Player Matchup

Baron Samedi
Baron Samedi
Arclander
Baron Samedi
Level 75
God Stats
10W - 0L
1,737 SR
Queue Stats
46W - 18L
1,796 Elo+
Party 2
Cupid
Cupid
Julie206
Cupid
Level 61
God Stats
6W - 1L
1,813 SR
Queue Stats
20W - 10L
1,719 Elo+
Party 2
Terra
Terra
SonnicMuffen
Terra
Level 116
God Stats
2W - 0L
1,594 SR
Queue Stats
62W - 22L
1,797 Elo+
Party 2
Team Averages
Level 84
1,715 SR
1,771 Elo+

VS

Team Averages
Level 71
1,529 SR
1,615 Elo+
Thanatos
Thanatos
DRlLLZ
Thanatos
Level 121
God Stats
0W - 3L
1,586 SR
Queue Stats
27W - 20L
1,528 Elo+
Party 1
Fenrir
Fenrir
HoneyNutCheerios
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 8L
1,658 Elo+
Party 1
Bacchus
Bacchus
lilMMR
Bacchus
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 16L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arclander
Baron Samedi
19
16 / 7 / 9
14,856
825
25,292
21,426
16,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Julie206
Cupid
16
6 / 10 / 13
13,281
738
19,057
18,841
8,443
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 3 / 18
13,157
731
12,111
24,035
31,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DRlLLZ
Thanatos
14
7 / 10 / 7
11,787
655
15,980
25,201
10,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 10 / 7
11,636
646
14,731
30,710
26,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Bacchus
lilMMR
Bacchus
16
9 / 8 / 8
13,015
723
22,349
20,809
11,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
42
28
Kills
20
20
Deaths
28
40
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Arclander
Baron Samedi
16
7
9
2.93
L
Thanatos
DRlLLZ
Thanatos
7
10
7
1.05
L
4
10
7
0.75
W
Cupid
Julie206
Cupid
6
10
13
1.25
W
6
3
18
5
L
Bacchus
lilMMR
Bacchus
9
8
8
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,460
Damage
53,060
64,302
Taken
76,720
56,923
Mitigated
48,302
20,311
Healing
15,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Arclander
Baron Samedi
25,292
2,167
4,616
6,722
21,426
16,534
1,195
6,931
13,928
57,482
0
L
Thanatos
DRlLLZ
Thanatos
15,980
4,003
0
10,678
25,201
10,504
60
15,635
9,566
0
31,946
L
14,731
3,115
330
1,606
30,710
26,266
656
13,894
16,816
0
34,179
W
Cupid
Julie206
Cupid
19,057
13,071
524
3,896
18,841
8,443
2,277
10,109
8,479
0
48,227
W
12,111
3,025
1,431
3,122
24,035
31,946
167
5,460
17,905
26,323
0
L
Bacchus
lilMMR
Bacchus
22,349
2,980
0
3,016
20,809
11,532
360
8,379
12,430
55,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,294
Gold Earned
36,438
153
Minions Killed
152
6
Camps Cleared
7
887,995
Distance Traveled
817,484
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,856
825
77
4
4
285,345
1
L
Thanatos
11,787
655
35
2
1
251,626
2
L
Fenrir
11,636
646
36
2
4
299,050
5
W
Cupid
13,281
738
49
3
1
279,978
3
W
Terra
13,157
731
27
2
1
322,672
0
L
Bacchus
13,015
723
81
5
2
266,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role