan Le FayCthulhu

VS

Bans
OdinMedusaArtioHou YiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HAZTELIN
Persephone
9
1 / 4 / 1
7,518
578
10,759
8,093
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 2
7,813
601
10,543
9,704
3,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 4 / 2
7,605
585
11,321
17,126
13,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
3
3
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Affiunoo
Chang'e
3
2
6
3
W
1
1
9
5.5
L
Persephone
HAZTELIN
Persephone
1
4
1
0.38
L
1
2
2
1
W
Chiron
6
0
3
7.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,794
Damage
32,623
46,565
Taken
34,923
33,434
Mitigated
19,081
21,348
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Affiunoo
Chang'e
9,284
486
6,572
6,662
13,608
6,343
879
6,171
7,135
35,586
0
W
4,891
193
0
3,140
20,762
21,232
19
8,180
12,012
10,153
0
L
Persephone
HAZTELIN
Persephone
10,759
385
63
862
8,093
2,031
0
2,739
5,350
27,482
0
L
10,543
890
0
1,167
9,704
3,246
0
5,275
4,429
0
39,221
W
Chiron
15,619
5,318
2,270
2,704
12,195
5,859
2,185
6,712
5,133
0
49,005
L
11,321
264
313
3,331
17,126
13,804
0
6,654
10,472
22,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,908
Gold Earned
22,936
145
Minions Killed
119
4
Camps Cleared
6
752,387
Distance Traveled
655,045
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,877
683
49
4
1
249,369
5
W
Ares
9,549
735
10
1
2
242,833
4
L
Persephone
7,518
578
38
3
1
163,195
6
L
Loki
7,813
601
56
4
1
239,202
4
W
Chiron
9,482
729
86
7
1
260,185
5
L
Sobek
7,605
585
25
2
4
252,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role